mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-10 17:53:54 +01:00
b97400d71d
I forgot frame range definitions need to be per-model, since each model could have its own animations. Specify current ones as being player.x's Add death animation, and correct many mesh issues I didn't notice last time
2.0 KiB
64x32px
2.0 KiB
64x32px