2015-02-07 23:43:28 +01:00
Note: This software uses semantic versioning,
as of version 2.0.0 of the standard <http://semver.org/>.
2013-07-01 09:40:47 +02:00
2015-02-05 01:38:46 +01:00
0.1.0
2014-08-05 05:27:30 +02:00
-----
2015-02-05 01:38:46 +01:00
- Initial release, forked from mod “Better HUD” [hud].
2015-02-07 23:43:28 +01:00
0.2.0
-----
- Add API documentation
2015-02-09 23:47:46 +01:00
0.3.0
-----
- Rename main table from “hud” to “hb” (affects function names!)
2015-02-12 05:59:27 +01:00
- Arguments 3-4 of hb.change_hudbar can be nil for values which should not change
2015-02-09 23:47:46 +01:00
- Add proper function hb.init_hudbar, replaces odd call to hud.hudtables[identifier].add_all
- Update API documentation and fix mistakes
- Use “hudbars.conf” instead of “hud.conf”
2015-02-12 05:59:27 +01:00
0.4.0
-----
- New function: hb.get_hudbar_state to get information about the state of an active HUD bar, such as values, whether it is hidden, etc.
- hb.change_hudbar has been optimized to call hud_change fewer times, which is hopefully good for networking
- Rename hb.register_hudbar parameter “start_hide” to “start_hidden”
- start_hidden parameter now finally works
- Do not affect other HUD flags (crosshair, wielditem, etc.) when starting mod
- Show error message when trying to call hb.init_hudbar or hb.change_hudbar with bad values
- Update documentation
- Lots of refactoring
- Health and breath bar now use API
2015-02-12 21:55:32 +01:00
1.0.0
-----
- Add new parameter start_hidden to hb.init_hudbar, specified whether HUD bar is hidden on start
- Copy-editing of API.md and README.txt
- Internal: Fix add_all weirdness
2015-02-21 17:24:01 +01:00
1.0.1
-----
- Fix race condition causing crash at start of server
2015-02-23 01:41:17 +01:00
1.0.2
-----
- Fix other HUD elements disappearing for rejoining players
- Remove pointless delays for initializing the HUD for new or rejoining players
2015-03-04 04:41:00 +01:00
1.0.3
-----
- Adjust default HUD bars position for Minetest 0.4.12
2015-03-23 18:37:56 +01:00
1.1.0
-----
- Add boolean minetest.conf setting support (hudbars_autohide_breathbar) to control whether the breath bar is automatically hidden when full (default: yes)
2015-05-20 00:15:47 +02:00
1.2.0
-----
- New setting: hudbars_sorting. You can now manually sort all the HUD bars. Useful if you don't like automatic order
- New setting: hudbars_bar_type. You now can change the appearance of the HUD bars.
- New HUD bar types, slightly experimental: Classic statbars and modern [hud]-style statbars
- New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature
2015-05-20 17:42:38 +02:00
- Various position-related HUD bar settings (see README.txt)
- Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways)
2015-05-25 16:01:28 +02:00
1.2.1
-----
- Fix crash when enable_damage is changed in mid-game
2016-07-02 22:10:27 +02:00
1.3.0
-----
- Make all settings avaialbe in Minetest's advanced settings menu
- Fix HUD bars overlap when both hudbars_tick and hudbars_vmargin were set
- Use Markdown syntax in readme file
- Fix some factual mistakes in readme file
- Add metadata: mod.conf, description.txt, screenshot.png
2016-07-03 00:22:51 +02:00
1.4.0
-----
- Allow to change HUD bar images and label after it has been registered
- Minor API.md correction