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Flowers: Fix itemstack when waterlily is placed
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6e1a329763
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@ -229,12 +229,16 @@ minetest.register_node("flowers:waterlily", {
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
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},
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},
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on_place = function(_, _, pointed_thing)
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on_place = function(itemstack, _, pointed_thing)
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local pos = pointed_thing.above
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local pos = pointed_thing.above
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local node = minetest.get_node(pointed_thing.under).name
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local node = minetest.get_node(pointed_thing.under).name
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local def = minetest.registered_nodes[node]
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local def = minetest.registered_nodes[node]
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if def and def.liquidtype == "source" and minetest.get_item_group(node, "water") > 0 then
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if def and def.liquidtype == "source" and minetest.get_item_group(node, "water") > 0 then
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minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)})
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minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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return itemstack
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end
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end
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end
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end
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end
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})
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})
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