Fix player_api.set_model not updating the animation

This commit is contained in:
Lars Mueller 2023-01-31 15:07:58 +01:00 committed by Lars Müller
parent 2c1d9e1330
commit 8d60e85dfc

@ -67,7 +67,11 @@ function player_api.set_model(player, model_name)
if player_data.model == model_name then
return
end
-- Update data
player_data.model = model_name
-- Clear animation data as the model has changed
-- (required for setting the `stand` animation not to be a no-op)
player_data.animation, player_data.animation_speed = nil, nil
local model = models[model_name]
if model then