Add steel sign + Update wooden sign texture

This commit is contained in:
Jean-Patrick Guerrero 2016-03-06 12:16:33 +01:00 committed by paramat
parent f80fafbcfb
commit aa676ab878
10 changed files with 65 additions and 43 deletions

@ -27,7 +27,6 @@ Cisoun's WTFPL texture pack:
default_lava.png default_lava.png
default_leaves.png default_leaves.png
default_sapling.png default_sapling.png
default_sign_wall.png
default_stone.png default_stone.png
default_tree.png default_tree.png
default_tree_top.png default_tree_top.png
@ -178,6 +177,7 @@ Gambit (WTFPL):
default_paper.png default_paper.png
default_diamond_block.png default_diamond_block.png
default_ladder_steel.png default_ladder_steel.png
default_sign_wall_wood.png
asl97 (WTFPL): asl97 (WTFPL):
default_ice.png default_ice.png

@ -32,7 +32,7 @@ minetest.register_alias("water_source", "default:water_source")
minetest.register_alias("lava_flowing", "default:lava_flowing") minetest.register_alias("lava_flowing", "default:lava_flowing")
minetest.register_alias("lava_source", "default:lava_source") minetest.register_alias("lava_source", "default:lava_source")
minetest.register_alias("torch", "default:torch") minetest.register_alias("torch", "default:torch")
minetest.register_alias("sign_wall", "default:sign_wall") minetest.register_alias("sign_wall", "default:sign_wall_wood")
minetest.register_alias("furnace", "default:furnace") minetest.register_alias("furnace", "default:furnace")
minetest.register_alias("chest", "default:chest") minetest.register_alias("chest", "default:chest")
minetest.register_alias("locked_chest", "default:chest_locked") minetest.register_alias("locked_chest", "default:chest_locked")
@ -76,4 +76,5 @@ minetest.register_alias("default:pinetree", "default:pine_tree")
minetest.register_alias("default:pinewood", "default:pine_wood") minetest.register_alias("default:pinewood", "default:pine_wood")
minetest.register_alias("default:ladder", "default:ladder_wood") minetest.register_alias("default:ladder", "default:ladder_wood")
minetest.register_alias("default:sign_wall", "default:sign_wall_wood")

@ -43,7 +43,16 @@ minetest.register_craft({
}) })
minetest.register_craft({ minetest.register_craft({
output = 'default:sign_wall', output = 'default:sign_wall_steel 3',
recipe = {
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
{'', 'group:stick', ''},
}
})
minetest.register_craft({
output = 'default:sign_wall_wood 3',
recipe = { recipe = {
{'group:wood', 'group:wood', 'group:wood'}, {'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'}, {'group:wood', 'group:wood', 'group:wood'},

@ -146,7 +146,8 @@ default:chest_locked
default:bookshelf default:bookshelf
default:sign_wall default:sign_wall_wood
default:sign_wall_steel
default:ladder_wood default:ladder_wood
default:ladder_steel default:ladder_steel
@ -1610,49 +1611,60 @@ minetest.register_node("default:bookshelf", {
end, end,
}) })
local function register_sign(material, desc, def)
minetest.register_node("default:sign_wall_" .. material, {
description = desc .. " Sign",
drawtype = "nodebox",
tiles = {"default_sign_wall_" .. material .. ".png"},
inventory_image = "default_sign_" .. material .. ".png",
wield_image = "default_sign_" .. material .. ".png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
node_box = {
type = "wallmounted",
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
},
groups = def.groups,
legacy_wallmounted = true,
sounds = def.sounds,
minetest.register_node("default:sign_wall", { on_construct = function(pos)
description = "Sign", --local n = minetest.get_node(pos)
drawtype = "nodebox", local meta = minetest.get_meta(pos)
tiles = {"default_sign.png"}, meta:set_string("formspec", "field[text;;${text}]")
inventory_image = "default_sign_wall.png", meta:set_string("infotext", "\"\"")
wield_image = "default_sign_wall.png", end,
paramtype = "light", on_receive_fields = function(pos, formname, fields, sender)
paramtype2 = "wallmounted", --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
sunlight_propagates = true, local player_name = sender:get_player_name()
is_ground_content = false, if minetest.is_protected(pos, player_name) then
walkable = false, minetest.record_protection_violation(pos, player_name)
node_box = { return
type = "wallmounted", end
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125}, local meta = minetest.get_meta(pos)
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125}, if not fields.text then return end
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}, minetest.log("action", (player_name or "") .. " wrote \"" ..
}, fields.text .. "\" to sign at " .. minetest.pos_to_string(pos))
groups = {choppy = 2, dig_immediate = 2, attached_node = 1}, meta:set_string("text", fields.text)
legacy_wallmounted = true, meta:set_string("infotext", '"' .. fields.text .. '"')
sounds = default.node_sound_defaults(), end,
})
end
on_construct = function(pos) register_sign("wood", "Wooden", {
--local n = minetest.get_node(pos) sounds = default.node_sound_wood_defaults(),
local meta = minetest.get_meta(pos) groups = {choppy = 2, attached_node = 1, flammable = 2}
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "\"\"")
end,
on_receive_fields = function(pos, formname, fields, sender)
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
if minetest.is_protected(pos, sender:get_player_name()) then
minetest.record_protection_violation(pos, sender:get_player_name())
return
end
local meta = minetest.get_meta(pos)
if not fields.text then return end
minetest.log("action", (sender:get_player_name() or "") .. " wrote \"" ..
fields.text .. "\" to sign at " .. minetest.pos_to_string(pos))
meta:set_string("text", fields.text)
meta:set_string("infotext", '"' .. fields.text .. '"')
end,
}) })
register_sign("steel", "Steel", {
sounds = default.node_sound_defaults(),
groups = {cracky = 2, attached_node = 1}
})
minetest.register_node("default:ladder_wood", { minetest.register_node("default:ladder_wood", {
description = "Wooden Ladder", description = "Wooden Ladder",

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