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Verify object is player before checking privs (#2448)
This prevents a crash when a 'nil' digger is passed by the engine to minetest.node_dig.
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@ -573,7 +573,7 @@ minetest.register_abm({
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--
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function default.can_interact_with_node(player, pos)
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function default.can_interact_with_node(player, pos)
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if player then
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if player and player:is_player() then
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if minetest.check_player_privs(player, "protection_bypass") then
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if minetest.check_player_privs(player, "protection_bypass") then
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return true
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return true
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end
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end
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