function get_element_constructor_formspec() local formspec = { "size[8,9]", "label[2,1;Orb]", "list[context;fuel;2,2;1,1;]", "label[3,1;Source]", "list[context;src;3,2;1,1;]", "label[5,1;Output]", "list[context;dst;5,2;1,1;]", "list[current_player;main;0,5;8,4;]", } return table.concat(formspec, "") end local function can_dig(pos, player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("fuel") and inv:is_empty("src") and inv:is_empty("dst") end local function on_timer(pos, elapsed) local inv = minetest.get_meta(pos):get_inventory() local update = true while elapsed > 0 and update do update = false local fuel_stack = inv:get_stack("fuel", 1) local src_stack = inv:get_stack("src", 1) local dst_stack = inv:get_stack("dst", 1) if not inv:is_empty("fuel") and not inv:is_empty("src") then -- make sure the stack at dst is same as the src if not inv:is_empty("dst") then if not(src_stack:get_name() == dst_stack:get_name()) then break end end -- make sure orb has enough charge local orb_charge = fuel_stack:get_meta():get_int("stored_charge") or 0 orb_charge = orb_charge - get_item_energy(src_stack:get_name()) if orb_charge < 0 then break end -- give orb new charge value fuel_stack:get_meta():set_int("stored_charge", orb_charge) inv:set_stack("fuel", 1, fuel_stack) -- "convert" charge into a node at dst if dst_stack:is_empty() then -- create a new stack dst_stack = ItemStack(src_stack:get_name()) elseif dst_stack:get_count() >= 64 then -- the max item count is limited to 64 break else -- add one node into stack dst_stack:set_count(dst_stack:get_count() + 1) end inv:set_stack("dst", 1, dst_stack) update = true end end minetest.get_node_timer(pos):stop() return false end local function on_construct(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("dst", 1) meta:set_string("formspec", get_element_constructor_formspec()) meta:set_string("infotext", "Element Constructor") on_timer(pos, 0) end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if stack:get_name() == "element_exchange:exchange_orb" then return stack:get_count() else return 0 end elseif listname == "src" or listname == "dst" then return stack:get_count() end end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function on_blast(pos) local drops = {} default.get_inventory_drops(pos, "fuel", drops) default.get_inventory_drops(pos, "src", drops) default.get_inventory_drops(pos, "dst", drops) drops[#drops+1] = "element_exchange:element_constructor" minetest.remove_node(pos) return drops end minetest.register_node("element_exchange:element_constructor", { description = "Element Constructor", tiles = { "ee_constructor_up.png", "ee_constructor_down.png", "ee_constructor_right.png", "ee_constructor_right.png", "ee_constructor_right.png", "ee_constructor_right.png" }, groups = {cracky = 2}, is_ground_content = false, can_dig=can_dig, on_timer = on_timer, on_construct = on_construct, on_metadata_inventory_move = function(pos) minetest.get_node_timer(pos):start(1.0) end, on_metadata_inventory_put = function(pos) minetest.get_node_timer(pos):start(1.0) end, on_metadata_inventory_take = function(pos) minetest.get_node_timer(pos):start(1.0) end, on_blast = on_blast, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) minetest.register_craft({ type = "shaped", output = "element_exchange:element_constructor", recipe = { {"", "element_exchange:exchange_orb",""}, {"element_exchange:exchange_orb", "default:pick_diamond", "element_exchange:exchange_orb"}, {"", "element_exchange:exchange_orb", ""} } })