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creative: Override hand after mods loaded... (#2984)
Prevents other mods from overwriting changes & removes dependence on default.
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@ -46,34 +46,36 @@ end
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dofile(minetest.get_modpath("creative") .. "/inventory.lua")
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dofile(minetest.get_modpath("creative") .. "/inventory.lua")
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if minetest.is_creative_enabled("") then
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if minetest.is_creative_enabled("") then
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-- Dig time is modified according to difference (leveldiff) between tool
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minetest.register_on_mods_loaded(function()
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-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
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-- Dig time is modified according to difference (leveldiff) between tool
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-- leveldiff and 1.
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-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
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-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been
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-- leveldiff and 1.
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-- increased such that nodes of differing levels have an insignificant
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-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been
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-- effect on digtime.
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-- increased such that nodes of differing levels have an insignificant
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local digtime = 42
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-- effect on digtime.
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local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
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local digtime = 42
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local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
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-- Override the hand tool
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-- Override the hand tool
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minetest.override_item("", {
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minetest.override_item("", {
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range = 10,
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range = 10,
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tool_capabilities = {
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tool_capabilities = {
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full_punch_interval = 0.5,
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full_punch_interval = 0.5,
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max_drop_level = 3,
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max_drop_level = 3,
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groupcaps = {
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groupcaps = {
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crumbly = caps,
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crumbly = caps,
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cracky = caps,
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cracky = caps,
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snappy = caps,
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snappy = caps,
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choppy = caps,
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choppy = caps,
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oddly_breakable_by_hand = caps,
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oddly_breakable_by_hand = caps,
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-- dig_immediate group doesn't use value 1. Value 3 is instant dig
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-- dig_immediate group doesn't use value 1. Value 3 is instant dig
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dig_immediate =
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dig_immediate =
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{times = {[2] = digtime, [3] = 0}, uses = 0, maxlevel = 256},
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{times = {[2] = digtime, [3] = 0}, uses = 0, maxlevel = 256},
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},
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},
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damage_groups = {fleshy = 10},
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damage_groups = {fleshy = 10},
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}
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}
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})
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})
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end)
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end
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end
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-- Unlimited node placement
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-- Unlimited node placement
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@ -1,4 +1,3 @@
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name = creative
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name = creative
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description = Minetest Game mod: creative
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description = Minetest Game mod: creative
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depends = sfinv
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depends = sfinv
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optional_depends = default
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