Enable damage when hunger is 0

This commit is contained in:
BlockMen 2013-09-03 14:17:28 +02:00
parent 2e6127b42b
commit 030f30d47e

@ -161,7 +161,7 @@ minetest.after(2.5, function()
if HUD_ENABLE_HUNGER and timer > 4 then if HUD_ENABLE_HUNGER and timer > 4 then
if h>=16 then if h>=16 then
player:set_hp(player:get_hp()+1) player:set_hp(player:get_hp()+1)
elseif h==1 and minetest.setting_getbool("enable_damage") then elseif h<=1 and minetest.setting_getbool("enable_damage") then
if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end
end end
end end