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Add specific groups to different types of grass (#2852)
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@ -1450,7 +1450,7 @@ minetest.register_node("default:junglegrass", {
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, junglegrass = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -1471,7 +1471,8 @@ minetest.register_node("default:grass_1", {
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
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groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1,
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normal_grass = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -1501,7 +1502,8 @@ for i = 2, 5 do
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buildable_to = true,
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buildable_to = true,
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drop = "default:grass_1",
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drop = "default:grass_1",
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groups = {snappy = 3, flora = 1, attached_node = 1,
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groups = {snappy = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory = 1, grass = 1, flammable = 1},
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not_in_creative_inventory = 1, grass = 1,
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normal_grass = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -1523,7 +1525,7 @@ minetest.register_node("default:dry_grass_1", {
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, flora = 1,
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groups = {snappy = 3, flammable = 3, flora = 1,
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attached_node = 1, dry_grass = 1},
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attached_node = 1, grass = 1, dry_grass = 1},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -1552,7 +1554,7 @@ for i = 2, 5 do
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory=1, dry_grass = 1},
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not_in_creative_inventory = 1, grass = 1, dry_grass = 1},
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drop = "default:dry_grass_1",
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drop = "default:dry_grass_1",
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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@ -1574,7 +1576,8 @@ minetest.register_node("default:fern_1", {
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
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groups = {snappy = 3, flammable = 3, flora = 1, grass = 1,
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fern = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -1604,7 +1607,7 @@ for i = 2, 3 do
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory=1},
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grass = 1, fern = 1, not_in_creative_inventory = 1},
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drop = "default:fern_1",
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drop = "default:fern_1",
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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@ -1626,7 +1629,8 @@ minetest.register_node("default:marram_grass_1", {
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1},
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groups = {snappy = 3, flammable = 3, flora = 1, grass = 1, marram_grass = 1,
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attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -1654,8 +1658,8 @@ for i = 2, 3 do
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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buildable_to = true,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory=1},
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grass = 1, marram_grass = 1, not_in_creative_inventory = 1},
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drop = "default:marram_grass_1",
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drop = "default:marram_grass_1",
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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