mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-22 22:22:25 +01:00
3ff296961e
This adds def, def.radius and def.damage_radius defaults to the tnt.boom() function if they aren't specified on call. |
||
---|---|---|
.. | ||
sounds | ||
textures | ||
depends.txt | ||
init.lua | ||
license.txt | ||
README.txt |
Minetest Game mod: tnt ====================== See license.txt for license information. Authors of source code ---------------------- PilzAdam (MIT) ShadowNinja (MIT) sofar (sofar@foo-projects.org) (MIT) Various Minetest developers and contributors (MIT) Authors of media (textures) --------------------------- BlockMen (CC BY-SA 3.0): All textures not mentioned below. ShadowNinja (CC BY-SA 3.0): tnt_smoke.png Wuzzy (CC BY-SA 3.0): All gunpowder textures except tnt_gunpowder_inventory.png. sofar (sofar@foo-projects.org) (CC BY-SA 3.0): tnt_blast.png Introduction ------------ This mod adds TNT to Minetest. TNT is a tool to help the player in mining. How to use the mod: Craft gunpowder by placing coal and gravel in the crafting area. The gunpowder can be used to craft TNT or as fuse for TNT. To craft TNT place items like this: -- wood - gunpowder -- wood - gunpowder gunpowder gunpowder -- wood - gunpowder -- wood - There are different ways to blow up TNT: 1. Hit it with a torch. 2. Hit a gunpowder fuse that leads to a TNT block with a torch or flint-and-steel. 3. Activate it with mesecons (fastest way). Be aware of the damage radius of 6 blocks!