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Previously, maximum flora density was chosen based on the extremely rare occurrence of all 8 flowers being at high density at one location. This caused flora everywhere to spread to an unacceptably high density. Revert the threshold to 3, which in testing results in a more acceptable maximum density of 7 flora per 9x9 area. |
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textures | ||
depends.txt | ||
init.lua | ||
license.txt | ||
mapgen.lua | ||
README.txt |
Minetest Game mod: flowers ========================== See license.txt for license information. Authors of source code ---------------------- Originally by Ironzorg (MIT) and VanessaE (MIT) Various Minetest developers and contributors (MIT) Authors of media (textures) --------------------------- RHRhino (CC BY-SA 3.0): flowers_dandelion_white.png flowers_geranium.png flowers_rose.png flowers_tulip.png flowers_viola.png Gambit (CC BY-SA 3.0): flowers_mushroom_brown.png flowers_mushroom_red.png flowers_waterlily.png yyt16384 (CC BY-SA 3.0): flowers_waterlily_bottom.png -- Derived from Gambit's texture paramat (CC BY-SA 3.0): flowers_dandelion_yellow.png -- Derived from RHRhino's texture flowers_tulip_black.png -- Derived from RHRhino's texture flowers_chrysanthemum_green.png