minetest_game/mods/fireflies/init.lua
sfan5 31133a371e Fix set_node(air) calls
In the fireflies case it can be replaced with remove_node.
In the beds case we fix the logic to do what it should. Coincidentally the end result was correct nonetheless.
2024-04-13 13:32:18 +02:00

296 lines
7.8 KiB
Lua

-- firefly/init.lua
-- Load support for MT game translation.
local S = minetest.get_translator("fireflies")
-- Legacy compatibility, when pointabilities don't exist, pointable is set to true.
local pointable_compat = not minetest.features.item_specific_pointabilities
minetest.register_node("fireflies:firefly", {
description = S("Firefly"),
drawtype = "plantlike",
tiles = {{
name = "fireflies_firefly_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}},
inventory_image = "fireflies_firefly.png",
wield_image = "fireflies_firefly.png",
waving = 1,
paramtype = "light",
sunlight_propagates = true,
buildable_to = true,
walkable = false,
pointable = pointable_compat,
groups = {catchable = 1},
selection_box = {
type = "fixed",
fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
},
light_source = 6,
floodable = true,
on_place = function(itemstack, placer, pointed_thing)
local player_name = placer:get_player_name()
local pos = pointed_thing.above
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pointed_thing.under, player_name) and
minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name = "fireflies:firefly"})
minetest.get_node_timer(pos):start(1)
itemstack:take_item()
end
return itemstack
end,
on_timer = function(pos, elapsed)
if minetest.get_node_light(pos) > 11 then
minetest.set_node(pos, {name = "fireflies:hidden_firefly"})
end
minetest.get_node_timer(pos):start(30)
end
})
minetest.register_node("fireflies:hidden_firefly", {
description = S("Hidden Firefly"),
drawtype = "airlike",
inventory_image = "fireflies_firefly.png^default_invisible_node_overlay.png",
wield_image = "fireflies_firefly.png^default_invisible_node_overlay.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
groups = {not_in_creative_inventory = 1},
floodable = true,
on_place = function(itemstack, placer, pointed_thing)
local player_name = placer:get_player_name()
local pos = pointed_thing.above
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pointed_thing.under, player_name) and
minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name = "fireflies:hidden_firefly"})
minetest.get_node_timer(pos):start(1)
itemstack:take_item()
end
return itemstack
end,
on_timer = function(pos, elapsed)
if minetest.get_node_light(pos) <= 11 then
minetest.set_node(pos, {name = "fireflies:firefly"})
end
minetest.get_node_timer(pos):start(30)
end
})
-- bug net
minetest.register_tool("fireflies:bug_net", {
description = S("Bug Net"),
inventory_image = "fireflies_bugnet.png",
pointabilities = {nodes = {["group:catchable"] = true}},
on_use = function(itemstack, player, pointed_thing)
local player_name = player and player:get_player_name() or ""
if not pointed_thing or pointed_thing.type ~= "node" or
minetest.is_protected(pointed_thing.under, player_name) then
return
end
local node_name = minetest.get_node(pointed_thing.under).name
local inv = player:get_inventory()
if minetest.get_item_group(node_name, "catchable") == 1 then
minetest.remove_node(pointed_thing.under)
local stack = ItemStack(node_name.." 1")
local leftover = inv:add_item("main", stack)
if leftover:get_count() > 0 then
minetest.add_item(pointed_thing.under, node_name.." 1")
end
end
if not minetest.is_creative_enabled(player_name) then
itemstack:add_wear_by_uses(256)
return itemstack
end
end
})
minetest.register_craft( {
output = "fireflies:bug_net",
recipe = {
{"farming:string", "farming:string"},
{"farming:string", "farming:string"},
{"group:stick", ""}
}
})
-- firefly in a bottle
minetest.register_node("fireflies:firefly_bottle", {
description = S("Firefly in a Bottle"),
inventory_image = "fireflies_bottle.png",
wield_image = "fireflies_bottle.png",
tiles = {{
name = "fireflies_bottle_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}},
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
light_source = 9,
walkable = false,
groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
local lower_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.is_protected(pos, player:get_player_name()) or
minetest.get_node(lower_pos).name ~= "air" then
return
end
local upper_pos = {x = pos.x, y = pos.y + 2, z = pos.z}
local firefly_pos
if not minetest.is_protected(upper_pos, player:get_player_name()) and
minetest.get_node(upper_pos).name == "air" then
firefly_pos = upper_pos
elseif not minetest.is_protected(lower_pos, player:get_player_name()) then
firefly_pos = lower_pos
end
if firefly_pos then
minetest.set_node(pos, {name = "vessels:glass_bottle"})
minetest.set_node(firefly_pos, {name = "fireflies:firefly"})
minetest.get_node_timer(firefly_pos):start(1)
end
end
})
minetest.register_craft( {
output = "fireflies:firefly_bottle",
recipe = {
{"fireflies:firefly"},
{"vessels:glass_bottle"}
}
})
-- register fireflies as decorations
if minetest.get_mapgen_setting("mg_name") == "v6" then
minetest.register_decoration({
name = "fireflies:firefly_low",
deco_type = "simple",
place_on = "default:dirt_with_grass",
place_offset_y = 2,
sidelen = 80,
fill_ratio = 0.0002,
y_max = 31000,
y_min = 1,
decoration = "fireflies:hidden_firefly",
})
minetest.register_decoration({
name = "fireflies:firefly_high",
deco_type = "simple",
place_on = "default:dirt_with_grass",
place_offset_y = 3,
sidelen = 80,
fill_ratio = 0.0002,
y_max = 31000,
y_min = 1,
decoration = "fireflies:hidden_firefly",
})
else
minetest.register_decoration({
name = "fireflies:firefly_low",
deco_type = "simple",
place_on = {
"default:dirt_with_grass",
"default:dirt_with_coniferous_litter",
"default:dirt_with_rainforest_litter",
"default:dirt"
},
place_offset_y = 2,
sidelen = 80,
fill_ratio = 0.0005,
biomes = {
"deciduous_forest",
"coniferous_forest",
"rainforest",
"rainforest_swamp"
},
y_max = 31000,
y_min = -1,
decoration = "fireflies:hidden_firefly",
})
minetest.register_decoration({
name = "fireflies:firefly_high",
deco_type = "simple",
place_on = {
"default:dirt_with_grass",
"default:dirt_with_coniferous_litter",
"default:dirt_with_rainforest_litter",
"default:dirt"
},
place_offset_y = 3,
sidelen = 80,
fill_ratio = 0.0005,
biomes = {
"deciduous_forest",
"coniferous_forest",
"rainforest",
"rainforest_swamp"
},
y_max = 31000,
y_min = -1,
decoration = "fireflies:hidden_firefly",
})
end
-- get decoration IDs
local firefly_low = minetest.get_decoration_id("fireflies:firefly_low")
local firefly_high = minetest.get_decoration_id("fireflies:firefly_high")
minetest.set_gen_notify({decoration = true}, {firefly_low, firefly_high})
-- start nodetimers
minetest.register_on_generated(function(minp, maxp, blockseed)
local gennotify = minetest.get_mapgen_object("gennotify")
local poslist = {}
for _, pos in ipairs(gennotify["decoration#"..firefly_low] or {}) do
local firefly_low_pos = {x = pos.x, y = pos.y + 3, z = pos.z}
table.insert(poslist, firefly_low_pos)
end
for _, pos in ipairs(gennotify["decoration#"..firefly_high] or {}) do
local firefly_high_pos = {x = pos.x, y = pos.y + 4, z = pos.z}
table.insert(poslist, firefly_high_pos)
end
if #poslist ~= 0 then
for i = 1, #poslist do
local pos = poslist[i]
minetest.get_node_timer(pos):start(1)
end
end
end)