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Add forgotten 0/0 corner cases
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parent
e6e8f2d688
commit
6e1b5be68d
10
init.lua
10
init.lua
@ -83,10 +83,16 @@ function hud.register_hudbar(identifier, text_color, label, textures, default_st
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local ids = {}
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local ids = {}
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local state = {}
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local state = {}
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local name = player:get_player_name()
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local name = player:get_player_name()
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local bgscale
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if start_max == 0 then
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bgscale = { x=0, y=0 }
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else
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bgscale = { x=1, y=1 }
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end
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ids.bg = player:hud_add({
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ids.bg = player:hud_add({
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hud_elem_type = "image",
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hud_elem_type = "image",
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position = pos,
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position = pos,
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scale = { x = 1, y = 1 },
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scale = bgscale,
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text = "hudbars_bar_background.png",
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text = "hudbars_bar_background.png",
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alignment = {x=1,y=1},
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alignment = {x=1,y=1},
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offset = { x = offset.x - 1, y = offset.y - 1 },
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offset = { x = offset.x - 1, y = offset.y - 1 },
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@ -172,7 +178,7 @@ function hud.unhide_hudbar(player, hudtable)
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local value = hudtable.hudstate[name].value
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local value = hudtable.hudstate[name].value
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local max = hudtable.hudstate[name].max
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local max = hudtable.hudstate[name].max
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player:hud_change(hudtable.hudids[name].icon, "scale", {x=1,y=1})
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player:hud_change(hudtable.hudids[name].icon, "scale", {x=1,y=1})
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if hudtable.hudstate[name].max == 0 then
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if hudtable.hudstate[name].max ~= 0 then
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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end
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end
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player:hud_change(hudtable.hudids[name].bar, "number", hud.value_to_barlength(value, max))
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player:hud_change(hudtable.hudids[name].bar, "number", hud.value_to_barlength(value, max))
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