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Add nil check in hb.change_hudbar
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3
init.lua
3
init.lua
@ -315,6 +315,9 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon
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end
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end
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local name = player:get_player_name()
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local name = player:get_player_name()
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if not hudtable.hudstate[name] then
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return false
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end
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local hudtable = hb.get_hudtable(identifier)
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local hudtable = hb.get_hudtable(identifier)
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local value_changed, max_changed = false, false
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local value_changed, max_changed = false, false
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