diff --git a/mods/default/functions.lua b/mods/default/functions.lua index def607bf..fc641a09 100644 --- a/mods/default/functions.lua +++ b/mods/default/functions.lua @@ -2,149 +2,149 @@ -- Sounds -- -function default.node_sound_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "", gain = 1.0} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_dug_node", gain = 0.25} - table.place = table.place or + tbl.place = tbl.place or {name = "default_place_node_hard", gain = 1.0} - return table + return tbl end -function default.node_sound_stone_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_stone_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_hard_footstep", gain = 0.2} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_hard_footstep", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_dirt_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_dirt_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_dirt_footstep", gain = 0.25} - table.dig = table.dig or + tbl.dig = tbl.dig or {name = "default_dig_crumbly", gain = 0.4} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_dirt_footstep", gain = 1.0} - table.place = table.place or + tbl.place = tbl.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_sand_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_sand_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_sand_footstep", gain = 0.05} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_sand_footstep", gain = 0.15} - table.place = table.place or + tbl.place = tbl.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_gravel_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_gravel_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_gravel_footstep", gain = 0.25} - table.dig = table.dig or + tbl.dig = tbl.dig or {name = "default_gravel_dig", gain = 0.35} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_gravel_dug", gain = 1.0} - table.place = table.place or + tbl.place = tbl.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_wood_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_wood_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_wood_footstep", gain = 0.15} - table.dig = table.dig or + tbl.dig = tbl.dig or {name = "default_dig_choppy", gain = 0.4} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_wood_footstep", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_leaves_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_leaves_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_grass_footstep", gain = 0.45} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_grass_footstep", gain = 0.7} - table.place = table.place or + tbl.place = tbl.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_glass_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_glass_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_glass_footstep", gain = 0.3} - table.dig = table.dig or + tbl.dig = tbl.dig or {name = "default_glass_footstep", gain = 0.5} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_break_glass", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_ice_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_ice_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_ice_footstep", gain = 0.15} - table.dig = table.dig or + tbl.dig = tbl.dig or {name = "default_ice_dig", gain = 0.5} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_ice_dug", gain = 0.5} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_metal_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_metal_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_metal_footstep", gain = 0.2} - table.dig = table.dig or + tbl.dig = tbl.dig or {name = "default_dig_metal", gain = 0.5} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_dug_metal", gain = 0.5} - table.place = table.place or + tbl.place = tbl.place or {name = "default_place_node_metal", gain = 0.5} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_water_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_water_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_water_footstep", gain = 0.2} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end -function default.node_sound_snow_defaults(table) - table = table or {} - table.footstep = table.footstep or +function default.node_sound_snow_defaults(tbl) + tbl = tbl or {} + tbl.footstep = tbl.footstep or {name = "default_snow_footstep", gain = 0.2} - table.dig = table.dig or + tbl.dig = tbl.dig or {name = "default_snow_footstep", gain = 0.3} - table.dug = table.dug or + tbl.dug = tbl.dug or {name = "default_snow_footstep", gain = 0.3} - table.place = table.place or + tbl.place = tbl.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(table) - return table + default.node_sound_defaults(tbl) + return tbl end