Add trapdoor/door model specification (#2371)

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An0n3m0us 2022-01-30 12:54:37 +00:00 committed by GitHub
parent a5547a3a76
commit 172b62f802
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2 changed files with 21 additions and 8 deletions

@ -218,6 +218,8 @@ The doors mod allows modders to register custom doors and trapdoors.
description = "Door description",
inventory_image = "mod_door_inv.png",
groups = {choppy = 2},
model = "mod_door", -- (optional)
-- Model name without a suffix ("big_door" not "big_door_a.obj", "big_door_b.obj")
tiles = {"mod_door.png"}, -- UV map.
-- The front and back of the door must be identical in appearence as they swap on
-- open/close.
@ -236,6 +238,9 @@ The doors mod allows modders to register custom doors and trapdoors.
description = "Trapdoor description",
inventory_image = "mod_trapdoor_inv.png",
nodebox_closed = {} -- Nodebox for closed model
nodebox_opened = {} -- Nodebox for opened model
-- (optional) both nodeboxes must be used, not one only
groups = {choppy = 2},
tile_front = "doors_trapdoor.png", -- the texture for the front and back of the trapdoor
tile_side = "doors_trapdoor_side.png",

@ -670,10 +670,14 @@ function doors.register_trapdoor(name, def)
local def_opened = table.copy(def)
local def_closed = table.copy(def)
if def.nodebox_closed and def.nodebox_opened then
def_closed.node_box = def.nodebox_closed
else
def_closed.node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
}
end
def_closed.selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
@ -687,10 +691,14 @@ function doors.register_trapdoor(name, def)
def.tile_side
}
if def.nodebox_opened and def.nodebox_closed then
def_opened.node_box = def.nodebox_opened
else
def_opened.node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
}
end
def_opened.selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}