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8ea031ef77
This pull adds a new global variable called creative.formspec_add that will allow mods to add to the creative inventory screen without the need to fork the mod altogether. Simple solution that works already for inventory_plus' BACK button |
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textures | ||
depends.txt | ||
init.lua | ||
README.txt |
Minetest Game mod: creative =========================== Implements creative mode. Switch on by using the "creative_mode" setting. Registered items that - have a description, and - do not have the group not_in_creative_inventory are added to the creative inventory. License of source code and media files: --------------------------------------- Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> Copyright (C) 2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> This program is free software. It comes without any warranty, to the extent permitted by applicable law. You can redistribute it and/or modify it under the terms of the Do What The Fuck You Want To Public License, Version 2, as published by Sam Hocevar. See http://sam.zoy.org/wtfpl/COPYING for more details.