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Event-based health bar change
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13
init.lua
13
init.lua
@ -493,6 +493,9 @@ local function custom_hud(player)
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end
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end
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local function update_health(player)
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hb.change_hudbar(player, "health", player:get_hp())
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end
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-- update built-in HUD bars
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local function update_hud(player)
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@ -510,15 +513,21 @@ local function update_hud(player)
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hb.unhide_hudbar(player, "breath")
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hb.change_hudbar(player, "breath", math.min(breath, 10))
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end
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--health
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hb.change_hudbar(player, "health", player:get_hp())
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update_health(player)
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elseif hb.settings.forceload_default_hudbars then
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hb.hide_hudbar(player, "health")
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hb.hide_hudbar(player, "breath")
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end
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end
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minetest.register_on_player_hpchange(update_health)
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minetest.register_on_respawnplayer(function(player)
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update_health(player)
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hb.hide_hudbar(player, "breath")
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end)
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minetest.register_on_joinplayer(function(player)
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hide_builtin(player)
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custom_hud(player)
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