mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-10 01:33:52 +01:00
2c5670563a
Adds a direct resource of green dye, and a flower resource of black dye. Completes the colour sequence: red, orange, yellow, green, blue, violet. Makes all base dyes cultivatable and sustainable, without the presence of coal. Add the new flowers to the world with the same density variation as the others, but obviously with different noise seeds. Results in more flowers in a world and more variety of flower combinations.
318 lines
8.1 KiB
Lua
318 lines
8.1 KiB
Lua
-- Minetest 0.4 mod: default
|
|
-- See README.txt for licensing and other information.
|
|
|
|
|
|
-- Namespace for functions
|
|
|
|
flowers = {}
|
|
|
|
|
|
-- Map Generation
|
|
|
|
dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
|
|
|
|
|
|
--
|
|
-- Flowers
|
|
--
|
|
|
|
-- Aliases for original flowers mod
|
|
|
|
minetest.register_alias("flowers:flower_rose", "flowers:rose")
|
|
minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
|
|
minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
|
|
minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
|
|
minetest.register_alias("flowers:flower_viola", "flowers:viola")
|
|
minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
|
|
|
|
|
|
-- Flower registration
|
|
|
|
local function add_simple_flower(name, desc, box, f_groups)
|
|
-- Common flowers' groups
|
|
f_groups.snappy = 3
|
|
f_groups.flower = 1
|
|
f_groups.flora = 1
|
|
f_groups.attached_node = 1
|
|
|
|
minetest.register_node("flowers:" .. name, {
|
|
description = desc,
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"flowers_" .. name .. ".png"},
|
|
inventory_image = "flowers_" .. name .. ".png",
|
|
wield_image = "flowers_" .. name .. ".png",
|
|
sunlight_propagates = true,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
stack_max = 99,
|
|
groups = f_groups,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = box
|
|
}
|
|
})
|
|
end
|
|
|
|
flowers.datas = {
|
|
{
|
|
"rose",
|
|
"Red Rose",
|
|
{-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
|
|
{color_red = 1, flammable = 1}
|
|
},
|
|
{
|
|
"tulip",
|
|
"Orange Tulip",
|
|
{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
|
|
{color_orange = 1, flammable = 1}
|
|
},
|
|
{
|
|
"dandelion_yellow",
|
|
"Yellow Dandelion",
|
|
{-4 / 16, -0.5, -4 / 16, 4 / 16, -2 / 16, 4 / 16},
|
|
{color_yellow = 1, flammable = 1}
|
|
},
|
|
{
|
|
"chrysanthemum_green",
|
|
"Green Chrysanthemum",
|
|
{-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
|
|
{color_green = 1, flammable = 1}
|
|
},
|
|
{
|
|
"geranium",
|
|
"Blue Geranium",
|
|
{-2 / 16, -0.5, -2 / 16, 2 / 16, 2 / 16, 2 / 16},
|
|
{color_blue = 1, flammable = 1}
|
|
},
|
|
{
|
|
"viola",
|
|
"Viola",
|
|
{-5 / 16, -0.5, -5 / 16, 5 / 16, -1 / 16, 5 / 16},
|
|
{color_violet = 1, flammable = 1}
|
|
},
|
|
{
|
|
"dandelion_white",
|
|
"White Dandelion",
|
|
{-5 / 16, -0.5, -5 / 16, 5 / 16, -2 / 16, 5 / 16},
|
|
{color_white = 1, flammable = 1}
|
|
},
|
|
{
|
|
"tulip_black",
|
|
"Black Tulip",
|
|
{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
|
|
{color_black = 1, flammable = 1}
|
|
},
|
|
}
|
|
|
|
for _,item in pairs(flowers.datas) do
|
|
add_simple_flower(unpack(item))
|
|
end
|
|
|
|
|
|
-- Flower spread
|
|
-- Public function to enable override by mods
|
|
|
|
function flowers.flower_spread(pos, node)
|
|
pos.y = pos.y - 1
|
|
local under = minetest.get_node(pos)
|
|
pos.y = pos.y + 1
|
|
-- Replace flora with dry shrub in desert sand and silver sand,
|
|
-- as this is the only way to generate them.
|
|
-- However, preserve grasses in sand dune biomes.
|
|
if minetest.get_item_group(under.name, "sand") == 1 and
|
|
under.name ~= "default:sand" then
|
|
minetest.set_node(pos, {name = "default:dry_shrub"})
|
|
return
|
|
end
|
|
|
|
if minetest.get_item_group(under.name, "soil") == 0 then
|
|
return
|
|
end
|
|
|
|
local light = minetest.get_node_light(pos)
|
|
if not light or light < 13 then
|
|
return
|
|
end
|
|
|
|
local pos0 = vector.subtract(pos, 4)
|
|
local pos1 = vector.add(pos, 4)
|
|
if #minetest.find_nodes_in_area(pos0, pos1, "group:flora") > 3 then
|
|
return
|
|
end
|
|
|
|
local soils = minetest.find_nodes_in_area_under_air(
|
|
pos0, pos1, "group:soil")
|
|
if #soils > 0 then
|
|
local seedling = soils[math.random(#soils)]
|
|
local seedling_above =
|
|
{x = seedling.x, y = seedling.y + 1, z = seedling.z}
|
|
light = minetest.get_node_light(seedling_above)
|
|
if not light or light < 13 or
|
|
-- Desert sand is in the soil group
|
|
minetest.get_node(seedling).name == "default:desert_sand" then
|
|
return
|
|
end
|
|
|
|
minetest.set_node(seedling_above, {name = node.name})
|
|
end
|
|
end
|
|
|
|
minetest.register_abm({
|
|
label = "Flower spread",
|
|
nodenames = {"group:flora"},
|
|
interval = 13,
|
|
chance = 96,
|
|
action = function(...)
|
|
flowers.flower_spread(...)
|
|
end,
|
|
})
|
|
|
|
|
|
--
|
|
-- Mushrooms
|
|
--
|
|
|
|
minetest.register_node("flowers:mushroom_red", {
|
|
description = "Red Mushroom",
|
|
tiles = {"flowers_mushroom_red.png"},
|
|
inventory_image = "flowers_mushroom_red.png",
|
|
wield_image = "flowers_mushroom_red.png",
|
|
drawtype = "plantlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
on_use = minetest.item_eat(-5),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
|
|
}
|
|
})
|
|
|
|
minetest.register_node("flowers:mushroom_brown", {
|
|
description = "Brown Mushroom",
|
|
tiles = {"flowers_mushroom_brown.png"},
|
|
inventory_image = "flowers_mushroom_brown.png",
|
|
wield_image = "flowers_mushroom_brown.png",
|
|
drawtype = "plantlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
on_use = minetest.item_eat(1),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
|
|
}
|
|
})
|
|
|
|
|
|
-- Mushroom spread and death
|
|
|
|
function flowers.mushroom_spread(pos, node)
|
|
if minetest.get_node_light(pos, nil) == 15 then
|
|
minetest.remove_node(pos)
|
|
return
|
|
end
|
|
local positions = minetest.find_nodes_in_area_under_air(
|
|
{x = pos.x - 1, y = pos.y - 2, z = pos.z - 1},
|
|
{x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
|
|
{"group:soil", "group:tree"})
|
|
if #positions == 0 then
|
|
return
|
|
end
|
|
local pos2 = positions[math.random(#positions)]
|
|
pos2.y = pos2.y + 1
|
|
if minetest.get_node_light(pos, 0.5) <= 3 and
|
|
minetest.get_node_light(pos2, 0.5) <= 3 then
|
|
minetest.set_node(pos2, {name = node.name})
|
|
end
|
|
end
|
|
|
|
minetest.register_abm({
|
|
label = "Mushroom spread",
|
|
nodenames = {"flowers:mushroom_brown", "flowers:mushroom_red"},
|
|
interval = 11,
|
|
chance = 150,
|
|
action = function(...)
|
|
flowers.mushroom_spread(...)
|
|
end,
|
|
})
|
|
|
|
|
|
-- These old mushroom related nodes can be simplified now
|
|
|
|
minetest.register_alias("flowers:mushroom_spores_brown", "flowers:mushroom_brown")
|
|
minetest.register_alias("flowers:mushroom_spores_red", "flowers:mushroom_red")
|
|
minetest.register_alias("flowers:mushroom_fertile_brown", "flowers:mushroom_brown")
|
|
minetest.register_alias("flowers:mushroom_fertile_red", "flowers:mushroom_red")
|
|
minetest.register_alias("mushroom:brown_natural", "flowers:mushroom_brown")
|
|
minetest.register_alias("mushroom:red_natural", "flowers:mushroom_red")
|
|
|
|
|
|
--
|
|
-- Waterlily
|
|
--
|
|
|
|
minetest.register_node("flowers:waterlily", {
|
|
description = "Waterlily",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
tiles = {"flowers_waterlily.png", "flowers_waterlily_bottom.png"},
|
|
inventory_image = "flowers_waterlily.png",
|
|
wield_image = "flowers_waterlily.png",
|
|
liquids_pointable = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
sunlight_propagates = true,
|
|
floodable = true,
|
|
groups = {snappy = 3, flower = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
node_placement_prediction = "",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, -15 / 32, 7 / 16}
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local pos = pointed_thing.above
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
local player_name = placer and placer:get_player_name() or ""
|
|
|
|
if def and def.on_rightclick then
|
|
return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
|
|
pointed_thing)
|
|
end
|
|
|
|
if def and def.liquidtype == "source" and
|
|
minetest.get_item_group(node.name, "water") > 0 then
|
|
if not minetest.is_protected(pos, player_name) then
|
|
minetest.set_node(pos, {name = "flowers:waterlily",
|
|
param2 = math.random(0, 3)})
|
|
if not (creative and creative.is_enabled_for
|
|
and creative.is_enabled_for(player_name)) then
|
|
itemstack:take_item()
|
|
end
|
|
else
|
|
minetest.chat_send_player(player_name, "Node is protected")
|
|
minetest.record_protection_violation(pos, player_name)
|
|
end
|
|
end
|
|
|
|
return itemstack
|
|
end
|
|
})
|