minetest_game/mods/flowers
paramat a587972010 Flower spread ABM: Optimise
Match maximum spread density to maximum mapgen density for flowers.
Place 3 flora nodes at once instead of 1.
Change ABM chance value to 300 to match previous spread rate.
ABM becomes 3 times less intensive.
2018-02-04 02:34:36 +00:00
..
schematics Default/flowers: Improve papyrus and waterlily schematics 2016-12-04 06:36:05 +00:00
textures Flowers: Add black tulip, green chrysanthemum 2017-11-27 01:51:33 +00:00
depends.txt Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
init.lua Flower spread ABM: Optimise 2018-02-04 02:34:36 +00:00
license.txt Flowers: New texture for yellow dandelion 2017-06-08 15:52:00 +01:00
mapgen.lua Ferns: Add 3 sizes for coniferous forest biome 2017-12-24 20:50:44 +00:00
README.txt Flowers: Add black tulip, green chrysanthemum 2017-11-27 01:51:33 +00:00

Minetest Game mod: flowers
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by Ironzorg (MIT) and VanessaE (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
RHRhino (CC BY-SA 3.0):
  flowers_dandelion_white.png
  flowers_geranium.png
  flowers_rose.png
  flowers_tulip.png
  flowers_viola.png

Gambit (CC BY-SA 3.0):
  flowers_mushroom_brown.png
  flowers_mushroom_red.png
  flowers_waterlily.png

yyt16384 (CC BY-SA 3.0):
  flowers_waterlily_bottom.png -- Derived from Gambit's texture

paramat (CC BY-SA 3.0):
  flowers_dandelion_yellow.png -- Derived from RHRhino's texture
  flowers_tulip_black.png -- Derived from RHRhino's texture
  flowers_chrysanthemum_green.png