mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-23 14:42:27 +01:00
8556dd30e2
We add a dirt-like particle (drawn from scratch, uses some colors from default_dirt's palette) to spawn many particles that have collision enabled around the center of the blast. This has the effect of obscuring the center of the blast, as that is a painfully visible empty area when the explosion happens, as there's only a little spark. The dirt particles bounce around the walls and floor a bit, and disappear rapidly, well before the smoke particles disappear. This is a nice visual distraction that obscures the sudden appearance of the gaping hole, and makes it a whole lot more believable. |
||
---|---|---|
.. | ||
tnt_blast.png | ||
tnt_boom.png | ||
tnt_bottom.png | ||
tnt_gunpowder_burning_crossing_animated.png | ||
tnt_gunpowder_burning_curved_animated.png | ||
tnt_gunpowder_burning_straight_animated.png | ||
tnt_gunpowder_burning_t_junction_animated.png | ||
tnt_gunpowder_crossing.png | ||
tnt_gunpowder_curved.png | ||
tnt_gunpowder_inventory.png | ||
tnt_gunpowder_straight.png | ||
tnt_gunpowder_t_junction.png | ||
tnt_side.png | ||
tnt_smoke.png | ||
tnt_top_burning_animated.png | ||
tnt_top_burning.png | ||
tnt_top.png |