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Add proper function to initialize HUD bar
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4
init.lua
4
init.lua
@ -151,6 +151,10 @@ function hud.register_hudbar(identifier, text_color, label, textures, default_st
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hud.hudtables[identifier] = hudtable
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end
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function hud.init_hudbar(player, identifier, start_value, start_max)
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hud.hudtables[identifier].add_all(player, start_value, start_max)
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end
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function hud.change_hudbar(player, identifier, new_value, new_max_value)
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local name = player:get_player_name()
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local hudtable = hud.get_hudtable(identifier)
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