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Various settings, now only use minetest.conf instead of hudbars.conf
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20
README.txt
20
README.txt
@ -67,6 +67,26 @@ This mod can be configured by editing minetest.conf. Currently, the following se
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the current value and the maximum value. 1 half-symbol stands for approximately 5% of the maximum value.
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- statbar_modern: Like the classic statbar, but also supports background images, this kind of statbar may be considered to be more user-friendly
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than the classic statbar. This bar type closely resembles the [hud] mod.
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- hudbars_vmargin: The vertical distance between two HUD bars in pixels (default: 24)
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- hudbars_tick: The number of seconds between two updates of the HUD bars. Increase this number if you have a slow server (default: 0.1)
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Position settings:
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With these settings you can configure the positions of the HUD bars. All settings must be specified as a number.
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The pos settings are specified as a floating-point number between 0 to 1 each, the start_offset settings are
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specified as whole numbers, they specify a number of pixels.
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The left and right variants are used for the zig-zag mode. In the stack_up and stack_down modes, only the left variant is used for
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the base position
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- hudbars_pos_left_x, hudbars_pos_left_y: Screen position (x and y) of the left HUD bar in zigzag mode. 0 is left-most/top, 1 is right-most/bottom.
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Defaults: 0.5 (x) and 1 (y)
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- hudbars_pos_right_x, hudbars_pos_right_y: Same as above, but for the right one.
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Defaults: 0.5 and 1.
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- hudbars_start_offset_left_x, hudbars_start_offset_left_y: Offset in pixels from the basic screen position specified in hudbars_pos_left_x/hudbars_pos_left_y.
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Defaults: -175 and -86
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- hudbars_start_offset_right_x, hudbars_start_offset_right_y: Same as above, but for the right one.
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Defaults: 15 and -86
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API:
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----
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The API is used to add your own custom HUD bars.
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@ -58,3 +58,5 @@ as of version 2.0.0 of the standard <http://semver.org/>.
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- New setting: hudbars_bar_type. You now can change the appearance of the HUD bars.
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- New HUD bar types, slightly experimental: Classic statbars and modern [hud]-style statbars
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- New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature
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- Various position-related HUD bar settings (see README.txt)
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- Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways)
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@ -1,24 +0,0 @@
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-- HUD bars example config file
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-------------------------------
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-- Currently you can customize the starting position of the first bottom two HUD bars
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-- and the vertical margin. That's all.
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-- Remove the two dashes to activate a setting. Lua syntax is used.
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-- The examples are all equal to the mod defaults
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-------------------------------------------------------------------------------------------------------
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-- Vertical space between two HUD bars
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-- hb.settings.vmargin = 24
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-- Pos of the first HUD bar the the left (“pos”, as in hud definition of hud_add of Minetest Lua API)
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-- hb.settings.pos_left = { x=0.5, y=1 }
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-- Pos of the first HUD bar the the right
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-- hb.settings.pos_right= { x = 0.5, y = 1 }
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-- Offset of the first HUD bar to the left (“offset”, as in HUD definition)
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-- hb.settings.start_offset_left = { x = -175, y = -70 }
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-- Offset of the first HUD bar to the right
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-- hb.settings_start_offset_right = { x = 15, y = -70 }
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95
init.lua
95
init.lua
@ -10,17 +10,57 @@ hb.registered_slots = {}
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hb.settings = {}
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-- default settings
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function hb.load_setting(sname, stype, defaultval, valid_values)
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local sval
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if stype == "string" then
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sval = minetest.setting_get(sname)
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elseif stype == "bool" then
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sval = minetest.setting_getbool(sname)
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elseif stype == "number" then
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sval = tonumber(minetest.setting_get(sname))
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end
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if sval ~= nil then
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if valid_values ~= nil then
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local valid = false
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for i=1,#valid_values do
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if sval == valid_values[i] then
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valid = true
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end
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end
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if not valid then
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minetest.log("error", "[hudbars] Invalid value for "..sname.."! Using default value ("..tostring(defaultval)..").")
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return defaultval
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else
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return sval
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end
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else
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return sval
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end
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else
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return defaultval
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end
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end
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-- (hardcoded) default settings
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hb.settings.max_bar_length = 160
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hb.settings.statbar_length = 20
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-- statbar positions
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hb.settings.pos_left = { x=0.5, y=1 }
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hb.settings.pos_right= { x = 0.5, y = 1 }
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hb.settings.start_offset_left = { x = -175, y = -86 }
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hb.settings.start_offset_right = { x = 15, y = -86 }
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hb.settings.pos_left = {}
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hb.settings.pos_right = {}
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hb.settings.start_offset_left = {}
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hb.settings.start_offset_right= {}
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hb.settings.pos_left.x = hb.load_setting("hudbars_pos_left_x", "number", 0.5)
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hb.settings.pos_left.y = hb.load_setting("hudbars_pos_left_y", "number", 1)
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hb.settings.pos_right.x = hb.load_setting("hudbars_pos_right_x", "number", 0.5)
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hb.settings.pos_right.y = hb.load_setting("hudbars_pos_right_y", "number", 1)
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hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_offset_left_x", "number", -175)
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hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_offset_left_y", "number", -86)
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hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_offset_right_x", "number", 15)
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hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_offset_right_y", "number", -86)
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hb.settings.vmargin = 24
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hb.settings.tick = 0.1
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hb.settings.vmargin = hb.load_setting("hudbars_tick", "number", 24)
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hb.settings.tick = hb.load_setting("hudbars_tick", "number", 0.1)
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--[[
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- hudbars_alignment_pattern: This setting changes the way the HUD bars are ordered on the display. You can choose
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@ -32,33 +72,11 @@ hb.settings.tick = 0.1
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stack_up: The HUD bars are stacked vertically, going upwards.
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stack_down: The HUD bars are stacked vertically, going downwards.
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]]
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hb.settings.alignment_pattern = "zigzag"
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local alignment_pattern = minetest.setting_get("hudbars_alignment_pattern")
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if alignment_pattern ~= nil then
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hb.settings.alignment_pattern = alignment_pattern
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if alignment_pattern ~= "zigzag" and alignment_pattern ~= "stack_up" and alignment_pattern ~= "stack_down" then
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hb.settings.alignment_pattern = "zigzag"
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minetest.log("error", "[hudbars] Invalid value for hudbars_alignment_pattern! Using default (zigzag).")
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end
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end
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hb.settings.bar_type = "progress_bar"
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local bar_type = minetest.setting_get("hudbars_bar_type")
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if bar_type ~= nil then
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hb.settings.bar_type = bar_type
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if bar_type ~= "progress_bar" and bar_type ~= "statbar_classic" and bar_type ~= "statbar_modern" then
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hb.settings.bar_type = "progress_bar"
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minetest.log("error", "[hudbars] Invalid value for hudbars_bar_type! Using default (progress_bar).")
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end
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end
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hb.settings.autohide_breath = true
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local autohide_breath = minetest.setting_getbool("hudbars_autohide_breath")
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if autohide_breath ~= nil then
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hb.settings.autohide_breath = autohide_breath
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end
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-- Misc. settings
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hb.settings.alignment_pattern = hb.load_setting("hudbars_alignment_pattern", "string", "zigzag", {"zigzag", "stack_up", "stack_down"})
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hb.settings.bar_type = hb.load_setting("hudbars_bar_type", "string", "progress_bar", {"progress_bar", "statbar_classic", "statbar_modern"})
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hb.settings.autohide_breath = hb.load_setting("hudbars_autohide_breath", "bool", true)
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local sorting = minetest.setting_get("hudbars_sorting")
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if sorting ~= nil then
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@ -88,7 +106,7 @@ function hb.value_to_barlength(value, max)
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else
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local x
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if value < 0 then x=-0.5 else x = 0.5 end
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local ret = math.modf((value/max) * 20 + x)
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local ret = math.modf((value/max) * hb.settings.statbar_length + x)
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return ret
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end
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end
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@ -196,7 +214,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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position = pos,
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scale = bgscale,
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text = textures.bgicon,
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number = 20,
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number = hb.settings.statbar_length,
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alignment = {x=-1,y=-1},
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offset = { x = offset.x, y = offset.y },
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})
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@ -391,13 +409,6 @@ if minetest.setting_getbool("enable_damage") then
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hb.register_hudbar("breath", 0xFFFFFF, "Breath", { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png" }, 10, 10, true)
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end
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--load custom settings
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local set = io.open(minetest.get_modpath("hudbars").."/hudbars.conf", "r")
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if set then
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dofile(minetest.get_modpath("hudbars").."/hudbars.conf")
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set:close()
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end
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local function hide_builtin(player)
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local flags = player:hud_get_flags()
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flags.healthbar = false
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