mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-23 14:42:27 +01:00
299 lines
8.1 KiB
Lua
299 lines
8.1 KiB
Lua
-- Minetest 0.4 mod: stairs
|
|
-- See README.txt for licensing and other information.
|
|
|
|
stairs = {}
|
|
|
|
-- Node will be called stairs:stair_<subname>
|
|
function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
|
|
minetest.register_node(":stairs:stair_" .. subname, {
|
|
description = description,
|
|
drawtype = "nodebox",
|
|
tiles = images,
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
groups = groups,
|
|
sounds = sounds,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
|
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
|
},
|
|
},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
return itemstack
|
|
end
|
|
|
|
local p0 = pointed_thing.under
|
|
local p1 = pointed_thing.above
|
|
local param2 = 0
|
|
|
|
local placer_pos = placer:getpos()
|
|
if placer_pos then
|
|
local dir = {
|
|
x = p1.x - placer_pos.x,
|
|
y = p1.y - placer_pos.y,
|
|
z = p1.z - placer_pos.z
|
|
}
|
|
param2 = minetest.dir_to_facedir(dir)
|
|
end
|
|
|
|
if p0.y-1 == p1.y then
|
|
param2 = param2 + 20
|
|
if param2 == 21 then
|
|
param2 = 23
|
|
elseif param2 == 23 then
|
|
param2 = 21
|
|
end
|
|
end
|
|
|
|
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
|
end,
|
|
})
|
|
|
|
-- for replace ABM
|
|
minetest.register_node(":stairs:stair_" .. subname.."upside_down", {
|
|
replace_name = "stairs:stair_" .. subname,
|
|
groups = {slabs_replace=1},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'stairs:stair_' .. subname .. ' 6',
|
|
recipe = {
|
|
{recipeitem, "", ""},
|
|
{recipeitem, recipeitem, ""},
|
|
{recipeitem, recipeitem, recipeitem},
|
|
},
|
|
})
|
|
|
|
-- Flipped recipe for the silly minecrafters
|
|
minetest.register_craft({
|
|
output = 'stairs:stair_' .. subname .. ' 6',
|
|
recipe = {
|
|
{"", "", recipeitem},
|
|
{"", recipeitem, recipeitem},
|
|
{recipeitem, recipeitem, recipeitem},
|
|
},
|
|
})
|
|
end
|
|
|
|
-- Node will be called stairs:slab_<subname>
|
|
function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
|
|
minetest.register_node(":stairs:slab_" .. subname, {
|
|
description = description,
|
|
drawtype = "nodebox",
|
|
tiles = images,
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
groups = groups,
|
|
sounds = sounds,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
|
},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
return itemstack
|
|
end
|
|
|
|
-- If it's being placed on an another similar one, replace it with
|
|
-- a full block
|
|
local slabpos = nil
|
|
local slabnode = nil
|
|
local p0 = pointed_thing.under
|
|
local p1 = pointed_thing.above
|
|
local n0 = minetest.get_node(p0)
|
|
local n1 = minetest.get_node(p1)
|
|
local param2 = 0
|
|
|
|
local n0_is_upside_down = (n0.name == "stairs:slab_" .. subname and
|
|
n0.param2 >= 20)
|
|
|
|
if n0.name == "stairs:slab_" .. subname and not n0_is_upside_down and p0.y+1 == p1.y then
|
|
slabpos = p0
|
|
slabnode = n0
|
|
elseif n1.name == "stairs:slab_" .. subname then
|
|
slabpos = p1
|
|
slabnode = n1
|
|
end
|
|
if slabpos then
|
|
-- Remove the slab at slabpos
|
|
minetest.remove_node(slabpos)
|
|
-- Make a fake stack of a single item and try to place it
|
|
local fakestack = ItemStack(recipeitem)
|
|
fakestack:set_count(itemstack:get_count())
|
|
|
|
pointed_thing.above = slabpos
|
|
local success
|
|
fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
|
|
-- If the item was taken from the fake stack, decrement original
|
|
if success then
|
|
itemstack:set_count(fakestack:get_count())
|
|
-- Else put old node back
|
|
else
|
|
minetest.set_node(slabpos, slabnode)
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
-- Upside down slabs
|
|
if p0.y-1 == p1.y then
|
|
-- Turn into full block if pointing at a existing slab
|
|
if n0_is_upside_down then
|
|
-- Remove the slab at the position of the slab
|
|
minetest.remove_node(p0)
|
|
-- Make a fake stack of a single item and try to place it
|
|
local fakestack = ItemStack(recipeitem)
|
|
fakestack:set_count(itemstack:get_count())
|
|
|
|
pointed_thing.above = p0
|
|
local success
|
|
fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
|
|
-- If the item was taken from the fake stack, decrement original
|
|
if success then
|
|
itemstack:set_count(fakestack:get_count())
|
|
-- Else put old node back
|
|
else
|
|
minetest.set_node(p0, n0)
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
-- Place upside down slab
|
|
param2 = 20
|
|
end
|
|
|
|
-- If pointing at the side of a upside down slab
|
|
if n0_is_upside_down and p0.y+1 ~= p1.y then
|
|
param2 = 20
|
|
end
|
|
|
|
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
|
end,
|
|
})
|
|
|
|
-- for replace ABM
|
|
minetest.register_node(":stairs:slab_" .. subname.."upside_down", {
|
|
replace_name = "stairs:slab_"..subname,
|
|
groups = {slabs_replace=1},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'stairs:slab_' .. subname .. ' 6',
|
|
recipe = {
|
|
{recipeitem, recipeitem, recipeitem},
|
|
},
|
|
})
|
|
end
|
|
|
|
-- Replace old "upside_down" nodes with new param2 versions
|
|
minetest.register_abm({
|
|
nodenames = {"group:slabs_replace"},
|
|
interval = 1,
|
|
chance = 1,
|
|
action = function(pos, node)
|
|
node.name = minetest.registered_nodes[node.name].replace_name
|
|
node.param2 = node.param2 + 20
|
|
if node.param2 == 21 then
|
|
node.param2 = 23
|
|
elseif node.param2 == 23 then
|
|
node.param2 = 21
|
|
end
|
|
minetest.set_node(pos, node)
|
|
end,
|
|
})
|
|
|
|
-- Nodes will be called stairs:{stair,slab}_<subname>
|
|
function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)
|
|
stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds)
|
|
stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds)
|
|
end
|
|
|
|
stairs.register_stair_and_slab("wood", "default:wood",
|
|
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
|
{"default_wood.png"},
|
|
"Wooden Stair",
|
|
"Wooden Slab",
|
|
default.node_sound_wood_defaults())
|
|
|
|
stairs.register_stair_and_slab("stone", "default:stone",
|
|
{cracky=3},
|
|
{"default_stone.png"},
|
|
"Stone Stair",
|
|
"Stone Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("cobble", "default:cobble",
|
|
{cracky=3},
|
|
{"default_cobble.png"},
|
|
"Cobblestone Stair",
|
|
"Cobblestone Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("desert_stone", "default:desert_stone",
|
|
{cracky=3},
|
|
{"default_desert_stone.png"},
|
|
"Desertstone Stair",
|
|
"Desertstone Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("desert_cobble", "default:desert_cobble",
|
|
{cracky=3},
|
|
{"default_desert_cobble.png"},
|
|
"Desert Cobblestone Stair",
|
|
"Desert Cobblestone Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick",
|
|
{cracky=3},
|
|
{"default_desert_stone_brick.png"},
|
|
"Desert Stone Brick Stair",
|
|
"Desert Stone Brick Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("brick", "default:brick",
|
|
{cracky=3},
|
|
{"default_brick.png"},
|
|
"Brick Stair",
|
|
"Brick Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("sandstone", "default:sandstone",
|
|
{crumbly=2,cracky=2},
|
|
{"default_sandstone.png"},
|
|
"Sandstone Stair",
|
|
"Sandstone Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
|
|
{crumbly=2,cracky=2},
|
|
{"default_sandstone_brick.png"},
|
|
"Sandstone Brick Stair",
|
|
"Sandstone Brick Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("junglewood", "default:junglewood",
|
|
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
|
{"default_junglewood.png"},
|
|
"Junglewood Stair",
|
|
"Junglewood Slab",
|
|
default.node_sound_wood_defaults())
|
|
|
|
stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
|
|
{cracky=3},
|
|
{"default_stone_brick.png"},
|
|
"Stone Brick Stair",
|
|
"Stone Brick Slab",
|
|
default.node_sound_stone_defaults())
|
|
|
|
stairs.register_stair_and_slab("pinewood", "default:pinewood",
|
|
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
|
{"default_pinewood.png"},
|
|
"Pinewood Stair",
|
|
"Pinewood Slab",
|
|
default.node_sound_wood_defaults())
|
|
|