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Rename display_mode to alignment_pattern
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parent
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commit
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18
init.lua
18
init.lua
@ -23,7 +23,7 @@ hb.settings.vmargin = 24
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hb.settings.tick = 0.1
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--[[
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- hudbars_display_mode: This setting changes the way the HUD bars are ordered on the display. You can choose
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- hudbars_alignment_pattern: This setting changes the way the HUD bars are ordered on the display. You can choose
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between a zig-zag pattern or a vertically stacked pattern.
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The following values are allowed:
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zigzag: Starting from the left bottom, the next is right from the first,
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@ -32,12 +32,12 @@ hb.settings.tick = 0.1
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stack_up: The HUD bars are stacked vertically, going upwards.
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stack_down: The HUD bars are stacked vertically. going downwards.
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]]
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hb.settings.display_mode = "zigzag"
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local display_mode = minetest.setting_getbool("hudbars_display_mode")
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if display_mode ~= nil then
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hb.settings.display_mode = display_mode
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if display_mode ~= "zigzag" and display_mode ~= "stack_up" and display_mode ~= "stack_down" then
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minetest.log("error", "[hudbars] Invalid value for hudbars_display_mode! Using default (zigzag).")
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hb.settings.alignment_pattern = "zigzag"
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local alignment_pattern = minetest.setting_getbool("hudbars_alignment_pattern")
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if alignment_pattern ~= nil then
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hb.settings.alignment_pattern = alignment_pattern
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if alignment_pattern ~= "zigzag" and alignment_pattern ~= "stack_up" and alignment_pattern ~= "stack_down" then
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minetest.log("error", "[hudbars] Invalid value for hudbars_alignment_pattern! Using default (zigzag).")
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end
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end
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@ -94,13 +94,13 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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local pos, offset
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local index = math.floor(hb.get_hudbar_position_index(identifier))
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hb.registered_slots[index] = true
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if hb.settings.display_mode == "stack_up" then
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if hb.settings.alignment_pattern == "stack_up" then
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pos = hb.settings.pos_left
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offset = {
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x = hb.settings.start_offset_left.x,
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y = hb.settings.start_offset_left.y - hb.settings.vmargin * index
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}
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elseif hb.settings.display_mode == "stack_down" then
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elseif hb.settings.alignment_pattern == "stack_down" then
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pos = hb.settings.pos_left
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offset = {
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x = hb.settings.start_offset_left.x,
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