mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-08 08:43:51 +01:00
Add lava environment sound (#2683)
This commit is contained in:
parent
8c01a5b288
commit
e193f9fda3
@ -11,3 +11,7 @@ Authors of media (sounds)
|
||||
Yuval (CC0 1.0)
|
||||
https://freesound.org/people/Yuval/sounds/197023/
|
||||
env_sounds_water.*.ogg
|
||||
|
||||
Halion (CC0 1.0)
|
||||
https://freesound.org/people/Halion/sounds/17785/
|
||||
env_sounds_lava.*.ogg
|
||||
|
@ -1,11 +1,41 @@
|
||||
-- Parameters
|
||||
|
||||
local radius = 8 -- Water node search radius around player
|
||||
-- Node search radius around player
|
||||
local radius = 8
|
||||
|
||||
-- End of parameters
|
||||
local allsounds = {
|
||||
["env_sounds_water"] = {
|
||||
trigger = {"default:water_flowing", "default:river_water_flowing"},
|
||||
base_volume = 0.04,
|
||||
max_volume = 0.4,
|
||||
per_node = 0.004,
|
||||
},
|
||||
["env_sounds_lava"] = {
|
||||
trigger = {"default:lava_source", "default:lava_flowing"},
|
||||
base_volume = 0,
|
||||
max_volume = 0.6,
|
||||
per_node = {
|
||||
["default:lava_source"] = 0.008,
|
||||
["default:lava_flowing"] = 0.002,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
if minetest.settings:get_bool("river_source_sounds") then
|
||||
table.insert(allsounds["env_sounds_water"].trigger,
|
||||
"default:river_water_source")
|
||||
end
|
||||
|
||||
|
||||
local river_source_sounds = minetest.settings:get_bool("river_source_sounds")
|
||||
-- Cache the union of all trigger nodes
|
||||
|
||||
local cache_triggers = {}
|
||||
|
||||
for sound, def in pairs(allsounds) do
|
||||
for _, name in ipairs(def.trigger) do
|
||||
table.insert(cache_triggers, name)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Update sound for player
|
||||
@ -13,39 +43,57 @@ local river_source_sounds = minetest.settings:get_bool("river_source_sounds")
|
||||
local function update_sound(player)
|
||||
local player_name = player:get_player_name()
|
||||
local ppos = player:get_pos()
|
||||
ppos = vector.add(ppos, player:get_properties().eye_height)
|
||||
local areamin = vector.subtract(ppos, radius)
|
||||
local areamax = vector.add(ppos, radius)
|
||||
local water_nodes = {"default:water_flowing", "default:river_water_flowing"}
|
||||
if river_source_sounds then
|
||||
table.insert(water_nodes, "default:river_water_source")
|
||||
end
|
||||
local wpos, _ = minetest.find_nodes_in_area(areamin, areamax, water_nodes)
|
||||
local waters = #wpos
|
||||
if waters == 0 then
|
||||
|
||||
local pos = minetest.find_nodes_in_area(areamin, areamax, cache_triggers, true)
|
||||
if next(pos) == nil then -- If table empty
|
||||
return
|
||||
end
|
||||
for sound, def in pairs(allsounds) do
|
||||
-- Find average position
|
||||
local posav = {0, 0, 0}
|
||||
local count = 0
|
||||
for _, name in ipairs(def.trigger) do
|
||||
if pos[name] then
|
||||
for _, p in ipairs(pos[name]) do
|
||||
posav[1] = posav[1] + p.x
|
||||
posav[2] = posav[2] + p.y
|
||||
posav[3] = posav[3] + p.z
|
||||
end
|
||||
count = count + #pos[name]
|
||||
end
|
||||
end
|
||||
|
||||
-- Find average position of water positions
|
||||
local wposav = vector.new()
|
||||
for _, pos in ipairs(wpos) do
|
||||
wposav.x = wposav.x + pos.x
|
||||
wposav.y = wposav.y + pos.y
|
||||
wposav.z = wposav.z + pos.z
|
||||
if count > 0 then
|
||||
posav = vector.new(posav[1] / count, posav[2] / count,
|
||||
posav[3] / count)
|
||||
|
||||
-- Calculate gain
|
||||
local gain = def.base_volume
|
||||
if type(def.per_node) == 'table' then
|
||||
for name, multiplier in pairs(def.per_node) do
|
||||
if pos[name] then
|
||||
gain = gain + #pos[name] * multiplier
|
||||
end
|
||||
end
|
||||
else
|
||||
gain = gain + count * def.per_node
|
||||
end
|
||||
gain = math.min(gain, def.max_volume)
|
||||
|
||||
minetest.sound_play(sound, {
|
||||
pos = posav,
|
||||
to_player = player_name,
|
||||
gain = gain,
|
||||
}, true)
|
||||
end
|
||||
end
|
||||
wposav = vector.divide(wposav, waters)
|
||||
|
||||
minetest.sound_play(
|
||||
"env_sounds_water",
|
||||
{
|
||||
pos = wposav,
|
||||
to_player = player_name,
|
||||
gain = math.min(0.04 + waters * 0.004, 0.4),
|
||||
}
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
-- Update sound 'on joinplayer'
|
||||
-- Update sound when player joins
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
update_sound(player)
|
||||
|
BIN
mods/env_sounds/sounds/env_sounds_lava.1.ogg
Normal file
BIN
mods/env_sounds/sounds/env_sounds_lava.1.ogg
Normal file
Binary file not shown.
BIN
mods/env_sounds/sounds/env_sounds_lava.2.ogg
Normal file
BIN
mods/env_sounds/sounds/env_sounds_lava.2.ogg
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user