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https://repo.or.cz/minetest_hudbars.git
synced 2024-11-28 01:53:46 +01:00
Better support for translatable format string
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parent
07b9f766d2
commit
895fcae716
21
init.lua
21
init.lua
@ -51,7 +51,7 @@ local function player_exists(player)
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return player ~= nil and player:is_player()
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return player ~= nil and player:is_player()
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end
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end
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local function make_label(format_string, format_string_config, label, start_value, max_value)
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local function make_label(format_string, format_string_config, format_string_textdomain, label, start_value, max_value)
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local params = {}
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local params = {}
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for c=1, #format_string_config do
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for c=1, #format_string_config do
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if format_string_config[c] == "label" then
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if format_string_config[c] == "label" then
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@ -62,7 +62,13 @@ local function make_label(format_string, format_string_config, label, start_valu
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table.insert(params, max_value)
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table.insert(params, max_value)
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end
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end
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end
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end
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return S(format_string, unpack(params))
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local ret
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if format_string_textdomain then
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ret = minetest.translate(format_string_textdomain, format_string, unpack(params))
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else
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ret = S(format_string, unpack(params))
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end
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return ret
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end
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end
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-- Table which contains all players with active default HUD bars (only for internal use)
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-- Table which contains all players with active default HUD bars (only for internal use)
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@ -104,7 +110,7 @@ function hb.get_hudbar_position_index(identifier)
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end
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end
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end
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end
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function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config)
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function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config, format_string_textdomain)
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minetest.log("action", "hb.register_hudbar: "..tostring(identifier))
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minetest.log("action", "hb.register_hudbar: "..tostring(identifier))
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local hudtable = {}
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local hudtable = {}
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local pos, offset
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local pos, offset
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@ -166,7 +172,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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iconscale = { x=1, y=1 }
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iconscale = { x=1, y=1 }
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barnumber = hb.value_to_barlength(start_value, start_max)
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barnumber = hb.value_to_barlength(start_value, start_max)
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bgiconnumber = hb.settings.statbar_length
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bgiconnumber = hb.settings.statbar_length
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text = make_label(format_string, format_string_config, label, start_value, start_max)
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text = make_label(format_string, format_string_config, format_string_textdomain, label, start_value, start_max)
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end
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end
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if hb.settings.bar_type == "progress_bar" then
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if hb.settings.bar_type == "progress_bar" then
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ids.bg = player:hud_add({
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ids.bg = player:hud_add({
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@ -257,6 +263,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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hudtable.identifier = identifier
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hudtable.identifier = identifier
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hudtable.format_string = format_string
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hudtable.format_string = format_string
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hudtable.format_string_config = format_string_config
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hudtable.format_string_config = format_string_config
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hudtable.format_string_textdomain = format_string_textdomain
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hudtable.label = label
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hudtable.label = label
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hudtable.hudids = {}
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hudtable.hudids = {}
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hudtable.hudstate = {}
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hudtable.hudstate = {}
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@ -317,7 +324,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon
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end
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end
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if new_label ~= nil then
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if new_label ~= nil then
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hudtable.label = new_label
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hudtable.label = new_label
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max)
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max)
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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end
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end
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if new_text_color ~= nil then
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if new_text_color ~= nil then
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@ -361,7 +368,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon
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end
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end
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if hb.settings.bar_type == "progress_bar" then
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if hb.settings.bar_type == "progress_bar" then
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, new_value, new_max_value)
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, hudtable.label, new_value, new_max_value)
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if new_text ~= hudtable.hudstate[name].text then
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if new_text ~= hudtable.hudstate[name].text then
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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hudtable.hudstate[name].text = new_text
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hudtable.hudstate[name].text = new_text
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@ -408,7 +415,7 @@ function hb.unhide_hudbar(player, identifier)
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if hudtable.hudstate[name].max ~= 0 then
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if hudtable.hudstate[name].max ~= 0 then
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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end
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end
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player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, value, max))
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player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, hudtable.label, value, max))
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elseif hb.settings.bar_type == "statbar_modern" then
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elseif hb.settings.bar_type == "statbar_modern" then
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player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length)
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player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length)
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end
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end
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