Fix boat floating in the air when water being drained away (#2788)

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The most random of all meshes 2020-12-28 15:56:04 +01:00 committed by GitHub
parent e6aec880de
commit 1ade8941b4
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@ -171,7 +171,8 @@ function boat.on_step(self, dtime)
end
end
local velo = self.object:get_velocity()
if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
if not self.driver and
self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
self.object:set_pos(self.object:get_pos())
return
end