minetest_game/mods
paramat 5994ac8dc5 Default/schematics: Re-add force-placed root node to mapgen trees
Avoids trees or large cacti being placed multiple times at a single
position, by changing the node at the heightmap y value
2016-02-06 01:24:19 +00:00
..
beds Beds: Re-add commas at list ends 2015-11-14 05:18:11 +00:00
boats Follow naming conventions of textures and models in boats 2016-02-03 19:33:46 +00:00
bones Rename to Minetest Game 2015-09-30 23:33:12 +01:00
bucket Rename to Minetest Game 2015-09-30 23:33:12 +01:00
creative Follow naming conventions of textures in creative 2016-02-03 19:33:59 +00:00
default Default/schematics: Re-add force-placed root node to mapgen trees 2016-02-06 01:24:19 +00:00
doors Better trapdoor side appearance. 2016-01-20 22:17:25 +00:00
dye Rename to Minetest Game 2015-09-30 23:33:12 +01:00
farming Rename to Minetest Game 2015-09-30 23:33:12 +01:00
fire Default, fire: Disable catch-up in some ABMs 2015-11-14 04:49:03 +00:00
flowers Replace aliased fertile mushrooms. 2016-01-08 00:24:05 +00:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Verify node type is facedir. 2015-12-25 15:37:17 +00:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs Stair and Slab groups. 2016-01-26 21:33:17 +00:00
tnt Fix TNT drops being placed inside nodes 2016-01-05 23:28:59 +00:00
vessels Rename to Minetest Game 2015-09-30 23:33:12 +01:00
wool ability to dye coloured wool white 2016-01-29 03:50:07 +00:00
xpanes Rename to Minetest Game 2015-09-30 23:33:12 +01:00