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TNT node drop particles: Only pick string tiles as fallback
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@ -243,12 +243,12 @@ local function add_effects(pos, radius, drops)
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local def = minetest.registered_nodes[name]
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if def then
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node = { name = name }
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end
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if def and def.tiles and def.tiles[1] then
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if def.tiles and type(def.tiles[1]) == "string" then
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texture = def.tiles[1]
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end
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end
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end
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end
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minetest.add_particlespawner({
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amount = 64,
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