Player_api: Integrate settable player collisionbox

This commit is contained in:
paramat 2017-08-01 04:14:09 +01:00 committed by paramat
parent 271b2befaa
commit b4abb07572
3 changed files with 4 additions and 0 deletions

@ -331,6 +331,7 @@ The player API can register player models and update the player's appearence
bar = {x = 20, y = 39}, bar = {x = 20, y = 39},
-- ... -- ...
}, },
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3}, -- In nodes from centre of feet
} }

@ -45,12 +45,14 @@ function player_api.set_model(player, model_name)
textures = player_textures[name] or model.textures, textures = player_textures[name] or model.textures,
visual = "mesh", visual = "mesh",
visual_size = model.visual_size or {x=1, y=1}, visual_size = model.visual_size or {x=1, y=1},
collisionbox = model.collisionbox or {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3},
}) })
player_api.set_animation(player, "stand") player_api.set_animation(player, "stand")
else else
player:set_properties({ player:set_properties({
textures = { "player.png", "player_back.png", }, textures = { "player.png", "player_back.png", },
visual = "upright_sprite", visual = "upright_sprite",
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3},
}) })
end end
player_model[name] = model_name player_model[name] = model_name

@ -13,6 +13,7 @@ player_api.register_model("character.b3d", {
walk_mine = { x=200, y=219, }, walk_mine = { x=200, y=219, },
sit = { x= 81, y=160, }, sit = { x= 81, y=160, },
}, },
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3},
}) })
-- Update appearance when the player joins -- Update appearance when the player joins