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https://repo.or.cz/minetest_hudbars.git
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Optimize hb.change_hudbar to change hud_change less times
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parent
8cdd144d15
commit
1016828877
30
init.lua
30
init.lua
@ -123,10 +123,11 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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alignment = {x=-1,y=-1},
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alignment = {x=-1,y=-1},
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offset = offset,
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offset = offset,
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})
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})
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local text = string.format(format_string, label, start_value, start_max)
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ids.text = player:hud_add({
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ids.text = player:hud_add({
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hud_elem_type = "text",
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hud_elem_type = "text",
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position = pos,
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position = pos,
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text = tostring(string.format(format_string, label, start_value, start_max)),
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text = text,
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alignment = {x=1,y=1},
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alignment = {x=1,y=1},
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number = text_color,
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number = text_color,
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direction = 0,
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direction = 0,
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@ -135,6 +136,8 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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state.hidden = start_hide
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state.hidden = start_hide
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state.value = start_value
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state.value = start_value
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state.max = start_max
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state.max = start_max
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state.text = text
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state.barlength = hb.value_to_barlength(start_value, start_max)
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hb.hudtables[identifier].hudids[name] = ids
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hb.hudtables[identifier].hudids[name] = ids
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hb.hudtables[identifier].hudstate[name] = state
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hb.hudtables[identifier].hudstate[name] = state
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@ -162,28 +165,47 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value)
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local name = player:get_player_name()
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local name = player:get_player_name()
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local hudtable = hb.get_hudtable(identifier)
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local hudtable = hb.get_hudtable(identifier)
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local value_changed, max_changed = false, false
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if new_value ~= nil then
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if new_value ~= nil then
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if new_value ~= hudtable.hudstate[name].value then
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hudtable.hudstate[name].value = new_value
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hudtable.hudstate[name].value = new_value
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value_changed = true
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end
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else
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else
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new_value = hudtable.hudstate[name].value
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new_value = hudtable.hudstate[name].value
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end
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end
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if new_max_value ~= nil then
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if new_max_value ~= nil then
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if new_max_value ~= hudtable.hudstate[name].max then
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hudtable.hudstate[name].max = new_max_value
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hudtable.hudstate[name].max = new_max_value
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max_changed = true
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end
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else
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else
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new_max_value = hudtable.hudstate[name].max
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new_max_value = hudtable.hudstate[name].max
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end
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end
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if hudtable.hudstate[name].hidden == false then
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if hudtable.hudstate[name].hidden == false then
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if max_changed then
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if hudtable.hudstate[name].max == 0 then
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if hudtable.hudstate[name].max == 0 then
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0})
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0})
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else
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else
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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end
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end
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end
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if value_changed or max_changed then
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local new_barlength = hb.value_to_barlength(new_value, new_max_value)
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if new_barlength ~= hudtable.hudstate[name].barlength then
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player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(new_value, new_max_value))
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player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(new_value, new_max_value))
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player:hud_change(hudtable.hudids[name].text, "text",
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hudtable.hudstate[name].barlength = new_barlength
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tostring(string.format(hudtable.format_string, hudtable.label, new_value, new_max_value))
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end
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)
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local new_text = string.format(hudtable.format_string, hudtable.label, new_value, new_max_value)
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if new_text ~= hudtable.hudstate[name].text then
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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hudtable.hudstate[name].text = new_text
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end
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end
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end
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end
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end
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end
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