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https://github.com/minetest/minetest_game.git
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Default/mapgen: Add missing spaces
This commit is contained in:
parent
7361eb5e05
commit
0914e595c7
@ -47,18 +47,18 @@ function default.register_ores()
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ore_type = "blob",
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ore = "default:clay",
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wherein = {"default:sand"},
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clust_scarcity = 24*24*24,
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clust_scarcity = 24 * 24 * 24,
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clust_size = 7,
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y_min = -15,
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y_max = 0,
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noise_threshhold = 0,
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noise_params = {
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offset=0.35,
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scale=0.2,
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spread={x=5, y=5, z=5},
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seed=-316,
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octaves=1,
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persist=0.5
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offset = 0.35,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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seed = -316,
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octaves = 1,
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persist = 0.5
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},
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})
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@ -66,18 +66,18 @@ function default.register_ores()
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ore_type = "blob",
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ore = "default:sand",
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wherein = {"default:stone"},
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clust_scarcity = 24*24*24,
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clust_scarcity = 24 * 24 * 24,
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clust_size = 7,
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y_min = -63,
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y_max = 4,
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noise_threshhold = 0,
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noise_params = {
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offset=0.35,
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scale=0.2,
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spread={x=5, y=5, z=5},
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seed=2316,
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octaves=1,
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persist=0.5
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offset = 0.35,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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seed = 2316,
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octaves = 1,
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persist = 0.5
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},
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})
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@ -85,18 +85,18 @@ function default.register_ores()
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ore_type = "blob",
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ore = "default:dirt",
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wherein = {"default:stone"},
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clust_scarcity = 24*24*24,
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clust_scarcity = 24 * 24 * 24,
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clust_size = 7,
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y_min = -63,
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y_max = 31000,
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noise_threshhold = 0,
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noise_params = {
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offset=0.35,
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scale=0.2,
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spread={x=5, y=5, z=5},
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seed=17676,
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octaves=1,
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persist=0.5
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offset = 0.35,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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seed = 17676,
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octaves = 1,
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persist = 0.5
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},
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})
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@ -104,18 +104,18 @@ function default.register_ores()
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ore_type = "blob",
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ore = "default:gravel",
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wherein = {"default:stone"},
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clust_scarcity = 24*24*24,
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clust_scarcity = 24 * 24 * 24,
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clust_size = 7,
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y_min = -31000,
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y_max = 31000,
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noise_threshhold = 0,
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noise_params = {
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offset=0.35,
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scale=0.2,
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spread={x=5, y=5, z=5},
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seed=766,
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octaves=1,
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persist=0.5
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offset = 0.35,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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seed = 766,
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octaves = 1,
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persist = 0.5
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},
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})
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@ -123,7 +123,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 8*8*8,
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clust_scarcity = 8 * 8 * 8,
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clust_num_ores = 8,
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clust_size = 3,
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y_min = -31000,
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@ -134,7 +134,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 24*24*24,
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clust_scarcity = 24 * 24 * 24,
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clust_num_ores = 27,
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clust_size = 6,
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y_min = -31000,
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@ -145,7 +145,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 12*12*12,
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clust_scarcity = 12 * 12 * 12,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -15,
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@ -156,7 +156,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 9*9*9,
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clust_scarcity = 9 * 9 * 9,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -63,
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@ -167,7 +167,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 7*7*7,
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clust_scarcity = 7 * 7 * 7,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -31000,
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@ -178,7 +178,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 24*24*24,
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clust_scarcity = 24 * 24 * 24,
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clust_num_ores = 27,
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clust_size = 6,
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y_min = -31000,
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@ -189,7 +189,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_mese",
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wherein = "default:stone",
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clust_scarcity = 18*18*18,
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clust_scarcity = 18 * 18 * 18,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -255,
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@ -200,7 +200,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_mese",
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wherein = "default:stone",
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clust_scarcity = 14*14*14,
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clust_scarcity = 14 * 14 * 14,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -31000,
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@ -211,7 +211,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:mese",
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wherein = "default:stone",
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clust_scarcity = 36*36*36,
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clust_scarcity = 36 * 36 * 36,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -31000,
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@ -222,7 +222,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_gold",
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wherein = "default:stone",
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clust_scarcity = 15*15*15,
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clust_scarcity = 15 * 15 * 15,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -255,
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@ -233,7 +233,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_gold",
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wherein = "default:stone",
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clust_scarcity = 13*13*13,
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clust_scarcity = 13 * 13 * 13,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -31000,
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@ -244,7 +244,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_diamond",
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wherein = "default:stone",
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clust_scarcity = 17*17*17,
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clust_scarcity = 17 * 17 * 17,
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clust_num_ores = 4,
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clust_size = 3,
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y_min = -255,
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@ -255,7 +255,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_diamond",
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wherein = "default:stone",
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clust_scarcity = 15*15*15,
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clust_scarcity = 15 * 15 * 15,
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clust_num_ores = 4,
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clust_size = 3,
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y_min = -31000,
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@ -266,7 +266,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_copper",
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wherein = "default:stone",
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clust_scarcity = 12*12*12,
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clust_scarcity = 12 * 12 * 12,
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clust_num_ores = 4,
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clust_size = 3,
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y_min = -63,
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@ -277,7 +277,7 @@ function default.register_ores()
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ore_type = "scatter",
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ore = "default:stone_with_copper",
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wherein = "default:stone",
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clust_scarcity = 9*9*9,
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clust_scarcity = 9 * 9 * 9,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -31000,
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@ -346,7 +346,7 @@ function default.register_mgv6_decorations()
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noise_params = {
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offset = -0.3,
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scale = 0.7,
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spread = {x=100, y=100, z=100},
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spread = {x = 100, y = 100, z = 100},
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seed = 354,
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octaves = 3,
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persist = 0.7
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@ -369,7 +369,7 @@ function default.register_mgv6_decorations()
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noise_params = {
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offset = -0.012,
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scale = 0.024,
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spread = {x=100, y=100, z=100},
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spread = {x = 100, y = 100, z = 100},
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seed = 230,
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octaves = 3,
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persist = 0.6
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@ -391,7 +391,7 @@ function default.register_mgv6_decorations()
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noise_params = {
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offset = 0,
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scale = 0.007,
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spread = {x=100, y=100, z=100},
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spread = {x = 100, y = 100, z = 100},
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seed = 329,
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octaves = 3,
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persist = 0.6
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@ -411,7 +411,7 @@ function default.register_mgv6_decorations()
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noise_params = {
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offset = 0,
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scale = 0.035,
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spread = {x=100, y=100, z=100},
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spread = {x = 100, y = 100, z = 100},
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seed = 329,
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octaves = 3,
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persist = 0.6
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@ -439,7 +439,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.02,
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scale = 0.03,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 436,
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octaves = 3,
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persist = 0.6
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@ -457,7 +457,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.02,
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scale = 0.03,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 19822,
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octaves = 3,
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persist = 0.6
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@ -475,7 +475,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.02,
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scale = 0.03,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 1220999,
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octaves = 3,
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persist = 0.6
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@ -493,7 +493,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.02,
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scale = 0.03,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 36662,
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octaves = 3,
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persist = 0.6
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@ -511,7 +511,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.02,
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scale = 0.03,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 1133,
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octaves = 3,
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persist = 0.6
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@ -529,7 +529,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.02,
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scale = 0.03,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 73133,
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octaves = 3,
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persist = 0.6
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@ -549,7 +549,7 @@ function default.register_decorations()
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noise_params = {
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offset = 0.04,
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scale = 0.04,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 66440,
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octaves = 3,
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persist = 0.6
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@ -567,7 +567,7 @@ function default.register_decorations()
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noise_params = {
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offset = 0.02,
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scale = 0.06,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 66440,
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octaves = 3,
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persist = 0.6
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@ -585,7 +585,7 @@ function default.register_decorations()
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noise_params = {
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offset = 0,
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scale = 0.08,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 66440,
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octaves = 3,
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persist = 0.6
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@ -603,7 +603,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.02,
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scale = 0.10,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 66440,
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octaves = 3,
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persist = 0.6
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@ -621,7 +621,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.04,
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scale = 0.12,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 66440,
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octaves = 3,
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persist = 0.6
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@ -661,7 +661,7 @@ end
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-- facedir: 0/1/2/3 (head node facedir value)
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-- length: length of rainbow tail
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function default.make_nyancat(pos, facedir, length)
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local tailvec = {x=0, y=0, z=0}
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local tailvec = {x = 0, y = 0, z = 0}
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if facedir == 0 then
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tailvec.z = 1
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elseif facedir == 1 then
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@ -675,12 +675,12 @@ function default.make_nyancat(pos, facedir, length)
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facedir = 0
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tailvec.z = 1
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end
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local p = {x=pos.x, y=pos.y, z=pos.z}
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minetest.set_node(p, {name="default:nyancat", param2=facedir})
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for i=1,length do
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local p = {x = pos.x, y = pos.y, z = pos.z}
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minetest.set_node(p, {name = "default:nyancat", param2 = facedir})
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for i = 1, length do
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p.x = p.x + tailvec.x
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p.z = p.z + tailvec.z
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minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
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minetest.set_node(p, {name = "default:nyancat_rainbow", param2 = facedir})
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end
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end
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@ -693,16 +693,16 @@ function default.generate_nyancats(minp, maxp, seed)
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
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local pr = PseudoRandom(seed + 9324342)
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local max_num_nyancats = math.floor(volume / (16*16*16))
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for i=1,max_num_nyancats do
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local max_num_nyancats = math.floor(volume / (16 * 16 * 16))
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for i = 1, max_num_nyancats do
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if pr:next(0, 1000) == 0 then
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local x0 = pr:next(minp.x, maxp.x)
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local y0 = pr:next(minp.y, maxp.y)
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local z0 = pr:next(minp.z, maxp.z)
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local p0 = {x=x0, y=y0, z=z0}
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default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
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local p0 = {x = x0, y = y0, z = z0}
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default.make_nyancat(p0, pr:next(0, 3), pr:next(3, 15))
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end
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end
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end
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