Flowers: Fix waterlily on-place itemstack code

Add 'record_protection_violation()'
This commit is contained in:
paramat 2016-07-19 22:26:02 +01:00
parent 72f4c6be48
commit db129f4ca0

@ -243,16 +243,20 @@ minetest.register_node("flowers:waterlily", {
local def = minetest.registered_nodes[node] local def = minetest.registered_nodes[node]
local player_name = placer:get_player_name() local player_name = placer:get_player_name()
if def and def.liquidtype == "source" and minetest.get_item_group(node, "water") > 0 then if def and def.liquidtype == "source" and
minetest.get_item_group(node, "water") > 0 then
if not minetest.is_protected(pos, player_name) then if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)}) minetest.set_node(pos, {name = "flowers:waterlily",
param2 = math.random(0, 3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
else else
minetest.chat_send_player(player_name, "This area is protected") minetest.chat_send_player(player_name, "Node is protected")
end minetest.record_protection_violation(pos, player_name)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end end
end end
return itemstack return itemstack
end end
}) })