mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-22 22:22:25 +01:00
Add initial environmental sounds mod with flowing water sounds
default:river_water_source can also create sound if desired as rivers are considered to be flowing water. A simple mod for now, with the intention to later use new engine environmental sound features if/when they appear.
This commit is contained in:
parent
bb9279ccb8
commit
ea992bdace
@ -64,3 +64,7 @@ default:torch 99,default:cobble 99
|
|||||||
# starting biome, is used.
|
# starting biome, is used.
|
||||||
# Default value is false.
|
# Default value is false.
|
||||||
#engine_spawn = false
|
#engine_spawn = false
|
||||||
|
|
||||||
|
# Whether river water source nodes create flowing sounds.
|
||||||
|
# Helps rivers create more sound, especially on level sections.
|
||||||
|
#river_source_sounds = false
|
||||||
|
13
mods/env_sounds/README.txt
Normal file
13
mods/env_sounds/README.txt
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
Minetest Game mod: env_sounds
|
||||||
|
=============================
|
||||||
|
See license.txt for license information.
|
||||||
|
|
||||||
|
Authors of source code
|
||||||
|
----------------------
|
||||||
|
paramat (MIT)
|
||||||
|
|
||||||
|
Authors of media (sounds)
|
||||||
|
-------------------------
|
||||||
|
Yuval (CC0 1.0)
|
||||||
|
https://freesound.org/people/Yuval/sounds/197023/
|
||||||
|
env_sounds_water.*.ogg
|
64
mods/env_sounds/init.lua
Normal file
64
mods/env_sounds/init.lua
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
-- Parameters
|
||||||
|
|
||||||
|
local radius = 8 -- Water node search radius around player
|
||||||
|
|
||||||
|
-- End of parameters
|
||||||
|
|
||||||
|
|
||||||
|
local river_source_sounds = minetest.settings:get_bool("river_source_sounds")
|
||||||
|
|
||||||
|
|
||||||
|
-- Update sound for player
|
||||||
|
|
||||||
|
local function update_sound(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local ppos = player:get_pos()
|
||||||
|
local areamin = vector.subtract(ppos, radius)
|
||||||
|
local areamax = vector.add(ppos, radius)
|
||||||
|
local water_nodes = {"default:water_flowing", "default:river_water_flowing"}
|
||||||
|
if river_source_sounds then
|
||||||
|
table.insert(water_nodes, "default:river_water_source")
|
||||||
|
end
|
||||||
|
local wpos, _ = minetest.find_nodes_in_area(areamin, areamax, water_nodes)
|
||||||
|
local waters = #wpos
|
||||||
|
if waters == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Find average position of water positions
|
||||||
|
local wposav = vector.new()
|
||||||
|
for _, pos in ipairs(wpos) do
|
||||||
|
wposav.x = wposav.x + pos.x
|
||||||
|
wposav.y = wposav.y + pos.y
|
||||||
|
wposav.z = wposav.z + pos.z
|
||||||
|
end
|
||||||
|
wposav = vector.divide(wposav, waters)
|
||||||
|
|
||||||
|
minetest.sound_play(
|
||||||
|
"env_sounds_water",
|
||||||
|
{
|
||||||
|
pos = wposav,
|
||||||
|
to_player = player_name,
|
||||||
|
gain = math.min(0.04 + waters * 0.004, 0.4),
|
||||||
|
}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Update sound 'on joinplayer'
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
update_sound(player)
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
-- Cyclic sound update
|
||||||
|
|
||||||
|
local function cyclic_update()
|
||||||
|
for _, player in pairs(minetest.get_connected_players()) do
|
||||||
|
update_sound(player)
|
||||||
|
end
|
||||||
|
minetest.after(3.5, cyclic_update)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.after(0, cyclic_update)
|
57
mods/env_sounds/license.txt
Normal file
57
mods/env_sounds/license.txt
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2019 paramat
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||||
|
software and associated documentation files (the "Software"), to deal in the Software
|
||||||
|
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||||
|
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||||
|
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media (sounds)
|
||||||
|
--------------------------
|
||||||
|
|
||||||
|
CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||||
|
Yuval
|
||||||
|
|
||||||
|
No Copyright
|
||||||
|
|
||||||
|
The person who associated a work with this deed has dedicated the work to the
|
||||||
|
public domain by waiving all of his or her rights to the work worldwide under
|
||||||
|
copyright law, including all related and neighboring rights, to the extent
|
||||||
|
allowed by law.
|
||||||
|
|
||||||
|
You can copy, modify, distribute and perform the work, even for commercial
|
||||||
|
purposes, all without asking permission. See Other Information below.
|
||||||
|
|
||||||
|
Other Information:
|
||||||
|
|
||||||
|
In no way are the patent or trademark rights of any person affected by CC0, nor
|
||||||
|
are the rights that other persons may have in the work or in how the work is
|
||||||
|
used, such as publicity or privacy rights.
|
||||||
|
|
||||||
|
Unless expressly stated otherwise, the person who associated a work with this
|
||||||
|
deed makes no warranties about the work, and disclaims liability for all uses
|
||||||
|
of the work, to the fullest extent permitted by applicable law.
|
||||||
|
|
||||||
|
When using or citing the work, you should not imply endorsement by the author
|
||||||
|
or the affirmer.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://creativecommons.org/publicdomain/zero/1.0/
|
3
mods/env_sounds/mod.conf
Normal file
3
mods/env_sounds/mod.conf
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
name = env_sounds
|
||||||
|
description = Minetest Game mod: env_sounds
|
||||||
|
depends = default
|
BIN
mods/env_sounds/sounds/env_sounds_water.1.ogg
Normal file
BIN
mods/env_sounds/sounds/env_sounds_water.1.ogg
Normal file
Binary file not shown.
BIN
mods/env_sounds/sounds/env_sounds_water.2.ogg
Normal file
BIN
mods/env_sounds/sounds/env_sounds_water.2.ogg
Normal file
Binary file not shown.
BIN
mods/env_sounds/sounds/env_sounds_water.3.ogg
Normal file
BIN
mods/env_sounds/sounds/env_sounds_water.3.ogg
Normal file
Binary file not shown.
BIN
mods/env_sounds/sounds/env_sounds_water.4.ogg
Normal file
BIN
mods/env_sounds/sounds/env_sounds_water.4.ogg
Normal file
Binary file not shown.
@ -64,3 +64,7 @@ enable_stairs_replace_abm (Replace old stairs) bool false
|
|||||||
# If enabled, use the engine's spawn search which does not check for a
|
# If enabled, use the engine's spawn search which does not check for a
|
||||||
# suitable starting biome.
|
# suitable starting biome.
|
||||||
engine_spawn (Use engine spawn search) bool false
|
engine_spawn (Use engine spawn search) bool false
|
||||||
|
|
||||||
|
# Whether river water source nodes create flowing sounds.
|
||||||
|
# Helps rivers create more sound, especially on level sections.
|
||||||
|
river_source_sounds (River source node sounds) bool false
|
||||||
|
Loading…
Reference in New Issue
Block a user