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2c5670563a
Adds a direct resource of green dye, and a flower resource of black dye. Completes the colour sequence: red, orange, yellow, green, blue, violet. Makes all base dyes cultivatable and sustainable, without the presence of coal. Add the new flowers to the world with the same density variation as the others, but obviously with different noise seeds. Results in more flowers in a world and more variety of flower combinations. |
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schematics | ||
textures | ||
depends.txt | ||
init.lua | ||
license.txt | ||
mapgen.lua | ||
README.txt |
Minetest Game mod: flowers ========================== See license.txt for license information. Authors of source code ---------------------- Originally by Ironzorg (MIT) and VanessaE (MIT) Various Minetest developers and contributors (MIT) Authors of media (textures) --------------------------- RHRhino (CC BY-SA 3.0): flowers_dandelion_white.png flowers_geranium.png flowers_rose.png flowers_tulip.png flowers_viola.png Gambit (CC BY-SA 3.0): flowers_mushroom_brown.png flowers_mushroom_red.png flowers_waterlily.png yyt16384 (CC BY-SA 3.0): flowers_waterlily_bottom.png -- Derived from Gambit's texture paramat (CC BY-SA 3.0): flowers_dandelion_yellow.png -- Derived from RHRhino's texture flowers_tulip_black.png -- Derived from RHRhino's texture flowers_chrysanthemum_green.png