paramat
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4bb9652c0f
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Flowers: Add waterlily and add to mapgen
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2015-09-17 12:34:17 +01:00 |
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paramat
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fd5721faa8
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Flowers: Make flowers wave when waving shader enabled
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2015-09-10 16:34:18 +01:00 |
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paramat
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408ee69fb8
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Flowers: Add sporeless mushrooms and edit drops
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2015-08-14 01:34:35 +01:00 |
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est31
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7066a6a0dd
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Tweak mushroom drops
-> Don't always drop the main mushroom (allowed endless spore generation loop before)
-> Drop less spores, before you got lots of spores
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2015-08-10 01:03:15 +02:00 |
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paramat
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47c7b0b187
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Mushrooms: Rename spore nodes. Single ABM for mushroom growing
Code re-arranged and clarified
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2015-08-07 19:07:48 +01:00 |
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paramat
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8d1eef025d
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Flowers: Make mushrooms farmable using spores
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2015-08-04 01:00:47 +01:00 |
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Rui914
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da9789e3ce
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Fix not_in_creative_inventory
Update
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2015-07-17 20:53:55 +01:00 |
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jeanpatrick.guerrero@gmail.com
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0cf4fd4c18
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Add mushrooms
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2015-07-17 10:12:00 +02:00 |
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LeMagnesium
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01ad09036b
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Improved flowers' registration system - Specific nodeboxes, - Color groups - All datas were put into a table then unpacked for add_simple_flower
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2015-06-06 14:51:25 +02:00 |
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Ombridride
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638add603f
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Simplified flowers' registration - Created a new local function to register flowers
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2015-06-06 14:51:25 +02:00 |
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paramat
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e71b71c1a9
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Default and flowers: only run on-generated functions in mgv6. Remove indev ore definitions
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2014-11-16 19:38:04 +01:00 |
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RHRhino
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a90338d40d
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New flower textures
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2014-11-08 23:45:18 +01:00 |
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PilzAdam
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31a74ede18
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Replace minetest.env: with minetest.
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2013-05-25 00:40:03 +02:00 |
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PilzAdam
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fcf0816fa8
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Move all common mods back to minetest_game
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2013-05-18 16:05:16 +02:00 |
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