Add waving property for leaves and plants.

This commit is contained in:
RealBadAngel 2013-12-03 19:15:19 +01:00
parent a5a59e3552
commit 81e9a7cb36
2 changed files with 8 additions and 0 deletions

@ -258,6 +258,7 @@ minetest.register_node("default:jungleleaves", {
visual_scale = 1.3, visual_scale = 1.3,
tiles = {"default_jungleleaves.png"}, tiles = {"default_jungleleaves.png"},
paramtype = "light", paramtype = "light",
waving = 1,
is_ground_content = false, is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = { drop = {
@ -320,6 +321,7 @@ minetest.register_node("default:leaves", {
visual_scale = 1.3, visual_scale = 1.3,
tiles = {"default_leaves.png"}, tiles = {"default_leaves.png"},
paramtype = "light", paramtype = "light",
waving = 1,
is_ground_content = false, is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = { drop = {
@ -1227,6 +1229,7 @@ minetest.register_node("default:dry_shrub", {
inventory_image = "default_dry_shrub.png", inventory_image = "default_dry_shrub.png",
wield_image = "default_dry_shrub.png", wield_image = "default_dry_shrub.png",
paramtype = "light", paramtype = "light",
waving = 1,
walkable = false, walkable = false,
is_ground_content = true, is_ground_content = true,
buildable_to = true, buildable_to = true,

@ -189,6 +189,7 @@ minetest.register_node(":default:grass_1", {
inventory_image = "default_grass_3.png", inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png", wield_image = "default_grass_3.png",
paramtype = "light", paramtype = "light",
waving = 1,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
drop = { drop = {
@ -220,6 +221,7 @@ for i=2,5 do
inventory_image = "default_grass_"..i..".png", inventory_image = "default_grass_"..i..".png",
wield_image = "default_grass_"..i..".png", wield_image = "default_grass_"..i..".png",
paramtype = "light", paramtype = "light",
waving = 1,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
is_ground_content = true, is_ground_content = true,
@ -247,6 +249,7 @@ minetest.register_node(":default:junglegrass", {
inventory_image = "default_junglegrass.png", inventory_image = "default_junglegrass.png",
wield_image = "default_junglegrass.png", wield_image = "default_junglegrass.png",
paramtype = "light", paramtype = "light",
waving = 1,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
is_ground_content = true, is_ground_content = true,
@ -365,6 +368,7 @@ for i=1,8 do
drawtype = "plantlike", drawtype = "plantlike",
tiles = {"farming_wheat_"..i..".png"}, tiles = {"farming_wheat_"..i..".png"},
paramtype = "light", paramtype = "light",
waving = 1,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
is_ground_content = true, is_ground_content = true,
@ -450,6 +454,7 @@ for i=1,8 do
drawtype = "plantlike", drawtype = "plantlike",
tiles = {"farming_cotton_"..i..".png"}, tiles = {"farming_cotton_"..i..".png"},
paramtype = "light", paramtype = "light",
waving = 1,
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
is_ground_content = true, is_ground_content = true,