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Start timer as well when moving items around.
It's possible to hit this when using an e.g. charcoal mod where a tree is both a fuel and a source.
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@ -251,6 +251,10 @@ minetest.register_node("default:furnace", {
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inv:set_size('dst', 4)
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end,
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on_metadata_inventory_move = function(pos)
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local timer = minetest.get_node_timer(pos)
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timer:start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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-- start timer function, it will sort out whether furnace can burn or not.
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local timer = minetest.get_node_timer(pos)
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