Fix simple bed height, make player lay down just above it, not inside it

This commit is contained in:
Paramat 2020-02-08 03:11:44 +00:00 committed by GitHub
parent f255e36d78
commit 9bf64b61c2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 10 additions and 4 deletions

@ -79,10 +79,10 @@ beds.register_bed("beds:bed", {
} }
}, },
nodebox = { nodebox = {
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, bottom = {-0.5, -0.5, -0.5, 0.5, 0.0625, 0.5},
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, top = {-0.5, -0.5, -0.5, 0.5, 0.0625, 0.5},
}, },
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.0625, 1.5},
recipe = { recipe = {
{"wool:white", "wool:white", "wool:white"}, {"wool:white", "wool:white", "wool:white"},
{"group:wood", "group:wood", "group:wood"} {"group:wood", "group:wood", "group:wood"}

@ -90,7 +90,13 @@ local function lay_down(player, pos, bed_pos, state, skip)
local yaw, param2 = get_look_yaw(bed_pos) local yaw, param2 = get_look_yaw(bed_pos)
player:set_look_horizontal(yaw) player:set_look_horizontal(yaw)
local dir = minetest.facedir_to_dir(param2) local dir = minetest.facedir_to_dir(param2)
local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2} -- p.y is just above the nodebox height of the 'Simple Bed' (the highest bed),
-- to avoid sinking down through the bed.
local p = {
x = bed_pos.x + dir.x / 2,
y = bed_pos.y + 0.07,
z = bed_pos.z + dir.z / 2
}
player:set_physics_override(0, 0, 0) player:set_physics_override(0, 0, 0)
player:set_pos(p) player:set_pos(p)
default.player_attached[name] = true default.player_attached[name] = true