function get_energy_collector_formspec() local formspec = { "size[8,9]", "label[3,2;Orb]", "list[context;dst;4,2;1,1;]", "list[current_player;main;0,5;8,4;]", } return table.concat(formspec, "") end local function can_dig(pos, player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("dst") end local function on_timer(pos, elapsed) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() -- get block above pos.y = pos.y + 1 if inv:is_empty("dst") then -- stop timer minetest.get_node_timer(pos):stop() return false end if minetest.get_natural_light(pos) == 15 then local dest_orb = inv:get_stack("dst", 1) local stored = dest_orb:get_meta():get_int("stored_charge") or 0 stored = stored + 1 dest_orb:get_meta():set_int("stored_charge", stored) inv:set_stack("dst", 1, dest_orb) end return true end local function on_construct(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("dst", 1) meta:set_string("formspec", get_energy_collector_formspec()) meta:set_string("infotext", "Energy Collector") on_timer(pos, 0) end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "dst" then if stack:get_name() == "element_exchange:exchange_orb" then return stack:get_count() else return 0 end end end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function on_blast(pos) local drops = {} default.get_inventory_drops(pos, "dst", drops) drops[#drops+1] = "element_exchange:energy_collector" minetest.remove_node(pos) return drops end minetest.register_node("element_exchange:energy_collector", { description = "Energy Collector", tiles = { "ee_energy_collector_up.png", "ee_energy_collector_down.png", "ee_energy_collector_right.png", "ee_energy_collector_right.png", "ee_energy_collector_right.png", "ee_energy_collector_right.png" }, groups = {cracky = 2}, is_ground_content = false, can_dig = can_dig, on_timer = on_timer, on_construct = on_construct, on_metadata_inventory_move = function(pos) minetest.get_node_timer(pos):start(COLLECTOR_INTERVAL) end, on_metadata_inventory_put = function(pos) minetest.get_node_timer(pos):start(COLLECTOR_INTERVAL) end, on_metadata_inventory_take = function(pos) minetest.get_node_timer(pos):start(COLLECTOR_INTERVAL) end, on_blast = on_blast, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) minetest.register_craft({ type = "shaped", output = "element_exchange:energy_collector", recipe = { {"default:obsidian_glass", "default:obsidian_glass","default:obsidian_glass"}, {"element_exchange:exchange_orb", "default:chest", "element_exchange:exchange_orb"}, {"default:steelblock", "default:steelblock", "default:steelblock"} } })