minetest_game/mods
Auke Kok 7c966db4bc Fencegate: prevent y-fighting at top.
We raise the height of the fencegate node by 0.0001 to make the
fencegate post stop fighting with node blocks. This makes the
gate pole appear to be cut through the node, and doesn't leave
a gap when stacking fencegates, which would look odd.
2016-03-15 16:22:58 +00:00
..
beds Beds: Fix code style issues 2016-03-09 02:44:32 +00:00
boats Follow naming conventions of textures and models in boats 2016-02-03 19:33:46 +00:00
bones Add "protection_bypass" priv. 2016-03-13 04:48:57 +00:00
bucket Rename to Minetest Game 2015-09-30 23:33:12 +01:00
creative Creative: Rename fields with correct naming convention to avoid possible conflicts 2016-02-21 15:31:37 +00:00
default Add flint and flint-and-steel 2016-03-15 16:22:42 +00:00
doors Fencegate: prevent y-fighting at top. 2016-03-15 16:22:58 +00:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming Consolidate ABMs 2016-02-14 05:22:20 +00:00
fire Fire: Optimize spreading ABM. 2016-03-15 16:22:50 +00:00
flowers Consolidate ABMs 2016-02-14 05:22:20 +00:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Fix bug rotating unknown node 2016-03-13 04:49:15 +00:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs Consolidate ABMs 2016-02-14 05:22:20 +00:00
tnt added timer to tnt:tnt_burning for explosions 2016-02-18 13:56:57 +00:00
vessels Rename to Minetest Game 2015-09-30 23:33:12 +01:00
walls Basic stone walls, using NDT_CONNECTED. 2016-03-13 04:11:22 +00:00
wool ability to dye coloured wool white 2016-01-29 03:50:07 +00:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00