mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-08 16:53:53 +01:00
TNT's tnt:boom cleanup (#1868)
The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand.
This commit is contained in:
parent
876da2fbc6
commit
b6ef71c92e
@ -405,12 +405,6 @@ minetest.register_node("tnt:boom", {
|
||||
walkable = false,
|
||||
drop = "",
|
||||
groups = {dig_immediate = 3},
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(0.4)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
minetest.remove_node(pos)
|
||||
end,
|
||||
-- unaffected by explosions
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user