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player_api: Fix crash for players without model
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@ -182,7 +182,7 @@ minetest.register_globalstep(function()
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for _, player in pairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local player_data = players[name]
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local model = models[player_data.model]
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local model = player_data and models[player_data.model]
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if model and not player_attached[name] then
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local controls = player:get_player_control()
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local animation_speed_mod = model.animation_speed or 30
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