mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-05 23:33:51 +01:00
e9a7782c88
Adds a steel trapdoor. Textures were painted from scratch, and inspired by the current Steel Door. Ownership on the trapdoor works as expected, and so does the crafting recipe.
553 lines
15 KiB
Lua
553 lines
15 KiB
Lua
doors = {}
|
|
|
|
-- Registers a door
|
|
function doors.register_door(name, def)
|
|
def.groups.not_in_creative_inventory = 1
|
|
|
|
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
|
|
|
|
if not def.node_box_bottom then
|
|
def.node_box_bottom = box
|
|
end
|
|
if not def.node_box_top then
|
|
def.node_box_top = box
|
|
end
|
|
if not def.selection_box_bottom then
|
|
def.selection_box_bottom= box
|
|
end
|
|
if not def.selection_box_top then
|
|
def.selection_box_top = box
|
|
end
|
|
|
|
if not def.sound_close_door then
|
|
def.sound_close_door = "doors_door_close"
|
|
end
|
|
if not def.sound_open_door then
|
|
def.sound_open_door = "doors_door_open"
|
|
end
|
|
|
|
|
|
minetest.register_craftitem(name, {
|
|
description = def.description,
|
|
inventory_image = def.inventory_image,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if not pointed_thing.type == "node" then
|
|
return itemstack
|
|
end
|
|
|
|
local ptu = pointed_thing.under
|
|
local nu = minetest.get_node(ptu)
|
|
if minetest.registered_nodes[nu.name].on_rightclick then
|
|
return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
|
|
end
|
|
|
|
local pt = pointed_thing.above
|
|
local pt2 = {x=pt.x, y=pt.y, z=pt.z}
|
|
pt2.y = pt2.y+1
|
|
if
|
|
not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
|
|
not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
|
|
not placer or
|
|
not placer:is_player()
|
|
then
|
|
return itemstack
|
|
end
|
|
|
|
if minetest.is_protected(pt, placer:get_player_name()) or
|
|
minetest.is_protected(pt2, placer:get_player_name()) then
|
|
minetest.record_protection_violation(pt, placer:get_player_name())
|
|
return itemstack
|
|
end
|
|
|
|
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
|
local pt3 = {x=pt.x, y=pt.y, z=pt.z}
|
|
if p2 == 0 then
|
|
pt3.x = pt3.x-1
|
|
elseif p2 == 1 then
|
|
pt3.z = pt3.z+1
|
|
elseif p2 == 2 then
|
|
pt3.x = pt3.x+1
|
|
elseif p2 == 3 then
|
|
pt3.z = pt3.z-1
|
|
end
|
|
if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then
|
|
minetest.set_node(pt, {name=name.."_b_1", param2=p2})
|
|
minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
|
|
else
|
|
minetest.set_node(pt, {name=name.."_b_2", param2=p2})
|
|
minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
|
|
minetest.get_meta(pt):set_int("right", 1)
|
|
minetest.get_meta(pt2):set_int("right", 1)
|
|
end
|
|
|
|
if def.only_placer_can_open then
|
|
local pn = placer:get_player_name()
|
|
local meta = minetest.get_meta(pt)
|
|
meta:set_string("doors_owner", pn)
|
|
meta:set_string("infotext", "Owned by "..pn)
|
|
meta = minetest.get_meta(pt2)
|
|
meta:set_string("doors_owner", pn)
|
|
meta:set_string("infotext", "Owned by "..pn)
|
|
end
|
|
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
local tt = def.tiles_top
|
|
local tb = def.tiles_bottom
|
|
|
|
local function after_dig_node(pos, name, digger)
|
|
local node = minetest.get_node(pos)
|
|
if node.name == name then
|
|
minetest.node_dig(pos, node, digger)
|
|
end
|
|
end
|
|
|
|
local function check_and_blast(pos, name)
|
|
local node = minetest.get_node(pos)
|
|
if node.name == name then
|
|
minetest.remove_node(pos)
|
|
end
|
|
end
|
|
|
|
local function make_on_blast(base_name, dir, door_type, other_door_type)
|
|
if def.only_placer_can_open then
|
|
return function() end
|
|
else
|
|
return function(pos, intensity)
|
|
check_and_blast(pos, base_name .. door_type)
|
|
pos.y = pos.y + dir
|
|
check_and_blast(pos, base_name .. other_door_type)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
|
pos.y = pos.y+dir
|
|
if minetest.get_node(pos).name ~= check_name then
|
|
return
|
|
end
|
|
local p2 = minetest.get_node(pos).param2
|
|
p2 = params[p2+1]
|
|
|
|
minetest.swap_node(pos, {name=replace_dir, param2=p2})
|
|
|
|
pos.y = pos.y-dir
|
|
minetest.swap_node(pos, {name=replace, param2=p2})
|
|
|
|
local snd_1 = def.sound_close_door
|
|
local snd_2 = def.sound_open_door
|
|
if params[1] == 3 then
|
|
snd_1 = def.sound_open_door
|
|
snd_2 = def.sound_close_door
|
|
end
|
|
|
|
if minetest.get_meta(pos):get_int("right") ~= 0 then
|
|
minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
|
else
|
|
minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
|
end
|
|
end
|
|
|
|
local function check_player_priv(pos, player)
|
|
if not def.only_placer_can_open then
|
|
return true
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
local pn = player:get_player_name()
|
|
return meta:get_string("doors_owner") == pn
|
|
end
|
|
|
|
local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
|
|
if not check_player_priv(pos, user) then
|
|
return false
|
|
end
|
|
if mode ~= screwdriver.ROTATE_FACE then
|
|
return false
|
|
end
|
|
|
|
pos.y = pos.y + dir
|
|
if not minetest.get_node(pos).name == check_name then
|
|
return false
|
|
end
|
|
if minetest.is_protected(pos, user:get_player_name()) then
|
|
minetest.record_protection_violation(pos, user:get_player_name())
|
|
return false
|
|
end
|
|
|
|
local node2 = minetest.get_node(pos)
|
|
node2.param2 = (node2.param2 + 1) % 4
|
|
minetest.swap_node(pos, node2)
|
|
|
|
pos.y = pos.y - dir
|
|
node.param2 = (node.param2 + 1) % 4
|
|
minetest.swap_node(pos, node)
|
|
return true
|
|
end
|
|
|
|
minetest.register_node(name.."_b_1", {
|
|
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
drop = name,
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = def.node_box_bottom
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = def.selection_box_bottom
|
|
},
|
|
groups = def.groups,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
pos.y = pos.y+1
|
|
after_dig_node(pos, name.."_t_1", digger)
|
|
end,
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
if check_player_priv(pos, clicker) then
|
|
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
|
end
|
|
end,
|
|
|
|
on_rotate = function(pos, node, user, mode, new_param2)
|
|
return on_rotate(pos, node, 1, user, name.."_t_1", mode)
|
|
end,
|
|
|
|
can_dig = check_player_priv,
|
|
sounds = def.sounds,
|
|
sunlight_propagates = def.sunlight,
|
|
on_blast = make_on_blast(name, 1, "_b_1", "_t_1")
|
|
})
|
|
|
|
minetest.register_node(name.."_t_1", {
|
|
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = def.node_box_top
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = def.selection_box_top
|
|
},
|
|
groups = def.groups,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
pos.y = pos.y-1
|
|
after_dig_node(pos, name.."_b_1", digger)
|
|
end,
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
if check_player_priv(pos, clicker) then
|
|
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
|
end
|
|
end,
|
|
|
|
on_rotate = function(pos, node, user, mode, new_param2)
|
|
return on_rotate(pos, node, -1, user, name.."_b_1", mode)
|
|
end,
|
|
|
|
can_dig = check_player_priv,
|
|
sounds = def.sounds,
|
|
sunlight_propagates = def.sunlight,
|
|
on_blast = make_on_blast(name, -1, "_t_1", "_b_1")
|
|
})
|
|
|
|
minetest.register_node(name.."_b_2", {
|
|
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
drop = name,
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = def.node_box_bottom
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = def.selection_box_bottom
|
|
},
|
|
groups = def.groups,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
pos.y = pos.y+1
|
|
after_dig_node(pos, name.."_t_2", digger)
|
|
end,
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
if check_player_priv(pos, clicker) then
|
|
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
|
end
|
|
end,
|
|
|
|
on_rotate = function(pos, node, user, mode, new_param2)
|
|
return on_rotate(pos, node, 1, user, name.."_t_2", mode)
|
|
end,
|
|
|
|
can_dig = check_player_priv,
|
|
sounds = def.sounds,
|
|
sunlight_propagates = def.sunlight,
|
|
on_blast = make_on_blast(name, 1, "_b_2", "_t_2")
|
|
})
|
|
|
|
minetest.register_node(name.."_t_2", {
|
|
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = def.node_box_top
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = def.selection_box_top
|
|
},
|
|
groups = def.groups,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
pos.y = pos.y-1
|
|
after_dig_node(pos, name.."_b_2", digger)
|
|
end,
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
if check_player_priv(pos, clicker) then
|
|
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
|
end
|
|
end,
|
|
|
|
on_rotate = function(pos, node, user, mode, new_param2)
|
|
return on_rotate(pos, node, -1, user, name.."_b_2", mode)
|
|
end,
|
|
|
|
can_dig = check_player_priv,
|
|
sounds = def.sounds,
|
|
sunlight_propagates = def.sunlight,
|
|
on_blast = make_on_blast(name, -1, "_t_2", "_b_2")
|
|
})
|
|
|
|
end
|
|
|
|
doors.register_door("doors:door_wood", {
|
|
description = "Wooden Door",
|
|
inventory_image = "doors_wood.png",
|
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
|
tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
|
|
tiles_top = {"doors_wood_a.png", "doors_brown.png"},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
sunlight = false,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "doors:door_wood",
|
|
recipe = {
|
|
{"group:wood", "group:wood"},
|
|
{"group:wood", "group:wood"},
|
|
{"group:wood", "group:wood"}
|
|
}
|
|
})
|
|
|
|
doors.register_door("doors:door_steel", {
|
|
description = "Steel Door",
|
|
inventory_image = "doors_steel.png",
|
|
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
|
tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
|
|
tiles_top = {"doors_steel_a.png", "doors_grey.png"},
|
|
only_placer_can_open = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
sunlight = false,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "doors:door_steel",
|
|
recipe = {
|
|
{"default:steel_ingot", "default:steel_ingot"},
|
|
{"default:steel_ingot", "default:steel_ingot"},
|
|
{"default:steel_ingot", "default:steel_ingot"}
|
|
}
|
|
})
|
|
|
|
doors.register_door("doors:door_glass", {
|
|
description = "Glass Door",
|
|
inventory_image = "doors_glass.png",
|
|
groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
|
|
tiles_bottom = {"doors_glass_b.png", "doors_glass_side.png"},
|
|
tiles_top = {"doors_glass_a.png", "doors_glass_side.png"},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
sunlight = true,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "doors:door_glass",
|
|
recipe = {
|
|
{"default:glass", "default:glass"},
|
|
{"default:glass", "default:glass"},
|
|
{"default:glass", "default:glass"}
|
|
}
|
|
})
|
|
|
|
doors.register_door("doors:door_obsidian_glass", {
|
|
description = "Obsidian Glass Door",
|
|
inventory_image = "doors_obsidian_glass.png",
|
|
groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
|
|
tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
|
|
tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
sunlight = true,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "doors:door_obsidian_glass",
|
|
recipe = {
|
|
{"default:obsidian_glass", "default:obsidian_glass"},
|
|
{"default:obsidian_glass", "default:obsidian_glass"},
|
|
{"default:obsidian_glass", "default:obsidian_glass"}
|
|
}
|
|
})
|
|
|
|
|
|
----trapdoor----
|
|
|
|
function doors.register_trapdoor(name, def)
|
|
local name_closed = name
|
|
local name_opened = name.."_open"
|
|
|
|
local function check_player_priv(pos, player)
|
|
if not def.only_placer_can_open then
|
|
return true
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
local pn = player:get_player_name()
|
|
return meta:get_string("doors_owner") == pn
|
|
end
|
|
|
|
def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
|
if not check_player_priv(pos, clicker) then
|
|
return
|
|
end
|
|
local newname = node.name == name_closed and name_opened or name_closed
|
|
local sound = false
|
|
if node.name == name_closed then sound = def.sound_open end
|
|
if node.name == name_opened then sound = def.sound_close end
|
|
if sound then
|
|
minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
|
end
|
|
minetest.swap_node(pos, {name = newname, param1 = node.param1, param2 = node.param2})
|
|
end
|
|
|
|
def.on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple
|
|
|
|
-- Common trapdoor configuration
|
|
def.drawtype = "nodebox"
|
|
def.paramtype = "light"
|
|
def.paramtype2 = "facedir"
|
|
def.is_ground_content = false
|
|
def.can_dig = check_player_priv
|
|
|
|
if def.only_placer_can_open then
|
|
def.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
|
local pn = placer:get_player_name()
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("doors_owner", pn)
|
|
meta:set_string("infotext", "Owned by "..pn)
|
|
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
end
|
|
|
|
local def_opened = table.copy(def)
|
|
local def_closed = table.copy(def)
|
|
|
|
def_closed.node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
|
|
}
|
|
def_closed.selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
|
|
}
|
|
def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
|
|
def.tile_side, def.tile_side }
|
|
|
|
def_opened.node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
|
}
|
|
def_opened.selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
|
}
|
|
def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side,
|
|
def.tile_front, def.tile_front }
|
|
def_opened.drop = name_closed
|
|
def_opened.groups.not_in_creative_inventory = 1
|
|
|
|
minetest.register_node(name_opened, def_opened)
|
|
minetest.register_node(name_closed, def_closed)
|
|
end
|
|
|
|
|
|
|
|
doors.register_trapdoor("doors:trapdoor", {
|
|
description = "Trapdoor",
|
|
inventory_image = "doors_trapdoor.png",
|
|
wield_image = "doors_trapdoor.png",
|
|
tile_front = "doors_trapdoor.png",
|
|
tile_side = "doors_trapdoor_side.png",
|
|
groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=2, door=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
sound_open = "doors_door_open",
|
|
sound_close = "doors_door_close"
|
|
})
|
|
|
|
doors.register_trapdoor("doors:trapdoor_steel", {
|
|
description = "Steel Trapdoor",
|
|
inventory_image = "doors_trapdoor_steel.png",
|
|
wield_image = "doors_trapdoor_steel.png",
|
|
tile_front = "doors_trapdoor_steel.png",
|
|
tile_side = "doors_trapdoor_steel_side.png",
|
|
only_placer_can_open = true,
|
|
groups = {snappy=1, bendy=2, cracky=1, melty=2, level=2, door=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
sound_open = "doors_door_open",
|
|
sound_close = "doors_door_close"
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'doors:trapdoor 2',
|
|
recipe = {
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
{'', '', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'doors:trapdoor_steel 2',
|
|
recipe = {
|
|
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
{'', '', ''},
|
|
}
|
|
})
|
|
|