* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
This commit is contained in:
PilzAdam 2014-12-07 12:23:43 +01:00
parent bd24c15db4
commit 2b7ca68805
2 changed files with 11 additions and 12 deletions

@ -6,6 +6,10 @@ local function nextrange(x, max)
return x
end
local ROTATE_FACE = 1
local ROTATE_AXIS = 2
local USES = 10
-- Handles rotation
local function screwdriver_handler(itemstack, user, pointed_thing, mode)
if pointed_thing.type ~= "node" then
@ -13,8 +17,6 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode)
end
local pos = pointed_thing.under
local keys = user:get_player_control()
local player_name = user:get_player_name()
if minetest.is_protected(pos, user:get_player_name()) then
minetest.record_protection_violation(pos, user:get_player_name())
@ -34,22 +36,19 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode)
local n = node.param2
local axisdir = math.floor(n / 4)
local rotation = n - axisdir * 4
if mode == 1 then
if mode == ROTATE_FACE then
n = axisdir * 4 + nextrange(rotation, 3)
elseif mode == 3 then
elseif mode == ROTATE_AXIS then
n = nextrange(axisdir, 5) * 4
end
node.param2 = n
minetest.swap_node(pos, node)
local item_wear = tonumber(itemstack:get_wear())
item_wear = item_wear + 300 -- was 327
if item_wear > 65535 then
itemstack:clear()
return itemstack
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535 / (USES - 1))
end
itemstack:set_wear(item_wear)
return itemstack
end
@ -58,11 +57,11 @@ minetest.register_tool("screwdriver:screwdriver", {
description = "Screwdriver (left-click rotates face, right-click rotates axis)",
inventory_image = "screwdriver.png",
on_use = function(itemstack, user, pointed_thing)
screwdriver_handler(itemstack, user, pointed_thing, 1)
screwdriver_handler(itemstack, user, pointed_thing, ROTATE_FACE)
return itemstack
end,
on_place = function(itemstack, user, pointed_thing)
screwdriver_handler(itemstack, user, pointed_thing, 3)
screwdriver_handler(itemstack, user, pointed_thing, ROTATE_AXIS)
return itemstack
end,
})

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