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Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
This commit is contained in:
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d99a176b69
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@ -1,7 +1,12 @@
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-- beds/beds.lua
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-- support for MT game translation.
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local S = beds.get_translator
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-- Fancy shaped bed
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beds.register_bed("beds:fancy_bed", {
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description = "Fancy Bed",
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description = S("Fancy Bed"),
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inventory_image = "beds_bed_fancy.png",
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wield_image = "beds_bed_fancy.png",
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tiles = {
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@ -52,7 +57,7 @@ beds.register_bed("beds:fancy_bed", {
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-- Simple shaped bed
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beds.register_bed("beds:bed", {
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description = "Simple Bed",
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description = S("Simple Bed"),
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inventory_image = "beds_bed.png",
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wield_image = "beds_bed.png",
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tiles = {
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@ -1,13 +1,20 @@
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-- beds/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("beds")
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beds = {}
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beds.player = {}
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beds.bed_position = {}
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beds.pos = {}
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beds.spawn = {}
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beds.get_translator = S
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beds.formspec = "size[8,11;true]" ..
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"no_prepend[]" ..
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"bgcolor[#080808BB;true]" ..
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"button_exit[2,10;4,0.75;leave;Leave Bed]"
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"button_exit[2,10;4,0.75;leave;" .. S("Leave Bed") .. "]"
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local modpath = minetest.get_modpath("beds")
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@ -1,7 +1,12 @@
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-- binoculars/init.lua
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-- Mod global namespace
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binoculars = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator("binoculars")
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-- Detect creative mod
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local creative_mod = minetest.get_modpath("creative")
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@ -54,7 +59,7 @@ minetest.after(4.7, cyclic_update)
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-- Binoculars item
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minetest.register_craftitem("binoculars:binoculars", {
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description = "Binoculars\nUse with 'Zoom' key",
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description = S("Binoculars\nUse with 'Zoom' key"),
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inventory_image = "binoculars_binoculars.png",
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stack_max = 1,
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@ -1,3 +1,8 @@
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-- boats/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("boats")
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--
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-- Helper functions
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--
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@ -149,13 +154,13 @@ function boat.on_step(self, dtime)
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if ctrl.up and ctrl.down then
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if not self.auto then
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self.auto = true
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minetest.chat_send_player(self.driver, "[boats] Cruise on")
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minetest.chat_send_player(self.driver, S("[boats] Cruise on"))
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end
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elseif ctrl.down then
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self.v = self.v - dtime * 1.8
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if self.auto then
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self.auto = false
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minetest.chat_send_player(self.driver, "[boats] Cruise off")
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minetest.chat_send_player(self.driver, S("[boats] Cruise off"))
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end
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elseif ctrl.up or self.auto then
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self.v = self.v + dtime * 1.8
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@ -242,7 +247,7 @@ minetest.register_entity("boats:boat", boat)
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minetest.register_craftitem("boats:boat", {
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description = "Boat",
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description = S("Boat"),
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inventory_image = "boats_inventory.png",
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wield_image = "boats_wield.png",
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wield_scale = {x = 2, y = 2, z = 1},
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@ -1,6 +1,11 @@
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-- bones/init.lua
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-- Minetest 0.4 mod: bones
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-- See README.txt for licensing and other information.
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-- Load support for MT game translation.
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local S = minetest.get_translator("bones")
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bones = {}
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local function is_owner(pos, name)
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@ -24,7 +29,7 @@ local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or
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local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4
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minetest.register_node("bones:bones", {
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description = "Bones",
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description = S("Bones"),
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tiles = {
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"bones_top.png^[transform2",
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"bones_bottom.png",
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@ -116,7 +121,7 @@ minetest.register_node("bones:bones", {
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local meta = minetest.get_meta(pos)
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local time = meta:get_int("time") + elapsed
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if time >= share_bones_time then
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meta:set_string("infotext", meta:get_string("owner") .. "'s old bones")
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meta:set_string("infotext", S("@1's old bones", meta:get_string("owner")))
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meta:set_string("owner", "")
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else
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meta:set_int("time", time)
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@ -194,7 +199,7 @@ minetest.register_on_dieplayer(function(player)
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minetest.log("action", player_name .. " dies at " .. pos_string ..
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". No bones placed")
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if bones_position_message then
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minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. ".")
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minetest.chat_send_player(player_name, S("@1 died at @2.", player_name, pos_string))
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end
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return
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end
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@ -204,7 +209,7 @@ minetest.register_on_dieplayer(function(player)
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minetest.log("action", player_name .. " dies at " .. pos_string ..
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". No bones placed")
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if bones_position_message then
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minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. ".")
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minetest.chat_send_player(player_name, S("@1 died at @2.", player_name, pos_string))
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end
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return
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end
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@ -230,8 +235,7 @@ minetest.register_on_dieplayer(function(player)
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minetest.log("action", player_name .. " dies at " .. pos_string ..
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". Inventory dropped")
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if bones_position_message then
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minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string ..
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", and dropped their inventory.")
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minetest.chat_send_player(player_name, S("@1 died at @2, and dropped their inventory.", player_name, pos_string))
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end
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return
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end
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@ -242,8 +246,7 @@ minetest.register_on_dieplayer(function(player)
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minetest.log("action", player_name .. " dies at " .. pos_string ..
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". Bones placed")
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if bones_position_message then
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minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string ..
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", and bones were placed.")
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minetest.chat_send_player(player_name, S("@1 died at @2, and bones were placed.", player_name, pos_string))
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end
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local meta = minetest.get_meta(pos)
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@ -266,7 +269,7 @@ minetest.register_on_dieplayer(function(player)
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meta:set_string("owner", player_name)
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if share_bones_time ~= 0 then
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meta:set_string("infotext", player_name .. "'s fresh bones")
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meta:set_string("infotext", S("@1's fresh bones.", player_name))
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if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then
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meta:set_int("time", 0)
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@ -276,6 +279,6 @@ minetest.register_on_dieplayer(function(player)
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minetest.get_node_timer(pos):start(10)
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else
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meta:set_string("infotext", player_name.."'s bones")
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meta:set_string("infotext", S("@1's bones.", player_name))
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end
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end)
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@ -1,6 +1,10 @@
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-- Minetest 0.4 mod: bucket
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-- See README.txt for licensing and other information.
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-- Load support for MT game translation.
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local S = minetest.get_translator("bucket")
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minetest.register_alias("bucket", "bucket:bucket_empty")
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minetest.register_alias("bucket_water", "bucket:bucket_water")
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minetest.register_alias("bucket_lava", "bucket:bucket_lava")
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@ -111,7 +115,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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end
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minetest.register_craftitem("bucket:bucket_empty", {
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description = "Empty Bucket",
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description = S("Empty Bucket"),
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inventory_image = "bucket.png",
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groups = {tool = 1},
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liquids_pointable = true,
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@ -185,7 +189,7 @@ bucket.register_liquid(
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"default:water_flowing",
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"bucket:bucket_water",
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"bucket_water.png",
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"Water Bucket",
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S("Water Bucket"),
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{tool = 1, water_bucket = 1}
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)
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@ -200,7 +204,7 @@ bucket.register_liquid(
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"default:river_water_flowing",
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"bucket:bucket_river_water",
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"bucket_river_water.png",
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"River Water Bucket",
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S("River Water Bucket"),
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{tool = 1, water_bucket = 1},
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true
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)
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@ -210,7 +214,7 @@ bucket.register_liquid(
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"default:lava_flowing",
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"bucket:bucket_lava",
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"bucket_lava.png",
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"Lava Bucket",
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S("Lava Bucket"),
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{tool = 1}
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)
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@ -1,8 +1,13 @@
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-- butrerflies/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("butterflies")
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-- register butterflies
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local butter_list = {
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{"white", "White"},
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{"red", "Red"},
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{"violet", "Violet"}
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{"white", S("White")},
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{"red", S("Red")},
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{"violet", S("Violet")}
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}
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for i in ipairs (butter_list) do
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@ -10,7 +15,7 @@ for i in ipairs (butter_list) do
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local desc = butter_list[i][2]
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minetest.register_node("butterflies:butterfly_"..name, {
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description = desc.." Butterfly",
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description = S("@1 Butterfly", desc),
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drawtype = "plantlike",
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tiles = {{
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name = "butterflies_butterfly_"..name.."_animated.png",
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@ -56,7 +61,7 @@ for i in ipairs (butter_list) do
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})
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minetest.register_node("butterflies:hidden_butterfly_"..name, {
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description = "Hidden "..desc.." Butterfly",
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description = S("Hidden @1 Butterfly", desc),
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drawtype = "airlike",
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inventory_image = "insects_butterfly_"..name..".png",
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wield_image = "insects_butterfly_"..name..".png",
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@ -1,3 +1,8 @@
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-- carts/cart_entity.lua
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-- support for MT game translation.
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local S = carts.get_translator
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local cart_entity = {
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initial_properties = {
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physical = false, -- otherwise going uphill breaks
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@ -383,7 +388,7 @@ end
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minetest.register_entity("carts:cart", cart_entity)
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minetest.register_craftitem("carts:cart", {
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description = "Cart (Sneak+Click to pick up)",
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description = S("Cart (Sneak+Click to pick up)"),
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inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"),
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wield_image = "carts_cart_side.png",
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on_place = function(itemstack, placer, pointed_thing)
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@ -1,7 +1,12 @@
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-- carts/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("carts")
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carts = {}
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carts.modpath = minetest.get_modpath("carts")
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carts.railparams = {}
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carts.get_translator = S
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-- Maximal speed of the cart in m/s (min = -1)
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carts.speed_max = 7
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@ -1,5 +1,10 @@
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-- carts/rails.lua
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-- support for MT game translation.
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local S = carts.get_translator
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carts:register_rail("carts:rail", {
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description = "Rail",
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description = S("Rail"),
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tiles = {
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"carts_rail_straight.png", "carts_rail_curved.png",
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"carts_rail_t_junction.png", "carts_rail_crossing.png"
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@ -22,7 +27,7 @@ minetest.register_alias("default:rail", "carts:rail")
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carts:register_rail("carts:powerrail", {
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description = "Powered Rail",
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description = S("Powered Rail"),
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tiles = {
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"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png",
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"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"
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@ -41,7 +46,7 @@ minetest.register_craft({
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carts:register_rail("carts:brakerail", {
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description = "Brake Rail",
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description = S("Brake Rail"),
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tiles = {
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"carts_rail_straight_brk.png", "carts_rail_curved_brk.png",
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"carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"
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@ -1,4 +1,10 @@
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-- creative/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("creative")
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creative = {}
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creative.get_translator = S
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local function update_sfinv(name)
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minetest.after(0, function()
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@ -14,7 +20,7 @@ local function update_sfinv(name)
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end
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minetest.register_privilege("creative", {
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description = "Allow player to use creative inventory",
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description = S("Allow player to use creative inventory"),
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give_to_singleplayer = false,
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give_to_admin = false,
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on_grant = update_sfinv,
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@ -1,3 +1,8 @@
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-- creative/inventory.lua
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-- support for MT game translation.
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local S = creative.get_translator
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local player_inventory = {}
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local inventory_cache = {}
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@ -114,10 +119,10 @@ function creative.register_tab(name, title, items)
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image_button[7.2,3.25;0.8,0.8;creative_next_icon.png;creative_next;]
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image_button[2.1,3.25;0.8,0.8;creative_search_icon.png;creative_search;]
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image_button[2.75,3.25;0.8,0.8;creative_clear_icon.png;creative_clear;]
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tooltip[creative_search;Search]
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tooltip[creative_clear;Reset]
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tooltip[creative_prev;Previous page]
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tooltip[creative_next;Next page]
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tooltip[creative_search;S("Search")]
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tooltip[creative_clear;S("Reset")]
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tooltip[creative_prev;S("Previous page")]
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tooltip[creative_next;S("Next page")]
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listring[current_player;main]
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field_close_on_enter[creative_filter;false]
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]] ..
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@ -174,10 +179,10 @@ function creative.register_tab(name, title, items)
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})
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end
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creative.register_tab("all", "All", minetest.registered_items)
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creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
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creative.register_tab("tools", "Tools", minetest.registered_tools)
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creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
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creative.register_tab("all", S("All"), minetest.registered_items)
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creative.register_tab("nodes", S("Nodes"), minetest.registered_nodes)
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creative.register_tab("tools", S("Tools"), minetest.registered_tools)
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creative.register_tab("craftitems", S("Items"), minetest.registered_craftitems)
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local old_homepage_name = sfinv.get_homepage_name
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function sfinv.get_homepage_name(player)
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@ -1,5 +1,8 @@
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default.chest = {}
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-- support for MT game translation.
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local S = default.get_translator
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function default.chest.get_chest_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec =
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@ -84,7 +87,7 @@ function default.chest.register_chest(name, d)
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if def.protected then
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def.on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Locked Chest")
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meta:set_string("infotext", S("Locked Chest"))
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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@ -92,8 +95,7 @@ function default.chest.register_chest(name, d)
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def.after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", "Locked Chest (owned by " ..
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meta:get_string("owner") .. ")")
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meta:set_string("infotext", S("Locked Chest (owned by @1)", meta:get_string("owner")))
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end
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def.can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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@ -171,7 +173,7 @@ function default.chest.register_chest(name, d)
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-- verify placer is owner of lockable chest
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if owner ~= pn then
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minetest.record_protection_violation(pos, pn)
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minetest.chat_send_player(pn, "You do not own this chest.")
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minetest.chat_send_player(pn, S("You do not own this chest."))
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return nil
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end
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|
||||
@ -181,12 +183,12 @@ function default.chest.register_chest(name, d)
|
||||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked chest", owner
|
||||
return secret, S("a locked chest"), owner
|
||||
end
|
||||
else
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Chest")
|
||||
meta:set_string("infotext", S("Chest"))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end
|
||||
@ -285,7 +287,7 @@ function default.chest.register_chest(name, d)
|
||||
end
|
||||
|
||||
default.chest.register_chest("chest", {
|
||||
description = "Chest",
|
||||
description = S("Chest"),
|
||||
tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
@ -301,7 +303,7 @@ default.chest.register_chest("chest", {
|
||||
})
|
||||
|
||||
default.chest.register_chest("chest_locked", {
|
||||
description = "Locked Chest",
|
||||
description = S("Locked Chest"),
|
||||
tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
|
@ -1,13 +1,16 @@
|
||||
-- mods/default/craftitems.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
minetest.register_craftitem("default:stick", {
|
||||
description = "Stick",
|
||||
description = S("Stick"),
|
||||
inventory_image = "default_stick.png",
|
||||
groups = {stick = 1, flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:paper", {
|
||||
description = "Paper",
|
||||
description = S("Paper"),
|
||||
inventory_image = "default_paper.png",
|
||||
groups = {flammable = 3},
|
||||
})
|
||||
@ -108,7 +111,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if #short_title > short_title_size + 3 then
|
||||
short_title = short_title:sub(1, short_title_size) .. "..."
|
||||
end
|
||||
data.description = "\""..short_title.."\" by "..data.owner
|
||||
data.description = S("\"@1\" by @2", short_title, data.owner)
|
||||
data.text = fields.text:sub(1, max_text_size)
|
||||
data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n")
|
||||
data.page = 1
|
||||
@ -155,14 +158,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("default:book", {
|
||||
description = "Book",
|
||||
description = S("Book"),
|
||||
inventory_image = "default_book.png",
|
||||
groups = {book = 1, flammable = 3},
|
||||
on_use = book_on_use,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:book_written", {
|
||||
description = "Book With Text",
|
||||
description = S("Book With Text"),
|
||||
inventory_image = "default_book_written.png",
|
||||
groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
|
||||
stack_max = 1,
|
||||
@ -199,7 +202,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("default:skeleton_key", {
|
||||
description = "Skeleton Key",
|
||||
description = S("Skeleton Key"),
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
groups = {key = 1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
@ -238,8 +241,8 @@ minetest.register_craftitem("default:skeleton_key", {
|
||||
local new_stack = ItemStack("default:key")
|
||||
local meta = new_stack:get_meta()
|
||||
meta:set_string("secret", secret)
|
||||
meta:set_string("description", "Key to "..user:get_player_name().."'s "
|
||||
..minetest.registered_nodes[node.name].description)
|
||||
meta:set_string("description", S("Key to @1's @2", user:get_player_name(),
|
||||
minetest.registered_nodes[node.name].description))
|
||||
|
||||
if itemstack:get_count() == 0 then
|
||||
itemstack = new_stack
|
||||
@ -255,93 +258,93 @@ minetest.register_craftitem("default:skeleton_key", {
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:coal_lump", {
|
||||
description = "Coal Lump",
|
||||
description = S("Coal Lump"),
|
||||
inventory_image = "default_coal_lump.png",
|
||||
groups = {coal = 1, flammable = 1}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:iron_lump", {
|
||||
description = "Iron Lump",
|
||||
description = S("Iron Lump"),
|
||||
inventory_image = "default_iron_lump.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:copper_lump", {
|
||||
description = "Copper Lump",
|
||||
description = S("Copper Lump"),
|
||||
inventory_image = "default_copper_lump.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_lump", {
|
||||
description = "Tin Lump",
|
||||
description = S("Tin Lump"),
|
||||
inventory_image = "default_tin_lump.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal", {
|
||||
description = "Mese Crystal",
|
||||
description = S("Mese Crystal"),
|
||||
inventory_image = "default_mese_crystal.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:gold_lump", {
|
||||
description = "Gold Lump",
|
||||
description = S("Gold Lump"),
|
||||
inventory_image = "default_gold_lump.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:diamond", {
|
||||
description = "Diamond",
|
||||
description = S("Diamond"),
|
||||
inventory_image = "default_diamond.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_lump", {
|
||||
description = "Clay Lump",
|
||||
description = S("Clay Lump"),
|
||||
inventory_image = "default_clay_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:steel_ingot", {
|
||||
description = "Steel Ingot",
|
||||
description = S("Steel Ingot"),
|
||||
inventory_image = "default_steel_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:copper_ingot", {
|
||||
description = "Copper Ingot",
|
||||
description = S("Copper Ingot"),
|
||||
inventory_image = "default_copper_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_ingot", {
|
||||
description = "Tin Ingot",
|
||||
description = S("Tin Ingot"),
|
||||
inventory_image = "default_tin_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:bronze_ingot", {
|
||||
description = "Bronze Ingot",
|
||||
description = S("Bronze Ingot"),
|
||||
inventory_image = "default_bronze_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:gold_ingot", {
|
||||
description = "Gold Ingot",
|
||||
description = S("Gold Ingot"),
|
||||
inventory_image = "default_gold_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal_fragment", {
|
||||
description = "Mese Crystal Fragment",
|
||||
description = S("Mese Crystal Fragment"),
|
||||
inventory_image = "default_mese_crystal_fragment.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_brick", {
|
||||
description = "Clay Brick",
|
||||
description = S("Clay Brick"),
|
||||
inventory_image = "default_clay_brick.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:obsidian_shard", {
|
||||
description = "Obsidian Shard",
|
||||
description = S("Obsidian Shard"),
|
||||
inventory_image = "default_obsidian_shard.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:flint", {
|
||||
description = "Flint",
|
||||
description = S("Flint"),
|
||||
inventory_image = "default_flint.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:blueberries", {
|
||||
description = "Blueberries",
|
||||
description = S("Blueberries"),
|
||||
inventory_image = "default_blueberries.png",
|
||||
groups = {food_blueberries = 1, food_berry = 1},
|
||||
on_use = minetest.item_eat(2),
|
||||
|
@ -1,3 +1,7 @@
|
||||
-- default/furnace.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
@ -60,7 +64,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
if listname == "fuel" then
|
||||
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
|
||||
if inv:is_empty("src") then
|
||||
meta:set_string("infotext", "Furnace is empty")
|
||||
meta:set_string("infotext", S("Furnace is empty"))
|
||||
end
|
||||
return stack:get_count()
|
||||
else
|
||||
@ -209,19 +213,19 @@ local function furnace_node_timer(pos, elapsed)
|
||||
if cookable then
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
if dst_full then
|
||||
item_state = "100% (output full)"
|
||||
item_state = S("100% (output full)")
|
||||
else
|
||||
item_state = item_percent .. "%"
|
||||
item_state = S("@1%", item_percent)
|
||||
end
|
||||
else
|
||||
if srclist[1]:is_empty() then
|
||||
item_state = "Empty"
|
||||
item_state = S("Empty")
|
||||
else
|
||||
item_state = "Not cookable"
|
||||
item_state = S("Not cookable")
|
||||
end
|
||||
end
|
||||
|
||||
local fuel_state = "Empty"
|
||||
local fuel_state = S("Empty")
|
||||
local active = "inactive"
|
||||
local result = false
|
||||
|
||||
@ -243,8 +247,9 @@ local function furnace_node_timer(pos, elapsed)
|
||||
minetest.get_node_timer(pos):stop()
|
||||
end
|
||||
|
||||
local infotext = "Furnace " .. active .. "\n(Item: " .. item_state ..
|
||||
"; Fuel: " .. fuel_state .. ")"
|
||||
-- local infotext = "Furnace " .. active .. "\n(Item: " .. item_state ..
|
||||
-- "; Fuel: " .. fuel_state .. ")"
|
||||
local infotext = S("Furnace @1 \n(Item: @2; Fuel: @3)", active, item_state, fuel_state)
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
@ -263,7 +268,7 @@ end
|
||||
--
|
||||
|
||||
minetest.register_node("default:furnace", {
|
||||
description = "Furnace",
|
||||
description = S("Furnace"),
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
@ -311,7 +316,7 @@ minetest.register_node("default:furnace", {
|
||||
})
|
||||
|
||||
minetest.register_node("default:furnace_active", {
|
||||
description = "Furnace",
|
||||
description = S("Furnace"),
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
|
@ -3,10 +3,14 @@
|
||||
|
||||
-- The API documentation in here was moved into game_api.txt
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
-- Definitions made by this mod that other mods can use too
|
||||
default = {}
|
||||
|
||||
default.LIGHT_MAX = 14
|
||||
default.get_translator = S
|
||||
|
||||
-- GUI related stuff
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,8 @@
|
||||
-- mods/default/tools.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
-- The hand
|
||||
minetest.register_item(":", {
|
||||
type = "none",
|
||||
@ -22,7 +25,7 @@ minetest.register_item(":", {
|
||||
--
|
||||
|
||||
minetest.register_tool("default:pick_wood", {
|
||||
description = "Wooden Pickaxe",
|
||||
description = S("Wooden Pickaxe"),
|
||||
inventory_image = "default_tool_woodpick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
@ -37,7 +40,7 @@ minetest.register_tool("default:pick_wood", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:pick_stone", {
|
||||
description = "Stone Pickaxe",
|
||||
description = S("Stone Pickaxe"),
|
||||
inventory_image = "default_tool_stonepick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.3,
|
||||
@ -52,7 +55,7 @@ minetest.register_tool("default:pick_stone", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:pick_bronze", {
|
||||
description = "Bronze Pickaxe",
|
||||
description = S("Bronze Pickaxe"),
|
||||
inventory_image = "default_tool_bronzepick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
@ -67,7 +70,7 @@ minetest.register_tool("default:pick_bronze", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:pick_steel", {
|
||||
description = "Steel Pickaxe",
|
||||
description = S("Steel Pickaxe"),
|
||||
inventory_image = "default_tool_steelpick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
@ -82,7 +85,7 @@ minetest.register_tool("default:pick_steel", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:pick_mese", {
|
||||
description = "Mese Pickaxe",
|
||||
description = S("Mese Pickaxe"),
|
||||
inventory_image = "default_tool_mesepick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
@ -97,7 +100,7 @@ minetest.register_tool("default:pick_mese", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:pick_diamond", {
|
||||
description = "Diamond Pickaxe",
|
||||
description = S("Diamond Pickaxe"),
|
||||
inventory_image = "default_tool_diamondpick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
@ -116,7 +119,7 @@ minetest.register_tool("default:pick_diamond", {
|
||||
--
|
||||
|
||||
minetest.register_tool("default:shovel_wood", {
|
||||
description = "Wooden Shovel",
|
||||
description = S("Wooden Shovel"),
|
||||
inventory_image = "default_tool_woodshovel.png",
|
||||
wield_image = "default_tool_woodshovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
@ -132,7 +135,7 @@ minetest.register_tool("default:shovel_wood", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:shovel_stone", {
|
||||
description = "Stone Shovel",
|
||||
description = S("Stone Shovel"),
|
||||
inventory_image = "default_tool_stoneshovel.png",
|
||||
wield_image = "default_tool_stoneshovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
@ -148,7 +151,7 @@ minetest.register_tool("default:shovel_stone", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:shovel_bronze", {
|
||||
description = "Bronze Shovel",
|
||||
description = S("Bronze Shovel"),
|
||||
inventory_image = "default_tool_bronzeshovel.png",
|
||||
wield_image = "default_tool_bronzeshovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
@ -164,7 +167,7 @@ minetest.register_tool("default:shovel_bronze", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:shovel_steel", {
|
||||
description = "Steel Shovel",
|
||||
description = S("Steel Shovel"),
|
||||
inventory_image = "default_tool_steelshovel.png",
|
||||
wield_image = "default_tool_steelshovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
@ -180,7 +183,7 @@ minetest.register_tool("default:shovel_steel", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:shovel_mese", {
|
||||
description = "Mese Shovel",
|
||||
description = S("Mese Shovel"),
|
||||
inventory_image = "default_tool_meseshovel.png",
|
||||
wield_image = "default_tool_meseshovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
@ -196,7 +199,7 @@ minetest.register_tool("default:shovel_mese", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:shovel_diamond", {
|
||||
description = "Diamond Shovel",
|
||||
description = S("Diamond Shovel"),
|
||||
inventory_image = "default_tool_diamondshovel.png",
|
||||
wield_image = "default_tool_diamondshovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
@ -216,7 +219,7 @@ minetest.register_tool("default:shovel_diamond", {
|
||||
--
|
||||
|
||||
minetest.register_tool("default:axe_wood", {
|
||||
description = "Wooden Axe",
|
||||
description = S("Wooden Axe"),
|
||||
inventory_image = "default_tool_woodaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
@ -231,7 +234,7 @@ minetest.register_tool("default:axe_wood", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:axe_stone", {
|
||||
description = "Stone Axe",
|
||||
description = S("Stone Axe"),
|
||||
inventory_image = "default_tool_stoneaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
@ -246,7 +249,7 @@ minetest.register_tool("default:axe_stone", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:axe_bronze", {
|
||||
description = "Bronze Axe",
|
||||
description = S("Bronze Axe"),
|
||||
inventory_image = "default_tool_bronzeaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
@ -261,7 +264,7 @@ minetest.register_tool("default:axe_bronze", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:axe_steel", {
|
||||
description = "Steel Axe",
|
||||
description = S("Steel Axe"),
|
||||
inventory_image = "default_tool_steelaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
@ -276,7 +279,7 @@ minetest.register_tool("default:axe_steel", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:axe_mese", {
|
||||
description = "Mese Axe",
|
||||
description = S("Mese Axe"),
|
||||
inventory_image = "default_tool_meseaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
@ -291,7 +294,7 @@ minetest.register_tool("default:axe_mese", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:axe_diamond", {
|
||||
description = "Diamond Axe",
|
||||
description = S("Diamond Axe"),
|
||||
inventory_image = "default_tool_diamondaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
@ -310,7 +313,7 @@ minetest.register_tool("default:axe_diamond", {
|
||||
--
|
||||
|
||||
minetest.register_tool("default:sword_wood", {
|
||||
description = "Wooden Sword",
|
||||
description = S("Wooden Sword"),
|
||||
inventory_image = "default_tool_woodsword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1,
|
||||
@ -325,7 +328,7 @@ minetest.register_tool("default:sword_wood", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:sword_stone", {
|
||||
description = "Stone Sword",
|
||||
description = S("Stone Sword"),
|
||||
inventory_image = "default_tool_stonesword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
@ -340,7 +343,7 @@ minetest.register_tool("default:sword_stone", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:sword_bronze", {
|
||||
description = "Bronze Sword",
|
||||
description = S("Bronze Sword"),
|
||||
inventory_image = "default_tool_bronzesword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
@ -355,7 +358,7 @@ minetest.register_tool("default:sword_bronze", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:sword_steel", {
|
||||
description = "Steel Sword",
|
||||
description = S("Steel Sword"),
|
||||
inventory_image = "default_tool_steelsword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
@ -370,7 +373,7 @@ minetest.register_tool("default:sword_steel", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:sword_mese", {
|
||||
description = "Mese Sword",
|
||||
description = S("Mese Sword"),
|
||||
inventory_image = "default_tool_mesesword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.7,
|
||||
@ -385,7 +388,7 @@ minetest.register_tool("default:sword_mese", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:sword_diamond", {
|
||||
description = "Diamond Sword",
|
||||
description = S("Diamond Sword"),
|
||||
inventory_image = "default_tool_diamondsword.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.7,
|
||||
@ -400,7 +403,7 @@ minetest.register_tool("default:sword_diamond", {
|
||||
})
|
||||
|
||||
minetest.register_tool("default:key", {
|
||||
description = "Key",
|
||||
description = S("Key"),
|
||||
inventory_image = "default_key.png",
|
||||
groups = {key = 1, not_in_creative_inventory = 1},
|
||||
stack_max = 1,
|
||||
|
@ -1,3 +1,8 @@
|
||||
-- default/torch.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
local function on_flood(pos, oldnode, newnode)
|
||||
minetest.add_item(pos, ItemStack("default:torch 1"))
|
||||
-- Play flame-extinguish sound if liquid is not an 'igniter'
|
||||
@ -14,7 +19,7 @@ local function on_flood(pos, oldnode, newnode)
|
||||
end
|
||||
|
||||
minetest.register_node("default:torch", {
|
||||
description = "Torch",
|
||||
description = S("Torch"),
|
||||
drawtype = "mesh",
|
||||
mesh = "torch_floor.obj",
|
||||
inventory_image = "default_torch_on_floor.png",
|
||||
|
@ -1,3 +1,8 @@
|
||||
-- default/trees.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
local random = math.random
|
||||
|
||||
--
|
||||
@ -560,9 +565,12 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
interval) then
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
-- Print extra information to explain
|
||||
-- minetest.chat_send_player(player_name,
|
||||
-- itemstack:get_definition().description .. " will intersect protection " ..
|
||||
-- "on growth")
|
||||
minetest.chat_send_player(player_name,
|
||||
itemstack:get_definition().description .. " will intersect protection " ..
|
||||
"on growth")
|
||||
S("@1 will intersect protection on growth.",
|
||||
itemstack:get_definition().description))
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
@ -1,9 +1,15 @@
|
||||
-- doors/init.lua
|
||||
|
||||
-- our API object
|
||||
doors = {}
|
||||
|
||||
doors.registered_doors = {}
|
||||
doors.registered_trapdoors = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("doors")
|
||||
|
||||
|
||||
local function replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
@ -71,7 +77,7 @@ end
|
||||
-- this hidden node is placed on top of the bottom, and prevents
|
||||
-- nodes from being placed in the top half of the door.
|
||||
minetest.register_node("doors:hidden", {
|
||||
description = "Hidden Door Segment",
|
||||
description = S("Hidden Door Segment"),
|
||||
-- can't use airlike otherwise falling nodes will turn to entities
|
||||
-- and will be forever stuck until door is removed.
|
||||
drawtype = "nodebox",
|
||||
@ -327,7 +333,7 @@ function doors.register(name, def)
|
||||
|
||||
if def.protected then
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("infotext", "Owned by " .. pn)
|
||||
meta:set_string("infotext", S("Owned by @1", pn))
|
||||
end
|
||||
|
||||
if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
|
||||
@ -401,7 +407,7 @@ function doors.register(name, def)
|
||||
-- verify placer is owner of lockable door
|
||||
if owner ~= pname then
|
||||
minetest.record_protection_violation(pos, pname)
|
||||
minetest.chat_send_player(pname, "You do not own this locked door.")
|
||||
minetest.chat_send_player(pname, S("You do not own this locked door."))
|
||||
return nil
|
||||
end
|
||||
|
||||
@ -411,7 +417,7 @@ function doors.register(name, def)
|
||||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked door", owner
|
||||
return secret, S("a locked door"), owner
|
||||
end
|
||||
def.node_dig_prediction = ""
|
||||
else
|
||||
@ -449,7 +455,7 @@ end
|
||||
|
||||
doors.register("door_wood", {
|
||||
tiles = {{ name = "doors_door_wood.png", backface_culling = true }},
|
||||
description = "Wooden Door",
|
||||
description = S("Wooden Door"),
|
||||
inventory_image = "doors_item_wood.png",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
recipe = {
|
||||
@ -461,7 +467,7 @@ doors.register("door_wood", {
|
||||
|
||||
doors.register("door_steel", {
|
||||
tiles = {{name = "doors_door_steel.png", backface_culling = true}},
|
||||
description = "Steel Door",
|
||||
description = S("Steel Door"),
|
||||
inventory_image = "doors_item_steel.png",
|
||||
protected = true,
|
||||
groups = {cracky = 1, level = 2},
|
||||
@ -477,7 +483,7 @@ doors.register("door_steel", {
|
||||
|
||||
doors.register("door_glass", {
|
||||
tiles = {"doors_door_glass.png"},
|
||||
description = "Glass Door",
|
||||
description = S("Glass Door"),
|
||||
inventory_image = "doors_item_glass.png",
|
||||
groups = {cracky=3, oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
@ -492,7 +498,7 @@ doors.register("door_glass", {
|
||||
|
||||
doors.register("door_obsidian_glass", {
|
||||
tiles = {"doors_door_obsidian_glass.png"},
|
||||
description = "Obsidian Glass Door",
|
||||
description = S("Obsidian Glass Door"),
|
||||
inventory_image = "doors_item_obsidian_glass.png",
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
@ -580,7 +586,7 @@ function doors.register_trapdoor(name, def)
|
||||
local pn = placer:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("infotext", "Owned by "..pn)
|
||||
meta:set_string("infotext", S("Owned by @1", pn))
|
||||
|
||||
return (creative and creative.is_enabled_for and creative.is_enabled_for(pn))
|
||||
end
|
||||
@ -599,7 +605,7 @@ function doors.register_trapdoor(name, def)
|
||||
-- verify placer is owner of lockable door
|
||||
if owner ~= pname then
|
||||
minetest.record_protection_violation(pos, pname)
|
||||
minetest.chat_send_player(pname, "You do not own this trapdoor.")
|
||||
minetest.chat_send_player(pname, S("You do not own this trapdoor."))
|
||||
return nil
|
||||
end
|
||||
|
||||
@ -609,7 +615,7 @@ function doors.register_trapdoor(name, def)
|
||||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked trapdoor", owner
|
||||
return secret, S("a locked trapdoor"), owner
|
||||
end
|
||||
def.node_dig_prediction = ""
|
||||
else
|
||||
@ -679,7 +685,7 @@ function doors.register_trapdoor(name, def)
|
||||
end
|
||||
|
||||
doors.register_trapdoor("doors:trapdoor", {
|
||||
description = "Wooden Trapdoor",
|
||||
description = S("Wooden Trapdoor"),
|
||||
inventory_image = "doors_trapdoor.png",
|
||||
wield_image = "doors_trapdoor.png",
|
||||
tile_front = "doors_trapdoor.png",
|
||||
@ -688,7 +694,7 @@ doors.register_trapdoor("doors:trapdoor", {
|
||||
})
|
||||
|
||||
doors.register_trapdoor("doors:trapdoor_steel", {
|
||||
description = "Steel Trapdoor",
|
||||
description = S("Steel Trapdoor"),
|
||||
inventory_image = "doors_trapdoor_steel.png",
|
||||
wield_image = "doors_trapdoor_steel.png",
|
||||
tile_front = "doors_trapdoor_steel.png",
|
||||
@ -795,35 +801,35 @@ function doors.register_fencegate(name, def)
|
||||
end
|
||||
|
||||
doors.register_fencegate("doors:gate_wood", {
|
||||
description = "Apple Wood Fence Gate",
|
||||
description = S("Apple Wood Fence Gate"),
|
||||
texture = "default_wood.png",
|
||||
material = "default:wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_acacia_wood", {
|
||||
description = "Acacia Wood Fence Gate",
|
||||
description = S("Acacia Wood Fence Gate"),
|
||||
texture = "default_acacia_wood.png",
|
||||
material = "default:acacia_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_junglewood", {
|
||||
description = "Jungle Wood Fence Gate",
|
||||
description = S("Jungle Wood Fence Gate"),
|
||||
texture = "default_junglewood.png",
|
||||
material = "default:junglewood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_pine_wood", {
|
||||
description = "Pine Wood Fence Gate",
|
||||
description = S("Pine Wood Fence Gate"),
|
||||
texture = "default_pine_wood.png",
|
||||
material = "default:pine_wood",
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_aspen_wood", {
|
||||
description = "Aspen Wood Fence Gate",
|
||||
description = S("Aspen Wood Fence Gate"),
|
||||
texture = "default_aspen_wood.png",
|
||||
material = "default:aspen_wood",
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
||||
|
@ -1,23 +1,28 @@
|
||||
-- dye/init.lua
|
||||
|
||||
dye = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("dye")
|
||||
|
||||
-- Make dye names and descriptions available globally
|
||||
|
||||
dye.dyes = {
|
||||
{"white", "White"},
|
||||
{"grey", "Grey"},
|
||||
{"dark_grey", "Dark grey"},
|
||||
{"black", "Black"},
|
||||
{"violet", "Violet"},
|
||||
{"blue", "Blue"},
|
||||
{"cyan", "Cyan"},
|
||||
{"dark_green", "Dark green"},
|
||||
{"green", "Green"},
|
||||
{"yellow", "Yellow"},
|
||||
{"brown", "Brown"},
|
||||
{"orange", "Orange"},
|
||||
{"red", "Red"},
|
||||
{"magenta", "Magenta"},
|
||||
{"pink", "Pink"},
|
||||
{"white", S("White")},
|
||||
{"grey", S("Grey")},
|
||||
{"dark_grey", S("Dark Grey")},
|
||||
{"black", S("Black")},
|
||||
{"violet", S("Violet")},
|
||||
{"blue", S("Blue")},
|
||||
{"cyan", S("Cyan")},
|
||||
{"dark_green", S("Dark Green")},
|
||||
{"green", S("Green")},
|
||||
{"yellow", S("Yellow")},
|
||||
{"brown", S("Brown")},
|
||||
{"orange", S("Orange")},
|
||||
{"red", S("Red")},
|
||||
{"magenta", S("Magenta")},
|
||||
{"pink", S("Pink")},
|
||||
}
|
||||
|
||||
-- Define items
|
||||
@ -30,7 +35,7 @@ for _, row in ipairs(dye.dyes) do
|
||||
|
||||
minetest.register_craftitem("dye:" .. name, {
|
||||
inventory_image = "dye_" .. name .. ".png",
|
||||
description = description .. " Dye",
|
||||
description = S("@1 Dye", description),
|
||||
groups = groups
|
||||
})
|
||||
|
||||
|
@ -1,3 +1,7 @@
|
||||
-- farming/api.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = farming.get_translator
|
||||
|
||||
-- Wear out hoes, place soil
|
||||
-- TODO Ignore group:flower
|
||||
@ -78,7 +82,7 @@ farming.register_hoe = function(name, def)
|
||||
end
|
||||
-- Check def table
|
||||
if def.description == nil then
|
||||
def.description = "Hoe"
|
||||
def.description = S("Hoe")
|
||||
end
|
||||
if def.inventory_image == nil then
|
||||
def.inventory_image = "unknown_item.png"
|
||||
@ -251,7 +255,7 @@ farming.register_plant = function(name, def)
|
||||
|
||||
-- Check def table
|
||||
if not def.description then
|
||||
def.description = "Seed"
|
||||
def.description = S("Seed")
|
||||
end
|
||||
if not def.inventory_image then
|
||||
def.inventory_image = "unknown_item.png"
|
||||
|
@ -1,5 +1,10 @@
|
||||
-- farming/hoes.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = farming.get_translator
|
||||
|
||||
farming.register_hoe(":farming:hoe_wood", {
|
||||
description = "Wooden Hoe",
|
||||
description = S("Wooden Hoe"),
|
||||
inventory_image = "farming_tool_woodhoe.png",
|
||||
max_uses = 30,
|
||||
material = "group:wood",
|
||||
@ -7,7 +12,7 @@ farming.register_hoe(":farming:hoe_wood", {
|
||||
})
|
||||
|
||||
farming.register_hoe(":farming:hoe_stone", {
|
||||
description = "Stone Hoe",
|
||||
description = S("Stone Hoe"),
|
||||
inventory_image = "farming_tool_stonehoe.png",
|
||||
max_uses = 90,
|
||||
material = "group:stone",
|
||||
@ -15,7 +20,7 @@ farming.register_hoe(":farming:hoe_stone", {
|
||||
})
|
||||
|
||||
farming.register_hoe(":farming:hoe_steel", {
|
||||
description = "Steel Hoe",
|
||||
description = S("Steel Hoe"),
|
||||
inventory_image = "farming_tool_steelhoe.png",
|
||||
max_uses = 500,
|
||||
material = "default:steel_ingot",
|
||||
@ -28,21 +33,21 @@ farming.register_hoe(":farming:hoe_steel", {
|
||||
-- release.
|
||||
|
||||
farming.register_hoe(":farming:hoe_bronze", {
|
||||
description = "Bronze Hoe",
|
||||
description = S("Bronze Hoe"),
|
||||
inventory_image = "farming_tool_bronzehoe.png",
|
||||
max_uses = 220,
|
||||
groups = {hoe = 1, not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
farming.register_hoe(":farming:hoe_mese", {
|
||||
description = "Mese Hoe",
|
||||
description = S("Mese Hoe"),
|
||||
inventory_image = "farming_tool_mesehoe.png",
|
||||
max_uses = 350,
|
||||
groups = {hoe = 1, not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
farming.register_hoe(":farming:hoe_diamond", {
|
||||
description = "Diamond Hoe",
|
||||
description = S("Diamond Hoe"),
|
||||
inventory_image = "farming_tool_diamondhoe.png",
|
||||
max_uses = 500,
|
||||
groups = {hoe = 1, not_in_creative_inventory = 1},
|
||||
|
@ -1,8 +1,13 @@
|
||||
-- farming/init.lua
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("farming")
|
||||
|
||||
-- Global farming namespace
|
||||
|
||||
farming = {}
|
||||
farming.path = minetest.get_modpath("farming")
|
||||
|
||||
farming.get_translator = S
|
||||
|
||||
-- Load files
|
||||
|
||||
@ -14,7 +19,7 @@ dofile(farming.path .. "/hoes.lua")
|
||||
-- WHEAT
|
||||
|
||||
farming.register_plant("farming:wheat", {
|
||||
description = "Wheat Seed",
|
||||
description = S("Wheat Seed"),
|
||||
paramtype2 = "meshoptions",
|
||||
inventory_image = "farming_wheat_seed.png",
|
||||
steps = 8,
|
||||
@ -26,13 +31,13 @@ farming.register_plant("farming:wheat", {
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming:flour", {
|
||||
description = "Flour",
|
||||
description = S("Flour"),
|
||||
inventory_image = "farming_flour.png",
|
||||
groups = {food_flour = 1, flammable = 1},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming:bread", {
|
||||
description = "Bread",
|
||||
description = S("Bread"),
|
||||
inventory_image = "farming_bread.png",
|
||||
on_use = minetest.item_eat(5),
|
||||
groups = {food_bread = 1, flammable = 2},
|
||||
@ -55,7 +60,7 @@ minetest.register_craft({
|
||||
-- Cotton
|
||||
|
||||
farming.register_plant("farming:cotton", {
|
||||
description = "Cotton Seed",
|
||||
description = S("Cotton Seed"),
|
||||
inventory_image = "farming_cotton_seed.png",
|
||||
steps = 8,
|
||||
minlight = 13,
|
||||
@ -65,7 +70,7 @@ farming.register_plant("farming:cotton", {
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming:string", {
|
||||
description = "String",
|
||||
description = S("String"),
|
||||
inventory_image = "farming_string.png",
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
@ -1,3 +1,8 @@
|
||||
-- farming/nodes.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = farming.get_translator
|
||||
|
||||
minetest.override_item("default:dirt", {
|
||||
soil = {
|
||||
base = "default:dirt",
|
||||
@ -55,7 +60,7 @@ minetest.override_item("default:dry_dirt_with_dry_grass", {
|
||||
})
|
||||
|
||||
minetest.register_node("farming:soil", {
|
||||
description = "Soil",
|
||||
description = S("Soil"),
|
||||
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
|
||||
drop = "default:dirt",
|
||||
groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1},
|
||||
@ -68,7 +73,7 @@ minetest.register_node("farming:soil", {
|
||||
})
|
||||
|
||||
minetest.register_node("farming:soil_wet", {
|
||||
description = "Wet Soil",
|
||||
description = S("Wet Soil"),
|
||||
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
|
||||
drop = "default:dirt",
|
||||
groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1},
|
||||
@ -115,7 +120,7 @@ minetest.override_item("default:desert_sand", {
|
||||
}
|
||||
})
|
||||
minetest.register_node("farming:desert_sand_soil", {
|
||||
description = "Desert Sand Soil",
|
||||
description = S("Desert Sand Soil"),
|
||||
drop = "default:desert_sand",
|
||||
tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"},
|
||||
groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1},
|
||||
@ -128,7 +133,7 @@ minetest.register_node("farming:desert_sand_soil", {
|
||||
})
|
||||
|
||||
minetest.register_node("farming:desert_sand_soil_wet", {
|
||||
description = "Wet Desert Sand Soil",
|
||||
description = S("Wet Desert Sand Soil"),
|
||||
drop = "default:desert_sand",
|
||||
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
|
||||
groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1},
|
||||
@ -141,7 +146,7 @@ minetest.register_node("farming:desert_sand_soil_wet", {
|
||||
})
|
||||
|
||||
minetest.register_node("farming:straw", {
|
||||
description = "Straw",
|
||||
description = S("Straw"),
|
||||
tiles = {"farming_straw.png"},
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, flammable=4, fall_damage_add_percent=-30},
|
||||
@ -153,8 +158,8 @@ stairs.register_stair_and_slab(
|
||||
"farming:straw",
|
||||
{snappy = 3, flammable = 4},
|
||||
{"farming_straw.png"},
|
||||
"Straw Stair",
|
||||
"Straw Slab",
|
||||
S("Straw Stair"),
|
||||
S("Straw Slab"),
|
||||
default.node_sound_leaves_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -1,7 +1,13 @@
|
||||
-- fire/init.lua
|
||||
|
||||
-- Global namespace for functions
|
||||
|
||||
fire = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("fire")
|
||||
|
||||
|
||||
-- 'Enable fire' setting
|
||||
|
||||
local fire_enabled = minetest.settings:get_bool("enable_fire")
|
||||
@ -82,7 +88,7 @@ minetest.register_node("fire:basic_flame", {
|
||||
})
|
||||
|
||||
minetest.register_node("fire:permanent_flame", {
|
||||
description = "Permanent Flame",
|
||||
description = S("Permanent Flame"),
|
||||
drawtype = "firelike",
|
||||
tiles = {
|
||||
{
|
||||
@ -113,7 +119,7 @@ minetest.register_node("fire:permanent_flame", {
|
||||
-- Flint and steel
|
||||
|
||||
minetest.register_tool("fire:flint_and_steel", {
|
||||
description = "Flint and Steel",
|
||||
description = S("Flint and Steel"),
|
||||
inventory_image = "fire_flint_steel.png",
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
|
||||
|
@ -1,6 +1,11 @@
|
||||
-- firefly
|
||||
-- firefly/init.lua
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("fireflies")
|
||||
|
||||
|
||||
minetest.register_node("fireflies:firefly", {
|
||||
description = "Firefly",
|
||||
description = S("Firefly"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {{
|
||||
name = "fireflies_firefly_animated.png",
|
||||
@ -47,7 +52,7 @@ minetest.register_node("fireflies:firefly", {
|
||||
})
|
||||
|
||||
minetest.register_node("fireflies:hidden_firefly", {
|
||||
description = "Hidden Firefly",
|
||||
description = S("Hidden Firefly"),
|
||||
drawtype = "airlike",
|
||||
inventory_image = "fireflies_firefly.png",
|
||||
wield_image = "fireflies_firefly.png",
|
||||
@ -84,7 +89,7 @@ minetest.register_node("fireflies:hidden_firefly", {
|
||||
|
||||
-- bug net
|
||||
minetest.register_tool("fireflies:bug_net", {
|
||||
description = "Bug Net",
|
||||
description = S("Bug Net"),
|
||||
inventory_image = "fireflies_bugnet.png",
|
||||
on_use = function(itemstack, player, pointed_thing)
|
||||
if not pointed_thing or pointed_thing.type ~= "node" or
|
||||
@ -120,7 +125,7 @@ minetest.register_craft( {
|
||||
|
||||
-- firefly in a bottle
|
||||
minetest.register_node("fireflies:firefly_bottle", {
|
||||
description = "Firefly in a Bottle",
|
||||
description = S("Firefly in a Bottle"),
|
||||
inventory_image = "fireflies_bottle.png",
|
||||
wield_image = "fireflies_bottle.png",
|
||||
tiles = {{
|
||||
|
@ -1,3 +1,5 @@
|
||||
-- flowers/init.lua
|
||||
|
||||
-- Minetest 0.4 mod: default
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
@ -6,6 +8,9 @@
|
||||
|
||||
flowers = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("flowers")
|
||||
|
||||
|
||||
-- Map Generation
|
||||
|
||||
@ -58,49 +63,49 @@ end
|
||||
flowers.datas = {
|
||||
{
|
||||
"rose",
|
||||
"Red Rose",
|
||||
S("Red Rose"),
|
||||
{-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
|
||||
{color_red = 1, flammable = 1}
|
||||
},
|
||||
{
|
||||
"tulip",
|
||||
"Orange Tulip",
|
||||
S("Orange Tulip"),
|
||||
{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
|
||||
{color_orange = 1, flammable = 1}
|
||||
},
|
||||
{
|
||||
"dandelion_yellow",
|
||||
"Yellow Dandelion",
|
||||
S("Yellow Dandelion"),
|
||||
{-4 / 16, -0.5, -4 / 16, 4 / 16, -2 / 16, 4 / 16},
|
||||
{color_yellow = 1, flammable = 1}
|
||||
},
|
||||
{
|
||||
"chrysanthemum_green",
|
||||
"Green Chrysanthemum",
|
||||
S("Green Chrysanthemum"),
|
||||
{-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
|
||||
{color_green = 1, flammable = 1}
|
||||
},
|
||||
{
|
||||
"geranium",
|
||||
"Blue Geranium",
|
||||
S("Blue Geranium"),
|
||||
{-2 / 16, -0.5, -2 / 16, 2 / 16, 2 / 16, 2 / 16},
|
||||
{color_blue = 1, flammable = 1}
|
||||
},
|
||||
{
|
||||
"viola",
|
||||
"Viola",
|
||||
S("Viola"),
|
||||
{-5 / 16, -0.5, -5 / 16, 5 / 16, -1 / 16, 5 / 16},
|
||||
{color_violet = 1, flammable = 1}
|
||||
},
|
||||
{
|
||||
"dandelion_white",
|
||||
"White Dandelion",
|
||||
S("White Dandelion"),
|
||||
{-5 / 16, -0.5, -5 / 16, 5 / 16, -2 / 16, 5 / 16},
|
||||
{color_white = 1, flammable = 1}
|
||||
},
|
||||
{
|
||||
"tulip_black",
|
||||
"Black Tulip",
|
||||
S("Black Tulip"),
|
||||
{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
|
||||
{color_black = 1, flammable = 1}
|
||||
},
|
||||
@ -180,7 +185,7 @@ minetest.register_abm({
|
||||
--
|
||||
|
||||
minetest.register_node("flowers:mushroom_red", {
|
||||
description = "Red Mushroom",
|
||||
description = S("Red Mushroom"),
|
||||
tiles = {"flowers_mushroom_red.png"},
|
||||
inventory_image = "flowers_mushroom_red.png",
|
||||
wield_image = "flowers_mushroom_red.png",
|
||||
@ -199,7 +204,7 @@ minetest.register_node("flowers:mushroom_red", {
|
||||
})
|
||||
|
||||
minetest.register_node("flowers:mushroom_brown", {
|
||||
description = "Brown Mushroom",
|
||||
description = S("Brown Mushroom"),
|
||||
tiles = {"flowers_mushroom_brown.png"},
|
||||
inventory_image = "flowers_mushroom_brown.png",
|
||||
wield_image = "flowers_mushroom_brown.png",
|
||||
@ -267,7 +272,7 @@ minetest.register_alias("mushroom:red_natural", "flowers:mushroom_red")
|
||||
--
|
||||
|
||||
local waterlily_def = {
|
||||
description = "Waterlily",
|
||||
description = S("Waterlily"),
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
|
@ -1,5 +1,11 @@
|
||||
-- game_commands/init.lua
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("game_commands")
|
||||
|
||||
|
||||
minetest.register_chatcommand("killme", {
|
||||
description = "Kill yourself to respawn",
|
||||
description = S("Kill yourself to respawn"),
|
||||
func = function(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
@ -15,11 +21,11 @@ minetest.register_chatcommand("killme", {
|
||||
|
||||
-- There doesn't seem to be a way to get a default spawn pos
|
||||
-- from the lua API
|
||||
return false, "No static_spawnpoint defined"
|
||||
return false, S("No static_spawnpoint defined")
|
||||
end
|
||||
else
|
||||
-- Show error message if used when not logged in, eg: from IRC mod
|
||||
return false, "You need to be online to be killed!"
|
||||
return false, S("You need to be online to be killed!")
|
||||
end
|
||||
end
|
||||
})
|
||||
|
@ -1,3 +1,5 @@
|
||||
-- gave_initial_stuff/init.lua
|
||||
|
||||
local stuff_string = minetest.settings:get("initial_stuff") or
|
||||
"default:pick_steel,default:axe_steel,default:shovel_steel," ..
|
||||
"default:torch 99,default:cobble 99"
|
||||
|
@ -1,8 +1,14 @@
|
||||
-- map/init.lua
|
||||
|
||||
-- Mod global namespace
|
||||
|
||||
map = {}
|
||||
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("map")
|
||||
|
||||
|
||||
-- Cache creative mode setting
|
||||
|
||||
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
|
||||
@ -49,7 +55,7 @@ minetest.after(5.3, cyclic_update)
|
||||
-- Mapping kit item
|
||||
|
||||
minetest.register_craftitem("map:mapping_kit", {
|
||||
description = "Mapping Kit\nUse with 'Minimap' key",
|
||||
description = S("Mapping Kit\nUse with 'Minimap' key"),
|
||||
inventory_image = "map_mapping_kit.png",
|
||||
stack_max = 1,
|
||||
groups = {flammable = 3},
|
||||
|
@ -1,3 +1,5 @@
|
||||
-- player/init.lua
|
||||
|
||||
dofile(minetest.get_modpath("player_api") .. "/api.lua")
|
||||
|
||||
-- Default player appearance
|
||||
|
@ -1,5 +1,11 @@
|
||||
-- screwdriver/init.lua
|
||||
|
||||
screwdriver = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("screwdriver")
|
||||
|
||||
|
||||
screwdriver.ROTATE_FACE = 1
|
||||
screwdriver.ROTATE_AXIS = 2
|
||||
screwdriver.disallow = function(pos, node, user, mode, new_param2)
|
||||
@ -144,7 +150,7 @@ end
|
||||
|
||||
-- Screwdriver
|
||||
minetest.register_tool("screwdriver:screwdriver", {
|
||||
description = "Screwdriver (left-click rotates face, right-click rotates axis)",
|
||||
description = S("Screwdriver (left-click rotates face, right-click rotates axis)"),
|
||||
inventory_image = "screwdriver.png",
|
||||
groups = {tool = 1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
|
@ -1,6 +1,11 @@
|
||||
-- sethome/init.lua
|
||||
|
||||
sethome = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("sethome")
|
||||
|
||||
|
||||
local homes_file = minetest.get_worldpath() .. "/homes"
|
||||
local homepos = {}
|
||||
|
||||
@ -68,30 +73,30 @@ sethome.go = function(name)
|
||||
end
|
||||
|
||||
minetest.register_privilege("home", {
|
||||
description = "Can use /sethome and /home",
|
||||
description = S("Can use /sethome and /home"),
|
||||
give_to_singleplayer = false
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("home", {
|
||||
description = "Teleport you to your home point",
|
||||
description = S("Teleport you to your home point"),
|
||||
privs = {home = true},
|
||||
func = function(name)
|
||||
if sethome.go(name) then
|
||||
return true, "Teleported to home!"
|
||||
return true, S("Teleported to home!")
|
||||
end
|
||||
return false, "Set a home using /sethome"
|
||||
return false, S("Set a home using /sethome")
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("sethome", {
|
||||
description = "Set your home point",
|
||||
description = S("Set your home point"),
|
||||
privs = {home = true},
|
||||
func = function(name)
|
||||
name = name or "" -- fallback to blank name if nil
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player and sethome.set(name, player:get_pos()) then
|
||||
return true, "Home set!"
|
||||
return true, S("Home set!")
|
||||
end
|
||||
return false, "Player not found!"
|
||||
return false, S("Player not found!")
|
||||
end,
|
||||
})
|
||||
|
@ -1,3 +1,5 @@
|
||||
-- sfinv/init.lua
|
||||
|
||||
dofile(minetest.get_modpath("sfinv") .. "/api.lua")
|
||||
|
||||
sfinv.register_page("sfinv:crafting", {
|
||||
|
@ -1,3 +1,5 @@
|
||||
-- spawn/init.lua
|
||||
|
||||
-- Disable by mapgen, setting or if 'static_spawnpoint' is set
|
||||
--------------------------------------------------------------
|
||||
|
||||
|
@ -1,3 +1,5 @@
|
||||
-- stairs/init.lua
|
||||
|
||||
-- Minetest 0.4 mod: stairs
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
@ -6,6 +8,9 @@
|
||||
|
||||
stairs = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("stairs")
|
||||
|
||||
|
||||
-- Register aliases for new pine node names
|
||||
|
||||
@ -317,7 +322,7 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images,
|
||||
new_groups.stair = 1
|
||||
warn_if_exists("stairs:stair_inner_" .. subname)
|
||||
minetest.register_node(":stairs:stair_inner_" .. subname, {
|
||||
description = "Inner " .. description,
|
||||
description = S("Inner @1", description),
|
||||
drawtype = "nodebox",
|
||||
tiles = stair_images,
|
||||
paramtype = "light",
|
||||
@ -399,7 +404,7 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images,
|
||||
new_groups.stair = 1
|
||||
warn_if_exists("stairs:stair_outer_" .. subname)
|
||||
minetest.register_node(":stairs:stair_outer_" .. subname, {
|
||||
description = "Outer " .. description,
|
||||
description = S("Outer @1", description),
|
||||
drawtype = "nodebox",
|
||||
tiles = stair_images,
|
||||
paramtype = "light",
|
||||
@ -472,8 +477,8 @@ stairs.register_stair_and_slab(
|
||||
"default:wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
{"default_wood.png"},
|
||||
"Wooden Stair",
|
||||
"Wooden Slab",
|
||||
S("Wooden Stair"),
|
||||
S("Wooden Slab"),
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
@ -483,8 +488,8 @@ stairs.register_stair_and_slab(
|
||||
"default:junglewood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
{"default_junglewood.png"},
|
||||
"Jungle Wood Stair",
|
||||
"Jungle Wood Slab",
|
||||
S("Jungle Wood Stair"),
|
||||
S("Jungle Wood Slab"),
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
@ -494,8 +499,8 @@ stairs.register_stair_and_slab(
|
||||
"default:pine_wood",
|
||||
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{"default_pine_wood.png"},
|
||||
"Pine Wood Stair",
|
||||
"Pine Wood Slab",
|
||||
S("Pine Wood Stair"),
|
||||
S("Pine Wood Slab"),
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
@ -505,8 +510,8 @@ stairs.register_stair_and_slab(
|
||||
"default:acacia_wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
{"default_acacia_wood.png"},
|
||||
"Acacia Wood Stair",
|
||||
"Acacia Wood Slab",
|
||||
S("Acacia Wood Stair"),
|
||||
S("Acacia Wood Slab"),
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
@ -516,8 +521,8 @@ stairs.register_stair_and_slab(
|
||||
"default:aspen_wood",
|
||||
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{"default_aspen_wood.png"},
|
||||
"Aspen Wood Stair",
|
||||
"Aspen Wood Slab",
|
||||
S("Aspen Wood Stair"),
|
||||
S("Aspen Wood Slab"),
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
@ -527,8 +532,8 @@ stairs.register_stair_and_slab(
|
||||
"default:stone",
|
||||
{cracky = 3},
|
||||
{"default_stone.png"},
|
||||
"Stone Stair",
|
||||
"Stone Slab",
|
||||
S("Stone Stair"),
|
||||
S("Stone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -538,8 +543,8 @@ stairs.register_stair_and_slab(
|
||||
"default:cobble",
|
||||
{cracky = 3},
|
||||
{"default_cobble.png"},
|
||||
"Cobblestone Stair",
|
||||
"Cobblestone Slab",
|
||||
S("Cobblestone Stair"),
|
||||
S("Cobblestone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -549,8 +554,8 @@ stairs.register_stair_and_slab(
|
||||
"default:mossycobble",
|
||||
{cracky = 3},
|
||||
{"default_mossycobble.png"},
|
||||
"Mossy Cobblestone Stair",
|
||||
"Mossy Cobblestone Slab",
|
||||
S("Mossy Cobblestone Stair"),
|
||||
S("Mossy Cobblestone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -560,8 +565,8 @@ stairs.register_stair_and_slab(
|
||||
"default:stonebrick",
|
||||
{cracky = 2},
|
||||
{"default_stone_brick.png"},
|
||||
"Stone Brick Stair",
|
||||
"Stone Brick Slab",
|
||||
S("Stone Brick Stair"),
|
||||
S("Stone Brick Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
@ -571,8 +576,8 @@ stairs.register_stair_and_slab(
|
||||
"default:stone_block",
|
||||
{cracky = 2},
|
||||
{"default_stone_block.png"},
|
||||
"Stone Block Stair",
|
||||
"Stone Block Slab",
|
||||
S("Stone Block Stair"),
|
||||
S("Stone Block Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -582,8 +587,8 @@ stairs.register_stair_and_slab(
|
||||
"default:desert_stone",
|
||||
{cracky = 3},
|
||||
{"default_desert_stone.png"},
|
||||
"Desert Stone Stair",
|
||||
"Desert Stone Slab",
|
||||
S("Desert Stone Stair"),
|
||||
S("Desert Stone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -593,8 +598,8 @@ stairs.register_stair_and_slab(
|
||||
"default:desert_cobble",
|
||||
{cracky = 3},
|
||||
{"default_desert_cobble.png"},
|
||||
"Desert Cobblestone Stair",
|
||||
"Desert Cobblestone Slab",
|
||||
S("Desert Cobblestone Stair"),
|
||||
S("Desert Cobblestone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -604,8 +609,8 @@ stairs.register_stair_and_slab(
|
||||
"default:desert_stonebrick",
|
||||
{cracky = 2},
|
||||
{"default_desert_stone_brick.png"},
|
||||
"Desert Stone Brick Stair",
|
||||
"Desert Stone Brick Slab",
|
||||
S("Desert Stone Brick Stair"),
|
||||
S("Desert Stone Brick Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
@ -615,8 +620,8 @@ stairs.register_stair_and_slab(
|
||||
"default:desert_stone_block",
|
||||
{cracky = 2},
|
||||
{"default_desert_stone_block.png"},
|
||||
"Desert Stone Block Stair",
|
||||
"Desert Stone Block Slab",
|
||||
S("Desert Stone Block Stair"),
|
||||
S("Desert Stone Block Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -626,8 +631,8 @@ stairs.register_stair_and_slab(
|
||||
"default:sandstone",
|
||||
{crumbly = 1, cracky = 3},
|
||||
{"default_sandstone.png"},
|
||||
"Sandstone Stair",
|
||||
"Sandstone Slab",
|
||||
S("Sandstone Stair"),
|
||||
S("Sandstone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -637,8 +642,8 @@ stairs.register_stair_and_slab(
|
||||
"default:sandstonebrick",
|
||||
{cracky = 2},
|
||||
{"default_sandstone_brick.png"},
|
||||
"Sandstone Brick Stair",
|
||||
"Sandstone Brick Slab",
|
||||
S("Sandstone Brick Stair"),
|
||||
S("Sandstone Brick Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
@ -648,8 +653,8 @@ stairs.register_stair_and_slab(
|
||||
"default:sandstone_block",
|
||||
{cracky = 2},
|
||||
{"default_sandstone_block.png"},
|
||||
"Sandstone Block Stair",
|
||||
"Sandstone Block Slab",
|
||||
S("Sandstone Block Stair"),
|
||||
S("Sandstone Block Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -659,8 +664,8 @@ stairs.register_stair_and_slab(
|
||||
"default:desert_sandstone",
|
||||
{crumbly = 1, cracky = 3},
|
||||
{"default_desert_sandstone.png"},
|
||||
"Desert Sandstone Stair",
|
||||
"Desert Sandstone Slab",
|
||||
S("Desert Sandstone Stair"),
|
||||
S("Desert Sandstone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -670,8 +675,8 @@ stairs.register_stair_and_slab(
|
||||
"default:desert_sandstone_brick",
|
||||
{cracky = 2},
|
||||
{"default_desert_sandstone_brick.png"},
|
||||
"Desert Sandstone Brick Stair",
|
||||
"Desert Sandstone Brick Slab",
|
||||
S("Desert Sandstone Brick Stair"),
|
||||
S("Desert Sandstone Brick Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
@ -681,8 +686,8 @@ stairs.register_stair_and_slab(
|
||||
"default:desert_sandstone_block",
|
||||
{cracky = 2},
|
||||
{"default_desert_sandstone_block.png"},
|
||||
"Desert Sandstone Block Stair",
|
||||
"Desert Sandstone Block Slab",
|
||||
S("Desert Sandstone Block Stair"),
|
||||
S("Desert Sandstone Block Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -692,8 +697,8 @@ stairs.register_stair_and_slab(
|
||||
"default:silver_sandstone",
|
||||
{crumbly = 1, cracky = 3},
|
||||
{"default_silver_sandstone.png"},
|
||||
"Silver Sandstone Stair",
|
||||
"Silver Sandstone Slab",
|
||||
S("Silver Sandstone Stair"),
|
||||
S("Silver Sandstone Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -703,8 +708,8 @@ stairs.register_stair_and_slab(
|
||||
"default:silver_sandstone_brick",
|
||||
{cracky = 2},
|
||||
{"default_silver_sandstone_brick.png"},
|
||||
"Silver Sandstone Brick Stair",
|
||||
"Silver Sandstone Brick Slab",
|
||||
S("Silver Sandstone Brick Stair"),
|
||||
S("Silver Sandstone Brick Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
@ -714,8 +719,8 @@ stairs.register_stair_and_slab(
|
||||
"default:silver_sandstone_block",
|
||||
{cracky = 2},
|
||||
{"default_silver_sandstone_block.png"},
|
||||
"Silver Sandstone Block Stair",
|
||||
"Silver Sandstone Block Slab",
|
||||
S("Silver Sandstone Block Stair"),
|
||||
S("Silver Sandstone Block Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -725,8 +730,8 @@ stairs.register_stair_and_slab(
|
||||
"default:obsidian",
|
||||
{cracky = 1, level = 2},
|
||||
{"default_obsidian.png"},
|
||||
"Obsidian Stair",
|
||||
"Obsidian Slab",
|
||||
S("Obsidian Stair"),
|
||||
S("Obsidian Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -736,8 +741,8 @@ stairs.register_stair_and_slab(
|
||||
"default:obsidianbrick",
|
||||
{cracky = 1, level = 2},
|
||||
{"default_obsidian_brick.png"},
|
||||
"Obsidian Brick Stair",
|
||||
"Obsidian Brick Slab",
|
||||
S("Obsidian Brick Stair"),
|
||||
S("Obsidian Brick Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
@ -747,8 +752,8 @@ stairs.register_stair_and_slab(
|
||||
"default:obsidian_block",
|
||||
{cracky = 1, level = 2},
|
||||
{"default_obsidian_block.png"},
|
||||
"Obsidian Block Stair",
|
||||
"Obsidian Block Slab",
|
||||
S("Obsidian Block Stair"),
|
||||
S("Obsidian Block Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
@ -758,8 +763,8 @@ stairs.register_stair_and_slab(
|
||||
"default:brick",
|
||||
{cracky = 3},
|
||||
{"default_brick.png"},
|
||||
"Brick Stair",
|
||||
"Brick Slab",
|
||||
S("Brick Stair"),
|
||||
S("Brick Slab"),
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
@ -769,8 +774,8 @@ stairs.register_stair_and_slab(
|
||||
"default:steelblock",
|
||||
{cracky = 1, level = 2},
|
||||
{"default_steel_block.png"},
|
||||
"Steel Block Stair",
|
||||
"Steel Block Slab",
|
||||
S("Steel Block Stair"),
|
||||
S("Steel Block Slab"),
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
@ -780,8 +785,8 @@ stairs.register_stair_and_slab(
|
||||
"default:tinblock",
|
||||
{cracky = 1, level = 2},
|
||||
{"default_tin_block.png"},
|
||||
"Tin Block Stair",
|
||||
"Tin Block Slab",
|
||||
S("Tin Block Stair"),
|
||||
S("Tin Block Slab"),
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
@ -791,8 +796,8 @@ stairs.register_stair_and_slab(
|
||||
"default:copperblock",
|
||||
{cracky = 1, level = 2},
|
||||
{"default_copper_block.png"},
|
||||
"Copper Block Stair",
|
||||
"Copper Block Slab",
|
||||
S("Copper Block Stair"),
|
||||
S("Copper Block Slab"),
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
@ -802,8 +807,8 @@ stairs.register_stair_and_slab(
|
||||
"default:bronzeblock",
|
||||
{cracky = 1, level = 2},
|
||||
{"default_bronze_block.png"},
|
||||
"Bronze Block Stair",
|
||||
"Bronze Block Slab",
|
||||
S("Bronze Block Stair"),
|
||||
S("Bronze Block Slab"),
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
@ -813,8 +818,8 @@ stairs.register_stair_and_slab(
|
||||
"default:goldblock",
|
||||
{cracky = 1},
|
||||
{"default_gold_block.png"},
|
||||
"Gold Block Stair",
|
||||
"Gold Block Slab",
|
||||
S("Gold Block Stair"),
|
||||
S("Gold Block Slab"),
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
@ -824,8 +829,8 @@ stairs.register_stair_and_slab(
|
||||
"default:ice",
|
||||
{cracky = 3, cools_lava = 1, slippery = 3},
|
||||
{"default_ice.png"},
|
||||
"Ice Stair",
|
||||
"Ice Slab",
|
||||
S("Ice Stair"),
|
||||
S("Ice Slab"),
|
||||
default.node_sound_glass_defaults(),
|
||||
true
|
||||
)
|
||||
@ -835,8 +840,8 @@ stairs.register_stair_and_slab(
|
||||
"default:snowblock",
|
||||
{crumbly = 3, cools_lava = 1, snowy = 1},
|
||||
{"default_snow.png"},
|
||||
"Snow Block Stair",
|
||||
"Snow Block Slab",
|
||||
S("Snow Block Stair"),
|
||||
S("Snow Block Slab"),
|
||||
default.node_sound_snow_defaults(),
|
||||
true
|
||||
)
|
||||
@ -850,7 +855,7 @@ stairs.register_stair(
|
||||
{"stairs_glass_split.png", "default_glass.png",
|
||||
"stairs_glass_stairside.png^[transformFX", "stairs_glass_stairside.png",
|
||||
"default_glass.png", "stairs_glass_split.png"},
|
||||
"Glass Stair",
|
||||
S("Glass Stair"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
@ -860,7 +865,7 @@ stairs.register_slab(
|
||||
"default:glass",
|
||||
{cracky = 3},
|
||||
{"default_glass.png", "default_glass.png", "stairs_glass_split.png"},
|
||||
"Glass Slab",
|
||||
S("Glass Slab"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
@ -872,7 +877,7 @@ stairs.register_stair_inner(
|
||||
{"stairs_glass_stairside.png^[transformR270", "default_glass.png",
|
||||
"stairs_glass_stairside.png^[transformFX", "default_glass.png",
|
||||
"default_glass.png", "stairs_glass_stairside.png"},
|
||||
"Glass Stair",
|
||||
S("Glass Stair"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
@ -884,7 +889,7 @@ stairs.register_stair_outer(
|
||||
{"stairs_glass_stairside.png^[transformR90", "default_glass.png",
|
||||
"stairs_glass_outer_stairside.png", "stairs_glass_stairside.png",
|
||||
"stairs_glass_stairside.png^[transformR90","stairs_glass_outer_stairside.png"},
|
||||
"Glass Stair",
|
||||
S("Glass Stair"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
@ -896,7 +901,7 @@ stairs.register_stair(
|
||||
{"stairs_obsidian_glass_split.png", "default_obsidian_glass.png",
|
||||
"stairs_obsidian_glass_stairside.png^[transformFX", "stairs_obsidian_glass_stairside.png",
|
||||
"default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
|
||||
"Obsidian Glass Stair",
|
||||
S("Obsidian Glass Stair"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
@ -906,7 +911,7 @@ stairs.register_slab(
|
||||
"default:obsidian_glass",
|
||||
{cracky = 3},
|
||||
{"default_obsidian_glass.png", "default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
|
||||
"Obsidian Glass Slab",
|
||||
S("Obsidian Glass Slab"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
@ -918,7 +923,7 @@ stairs.register_stair_inner(
|
||||
{"stairs_obsidian_glass_stairside.png^[transformR270", "default_obsidian_glass.png",
|
||||
"stairs_obsidian_glass_stairside.png^[transformFX", "default_obsidian_glass.png",
|
||||
"default_obsidian_glass.png", "stairs_obsidian_glass_stairside.png"},
|
||||
"Obsidian Glass Stair",
|
||||
S("Obsidian Glass Stair"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
@ -930,7 +935,7 @@ stairs.register_stair_outer(
|
||||
{"stairs_obsidian_glass_stairside.png^[transformR90", "default_obsidian_glass.png",
|
||||
"stairs_obsidian_glass_outer_stairside.png", "stairs_obsidian_glass_stairside.png",
|
||||
"stairs_obsidian_glass_stairside.png^[transformR90","stairs_obsidian_glass_outer_stairside.png"},
|
||||
"Obsidian Glass Stair",
|
||||
S("Obsidian Glass Stair"),
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
@ -1,5 +1,11 @@
|
||||
-- tnt/init.lua
|
||||
|
||||
tnt = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("tnt")
|
||||
|
||||
|
||||
-- Default to enabled when in singleplayer
|
||||
local enable_tnt = minetest.settings:get_bool("enable_tnt")
|
||||
if enable_tnt == nil then
|
||||
@ -422,7 +428,7 @@ minetest.register_node("tnt:boom", {
|
||||
})
|
||||
|
||||
minetest.register_node("tnt:gunpowder", {
|
||||
description = "Gun Powder",
|
||||
description = S("Gun Powder"),
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
@ -547,7 +553,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craftitem("tnt:tnt_stick", {
|
||||
description = "TNT Stick",
|
||||
description = S("TNT Stick"),
|
||||
inventory_image = "tnt_tnt_stick.png",
|
||||
groups = {flammable = 5},
|
||||
})
|
||||
@ -675,6 +681,6 @@ end
|
||||
|
||||
tnt.register_tnt({
|
||||
name = "tnt:tnt",
|
||||
description = "TNT",
|
||||
description = S("TNT"),
|
||||
radius = tnt_radius,
|
||||
})
|
||||
|
@ -1,6 +1,12 @@
|
||||
-- vessels/init.lua
|
||||
|
||||
-- Minetest 0.4 mod: vessels
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("vessels")
|
||||
|
||||
|
||||
local vessels_shelf_formspec =
|
||||
"size[8,7;]" ..
|
||||
"list[context;vessels;0,0.3;8,2;]" ..
|
||||
@ -30,7 +36,7 @@ local function get_vessels_shelf_formspec(inv)
|
||||
end
|
||||
|
||||
minetest.register_node("vessels:shelf", {
|
||||
description = "Vessels Shelf",
|
||||
description = S("Vessels Shelf"),
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "vessels_shelf.png", "vessels_shelf.png"},
|
||||
paramtype2 = "facedir",
|
||||
@ -91,7 +97,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_node("vessels:glass_bottle", {
|
||||
description = "Empty Glass Bottle",
|
||||
description = S("Empty Glass Bottle"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"vessels_glass_bottle.png"},
|
||||
inventory_image = "vessels_glass_bottle.png",
|
||||
@ -117,7 +123,7 @@ minetest.register_craft( {
|
||||
})
|
||||
|
||||
minetest.register_node("vessels:drinking_glass", {
|
||||
description = "Empty Drinking Glass",
|
||||
description = S("Empty Drinking Glass"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"vessels_drinking_glass.png"},
|
||||
inventory_image = "vessels_drinking_glass_inv.png",
|
||||
@ -143,7 +149,7 @@ minetest.register_craft( {
|
||||
})
|
||||
|
||||
minetest.register_node("vessels:steel_bottle", {
|
||||
description = "Empty Heavy Steel Bottle",
|
||||
description = S("Empty Heavy Steel Bottle"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"vessels_steel_bottle.png"},
|
||||
inventory_image = "vessels_steel_bottle.png",
|
||||
@ -172,7 +178,7 @@ minetest.register_craft( {
|
||||
-- Glass and steel recycling
|
||||
|
||||
minetest.register_craftitem("vessels:glass_fragments", {
|
||||
description = "Glass Fragments",
|
||||
description = S("Glass Fragments"),
|
||||
inventory_image = "vessels_glass_fragments.png",
|
||||
})
|
||||
|
||||
|
@ -1,5 +1,11 @@
|
||||
-- walls/init.lua
|
||||
|
||||
walls = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("walls")
|
||||
|
||||
|
||||
walls.register = function(wall_name, wall_desc, wall_texture_table, wall_mat, wall_sounds)
|
||||
--make wall_texture_table paramenter backwards compatible for mods passing single texture
|
||||
if type(wall_texture_table) ~= "table" then
|
||||
@ -39,12 +45,12 @@ walls.register = function(wall_name, wall_desc, wall_texture_table, wall_mat, wa
|
||||
|
||||
end
|
||||
|
||||
walls.register("walls:cobble", "Cobblestone Wall", {"default_cobble.png"},
|
||||
walls.register("walls:cobble", S("Cobblestone Wall"), {"default_cobble.png"},
|
||||
"default:cobble", default.node_sound_stone_defaults())
|
||||
|
||||
walls.register("walls:mossycobble", "Mossy Cobblestone Wall", {"default_mossycobble.png"},
|
||||
walls.register("walls:mossycobble", S("Mossy Cobblestone Wall"), {"default_mossycobble.png"},
|
||||
"default:mossycobble", default.node_sound_stone_defaults())
|
||||
|
||||
walls.register("walls:desertcobble", "Desert Cobblestone Wall", {"default_desert_cobble.png"},
|
||||
walls.register("walls:desertcobble", S("Desert Cobblestone Wall"), {"default_desert_cobble.png"},
|
||||
"default:desert_cobble", default.node_sound_stone_defaults())
|
||||
|
||||
|
@ -1,10 +1,15 @@
|
||||
-- wool/init.lua
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("wool")
|
||||
|
||||
local dyes = dye.dyes
|
||||
|
||||
for i = 1, #dyes do
|
||||
local name, desc = unpack(dyes[i])
|
||||
|
||||
minetest.register_node("wool:" .. name, {
|
||||
description = desc .. " Wool",
|
||||
description = S("@1 Wool", desc),
|
||||
tiles = {"wool_" .. name .. ".png"},
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3,
|
||||
|
@ -1,3 +1,8 @@
|
||||
-- xpanes/init.lua
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("xpanes")
|
||||
|
||||
|
||||
local function is_pane(pos)
|
||||
return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
|
||||
@ -148,7 +153,7 @@ function xpanes.register_pane(name, def)
|
||||
end
|
||||
|
||||
xpanes.register_pane("pane", {
|
||||
description = "Glass Pane",
|
||||
description = S("Glass Pane"),
|
||||
textures = {"default_glass.png","xpanes_pane_half.png","xpanes_edge.png"},
|
||||
inventory_image = "default_glass.png",
|
||||
wield_image = "default_glass.png",
|
||||
@ -161,7 +166,7 @@ xpanes.register_pane("pane", {
|
||||
})
|
||||
|
||||
xpanes.register_pane("obsidian_pane", {
|
||||
description = "Obsidian Glass Pane",
|
||||
description = S("Obsidian Glass Pane"),
|
||||
textures = {"default_obsidian_glass.png","xpanes_pane_half.png","xpanes_edge_obsidian.png"},
|
||||
inventory_image = "default_obsidian_glass.png",
|
||||
wield_image = "default_obsidian_glass.png",
|
||||
@ -174,7 +179,7 @@ xpanes.register_pane("obsidian_pane", {
|
||||
})
|
||||
|
||||
xpanes.register_pane("bar", {
|
||||
description = "Steel Bars",
|
||||
description = S("Steel Bars"),
|
||||
textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_bar_top.png"},
|
||||
inventory_image = "xpanes_bar.png",
|
||||
wield_image = "xpanes_bar.png",
|
||||
|
Loading…
Reference in New Issue
Block a user