mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-10 01:33:52 +01:00
Default, stairs, doors: Vary wood flammable and choppy group values
Make the softer woods, pine and aspen, 'flammable = 3'. Correct inconsistent flammability of wood and stairs in relation to all other solid wood nodes in MTGame. Make the the softer woods, pine and aspen, 'choppy = 3'.
This commit is contained in:
parent
471d1cf159
commit
995256744a
@ -486,7 +486,7 @@ minetest.register_node("default:wood", {
|
||||
place_param2 = 0,
|
||||
tiles = {"default_wood.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
@ -602,7 +602,7 @@ minetest.register_node("default:junglewood", {
|
||||
place_param2 = 0,
|
||||
tiles = {"default_junglewood.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
@ -672,7 +672,7 @@ minetest.register_node("default:pine_tree", {
|
||||
"default_pine_tree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_place = minetest.rotate_node
|
||||
@ -684,7 +684,7 @@ minetest.register_node("default:pine_wood", {
|
||||
place_param2 = 0,
|
||||
tiles = {"default_pine_wood.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
@ -724,7 +724,7 @@ minetest.register_node("default:pine_sapling", {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
@ -765,7 +765,7 @@ minetest.register_node("default:acacia_wood", {
|
||||
place_param2 = 0,
|
||||
tiles = {"default_acacia_wood.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
@ -833,7 +833,7 @@ minetest.register_node("default:aspen_tree", {
|
||||
"default_aspen_tree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_place = minetest.rotate_node
|
||||
@ -845,7 +845,7 @@ minetest.register_node("default:aspen_wood", {
|
||||
place_param2 = 0,
|
||||
tiles = {"default_aspen_wood.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
@ -885,7 +885,7 @@ minetest.register_node("default:aspen_sapling", {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
@ -1890,7 +1890,7 @@ default.register_fence("default:fence_pine_wood", {
|
||||
inventory_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
material = "default:pine_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
@ -1900,7 +1900,7 @@ default.register_fence("default:fence_aspen_wood", {
|
||||
inventory_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
material = "default:aspen_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
|
@ -744,12 +744,12 @@ doors.register_fencegate("doors:gate_pine_wood", {
|
||||
description = "Pine Fence Gate",
|
||||
texture = "default_pine_wood.png",
|
||||
material = "default:pine_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_aspen_wood", {
|
||||
description = "Aspen Fence Gate",
|
||||
texture = "default_aspen_wood.png",
|
||||
material = "default:aspen_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
||||
})
|
||||
|
@ -269,7 +269,7 @@ end
|
||||
stairs.register_stair_and_slab(
|
||||
"wood",
|
||||
"default:wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
{"default_wood.png"},
|
||||
"Wooden Stair",
|
||||
"Wooden Slab",
|
||||
@ -279,7 +279,7 @@ stairs.register_stair_and_slab(
|
||||
stairs.register_stair_and_slab(
|
||||
"junglewood",
|
||||
"default:junglewood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
{"default_junglewood.png"},
|
||||
"Jungle Wood Stair",
|
||||
"Jungle Wood Slab",
|
||||
@ -289,7 +289,7 @@ stairs.register_stair_and_slab(
|
||||
stairs.register_stair_and_slab(
|
||||
"pine_wood",
|
||||
"default:pine_wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{"default_pine_wood.png"},
|
||||
"Pine Wood Stair",
|
||||
"Pine Wood Slab",
|
||||
@ -299,7 +299,7 @@ stairs.register_stair_and_slab(
|
||||
stairs.register_stair_and_slab(
|
||||
"acacia_wood",
|
||||
"default:acacia_wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
{"default_acacia_wood.png"},
|
||||
"Acacia Wood Stair",
|
||||
"Acacia Wood Slab",
|
||||
@ -309,7 +309,7 @@ stairs.register_stair_and_slab(
|
||||
stairs.register_stair_and_slab(
|
||||
"aspen_wood",
|
||||
"default:aspen_wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{"default_aspen_wood.png"},
|
||||
"Aspen Wood Stair",
|
||||
"Aspen Wood Slab",
|
||||
|
Loading…
Reference in New Issue
Block a user