mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-09 17:23:51 +01:00
Add grass
This commit is contained in:
parent
a4426e4bd4
commit
9ff8f8038e
@ -71,11 +71,12 @@ RealBadAngel's animated water (WTFPL):
|
||||
default_water_source_animated.png
|
||||
default_water_flowing_animated.png
|
||||
|
||||
VanessaE:
|
||||
VanessaE (WTFPL):
|
||||
default_nc_back.png
|
||||
default_nc_front.png
|
||||
default_nc_rb.png
|
||||
default_nc_side.png
|
||||
default_grass_*.png
|
||||
|
||||
Calinou's improved default textures (CC BY-SA):
|
||||
default_brick.png
|
||||
|
@ -697,6 +697,12 @@ minetest.register_craft({
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:grass_1",
|
||||
burntime = 2,
|
||||
})
|
||||
|
||||
--
|
||||
-- Node definitions
|
||||
--
|
||||
@ -983,6 +989,10 @@ minetest.register_node("default:junglegrass", {
|
||||
walkable = false,
|
||||
groups = {snappy=3,flammable=2,attached_node=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("default:leaves", {
|
||||
@ -1753,6 +1763,96 @@ minetest.register_node("default:dry_shrub", {
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("default:grass_1", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_1.png"},
|
||||
-- use a bigger inventory image
|
||||
inventory_image = "default_grass_3.png",
|
||||
wield_image = "default_grass_3.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {snappy=3,flammable=3,attached_node=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
-- place a random grass node
|
||||
local stack = ItemStack("default:grass_"..math.random(1,5))
|
||||
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||
return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:grass_2", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_2.png"},
|
||||
inventory_image = "default_grass_2.png",
|
||||
wield_image = "default_grass_2.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drop = "default:grass_1",
|
||||
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
minetest.register_node("default:grass_3", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_3.png"},
|
||||
inventory_image = "default_grass_3.png",
|
||||
wield_image = "default_grass_3.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drop = "default:grass_1",
|
||||
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("default:grass_4", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_4.png"},
|
||||
inventory_image = "default_grass_4.png",
|
||||
wield_image = "default_grass_4.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drop = "default:grass_1",
|
||||
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("default:grass_5", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_5.png"},
|
||||
inventory_image = "default_grass_5.png",
|
||||
wield_image = "default_grass_5.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drop = "default:grass_1",
|
||||
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
--
|
||||
-- Crafting items
|
||||
--
|
||||
|
@ -262,7 +262,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine grass amount from perlin noise
|
||||
local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 5 + 0)
|
||||
local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
|
||||
-- Find random positions for grass based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,grass_amount do
|
||||
@ -284,13 +284,13 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
if minetest.registered_nodes[nn] and
|
||||
minetest.registered_nodes[nn].buildable_to then
|
||||
nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name
|
||||
-- If desert sand, make dry shrub
|
||||
-- If desert sand, add dry shrub
|
||||
if nn == "default:desert_sand" then
|
||||
minetest.env:set_node(p,{name="default:dry_shrub"})
|
||||
|
||||
-- If grass, make junglegrass
|
||||
-- If dirt with grass, add grass
|
||||
elseif nn == "default:dirt_with_grass" then
|
||||
minetest.env:set_node(p,{name="default:junglegrass"})
|
||||
minetest.env:set_node(p,{name="default:grass_"..pr:next(1, 5)})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
BIN
mods/default/textures/default_grass_1.png
Normal file
BIN
mods/default/textures/default_grass_1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 206 B |
BIN
mods/default/textures/default_grass_2.png
Normal file
BIN
mods/default/textures/default_grass_2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 252 B |
BIN
mods/default/textures/default_grass_3.png
Normal file
BIN
mods/default/textures/default_grass_3.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 282 B |
BIN
mods/default/textures/default_grass_4.png
Normal file
BIN
mods/default/textures/default_grass_4.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 303 B |
BIN
mods/default/textures/default_grass_5.png
Normal file
BIN
mods/default/textures/default_grass_5.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 326 B |
Loading…
Reference in New Issue
Block a user